Fix crash updating gametype without game
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@ -1191,12 +1191,13 @@ end
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function menu.update_gametype(reset)
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function menu.update_gametype(reset)
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if reset then
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local game = menu.lastgame()
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if reset or game == nil then
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mm_texture.reset()
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mm_texture.reset()
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engine.set_topleft_text("")
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engine.set_topleft_text("")
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filterlist.set_filtercriteria(worldlist,nil)
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filterlist.set_filtercriteria(worldlist,nil)
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else
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else
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local game = menu.lastgame()
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mm_texture.update(tabbuilder.current_tab,game)
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mm_texture.update(tabbuilder.current_tab,game)
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engine.set_topleft_text(game.name)
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engine.set_topleft_text(game.name)
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filterlist.set_filtercriteria(worldlist,game.id)
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filterlist.set_filtercriteria(worldlist,game.id)
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