Revert "Plantlike: Fix visual_scale being applied squared (#5115)"
This reverts commit 953cbb3b15
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@ -1602,6 +1602,8 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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}
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for (int i = 0; i < 4; i++) {
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vertices[i].Pos *= f.visual_scale;
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vertices[i].Pos.Y += BS/2 * (f.visual_scale - 1);
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if (data->m_smooth_lighting)
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vertices[i].Color = blendLight(frame, vertices[i].Pos, tile.color);
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vertices[i].Pos += intToFloat(p, BS);
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