Fix default value of visual in LuaEntityProperties
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@ -28,7 +28,7 @@ LuaEntityProperties::LuaEntityProperties():
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physical(false),
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physical(false),
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weight(5),
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weight(5),
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collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
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collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
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visual("single_sprite"),
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visual("sprite"),
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visual_size(1,1),
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visual_size(1,1),
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spritediv(1,1),
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spritediv(1,1),
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initial_sprite_basepos(0,0)
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initial_sprite_basepos(0,0)
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