GUIFormSpecMenu::OnEvent code style update and small refactor
* Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity
This commit is contained in:
parent
7b7f8b7225
commit
7a90b31b30
|
@ -3116,6 +3116,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
|
||||
Inventory *inv_selected = NULL;
|
||||
Inventory *inv_s = NULL;
|
||||
InventoryList *list_s = NULL;
|
||||
|
||||
if (m_selected_item) {
|
||||
inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
|
||||
|
@ -3137,23 +3138,23 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
break;
|
||||
}
|
||||
|
||||
InventoryList *list = inv_s->getList(s.listname);
|
||||
if(list == NULL) {
|
||||
list_s = inv_s->getList(s.listname);
|
||||
if (list_s == NULL) {
|
||||
verbosestream << "InventoryMenu: The selected inventory list \""
|
||||
<< s.listname << "\" does not exist" << std::endl;
|
||||
s.i = -1; // make it invalid again
|
||||
break;
|
||||
}
|
||||
|
||||
if((u32)s.i >= list->getSize()) {
|
||||
if ((u32)s.i >= list_s->getSize()) {
|
||||
infostream << "InventoryMenu: The selected inventory list \""
|
||||
<< s.listname << "\" is too small (i=" << s.i << ", size="
|
||||
<<list->getSize()<<")"<<std::endl;
|
||||
<< list_s->getSize() << ")" << std::endl;
|
||||
s.i = -1; // make it invalid again
|
||||
break;
|
||||
}
|
||||
|
||||
s_count = list->getItem(s.i).count;
|
||||
s_count = list_s->getItem(s.i).count;
|
||||
} while(0);
|
||||
|
||||
bool identical = (m_selected_item != NULL) && s.isValid() &&
|
||||
|
@ -3206,8 +3207,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
if (s.isValid() && s.listname == "craftpreview") {
|
||||
// Craft preview has been clicked: craft
|
||||
craft_amount = (button == 2 ? 10 : 1);
|
||||
}
|
||||
else if(m_selected_item == NULL) {
|
||||
} else if (m_selected_item == NULL) {
|
||||
if (s_count != 0) {
|
||||
// Non-empty stack has been clicked: select or shift-move it
|
||||
m_selected_item = new ItemSpec(s);
|
||||
|
@ -3233,8 +3233,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
shift_move_amount = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // m_selected_item != NULL
|
||||
} else { // m_selected_item != NULL
|
||||
assert(m_selected_amount >= 1);
|
||||
|
||||
if (s.isValid()) {
|
||||
|
@ -3276,8 +3275,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
// Dragged to different slot: move all selected
|
||||
move_amount = m_selected_amount;
|
||||
}
|
||||
}
|
||||
else if(m_selected_item != NULL && m_selected_dragging &&
|
||||
} else if (m_selected_item != NULL && m_selected_dragging &&
|
||||
!(getAbsoluteClippingRect().isPointInside(m_pointer))) {
|
||||
// Dragged outside of window: drop all selected
|
||||
drop_amount = m_selected_amount;
|
||||
|
@ -3289,8 +3287,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
// + click changes to drop one item when moved mode
|
||||
if (button == 1 && m_selected_item != NULL)
|
||||
m_rmouse_auto_place = !m_rmouse_auto_place;
|
||||
}
|
||||
else if(updown == -1) {
|
||||
} else if (updown == -1) {
|
||||
// Mouse has been moved and rmb is down and mouse pointer just
|
||||
// entered a new inventory field (checked in the entry-if, this
|
||||
// is the only action here that is generated by mouse movement)
|
||||
|
@ -3302,7 +3299,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
// or contains the same item type as what is going to be
|
||||
// moved
|
||||
InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
|
||||
InventoryList *list_to = inv_s->getList(s.listname);
|
||||
InventoryList *list_to = list_s;
|
||||
assert(list_from && list_to);
|
||||
ItemStack stack_from = list_from->getItem(m_selected_item->i);
|
||||
ItemStack stack_to = list_to->getItem(s.i);
|
||||
|
@ -3321,7 +3318,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
|
||||
assert(inv_selected && inv_s);
|
||||
InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
|
||||
InventoryList *list_to = inv_s->getList(s.listname);
|
||||
InventoryList *list_to = list_s;
|
||||
assert(list_from && list_to);
|
||||
ItemStack stack_from = list_from->getItem(m_selected_item->i);
|
||||
ItemStack stack_to = list_to->getItem(s.i);
|
||||
|
@ -3375,8 +3372,8 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
break;
|
||||
u32 to_inv_ind = (i + 1) % mis;
|
||||
const ListRingSpec &to_inv_sp = m_inventory_rings[to_inv_ind];
|
||||
InventoryList *list_from = inv_s->getList(s.listname);
|
||||
if (!list_from)
|
||||
InventoryList *list_from = list_s;
|
||||
if (!s.isValid())
|
||||
break;
|
||||
Inventory *inv_to = m_invmgr->getInventory(to_inv_sp.inventoryloc);
|
||||
if (!inv_to)
|
||||
|
@ -3388,10 +3385,10 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
assert(shift_move_amount <= stack_from.count);
|
||||
|
||||
// find a place (or more than one) to add the new item
|
||||
u32 slot_to = 0;
|
||||
u32 ilt_size = list_to->getSize();
|
||||
ItemStack leftover;
|
||||
for (; slot_to < ilt_size && shift_move_amount > 0; slot_to++) {
|
||||
for (u32 slot_to = 0; slot_to < ilt_size
|
||||
&& shift_move_amount > 0; slot_to++) {
|
||||
list_to->itemFits(slot_to, stack_from, &leftover);
|
||||
if (leftover.count < stack_from.count) {
|
||||
infostream << "Handing IACTION_MOVE to manager" << std::endl;
|
||||
|
@ -3434,8 +3431,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
a->from_list = m_selected_item->listname;
|
||||
a->from_i = m_selected_item->i;
|
||||
m_invmgr->inventoryAction(a);
|
||||
}
|
||||
else if(craft_amount > 0) {
|
||||
} else if (craft_amount > 0) {
|
||||
m_selected_content_guess = ItemStack(); // Clear
|
||||
|
||||
// Send IACTION_CRAFT
|
||||
|
@ -3524,8 +3520,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
s.send = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if ((s.ftype == f_DropDown) &&
|
||||
} else if ((s.ftype == f_DropDown) &&
|
||||
(s.fid == event.GUIEvent.Caller->getID())) {
|
||||
// only send the changed dropdown
|
||||
for (u32 i = 0; i < m_fields.size(); i++) {
|
||||
|
@ -3546,10 +3541,8 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
|
|||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else if ((s.ftype == f_ScrollBar) &&
|
||||
(s.fid == event.GUIEvent.Caller->getID()))
|
||||
{
|
||||
} else if ((s.ftype == f_ScrollBar) &&
|
||||
(s.fid == event.GUIEvent.Caller->getID())) {
|
||||
s.fdefault = L"Changed";
|
||||
acceptInput(quit_mode_no);
|
||||
s.fdefault = L"";
|
||||
|
|
Loading…
Reference in New Issue