Add core.register_schematic() and cache schematics on use
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9fc2b93d9f
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732d7b9a7c
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@ -204,6 +204,8 @@ public:
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virtual GenElement *getByName(const std::string &name);
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INodeDefManager *getNodeDef() { return m_ndef; }
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protected:
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INodeDefManager *m_ndef;
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std::vector<GenElement *> m_elements;
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@ -89,7 +89,7 @@ struct EnumString ModApiMapgen::es_Rotation[] =
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///////////////////////////////////////////////////////////////////////////////
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bool read_schematic(lua_State *L, int index, Schematic *schem,
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bool read_schematic_def(lua_State *L, int index, Schematic *schem,
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INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
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{
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//// Get schematic size
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@ -175,20 +175,45 @@ bool read_schematic(lua_State *L, int index, Schematic *schem,
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}
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bool get_schematic(lua_State *L, int index, Schematic *schem,
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INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
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Schematic *get_schematic(lua_State *L, int index, SchematicManager *schemmgr,
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std::map<std::string, std::string> &replace_names)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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if (lua_istable(L, index)) {
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return read_schematic(L, index, schem, ndef, replace_names);
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} else if (lua_isstring(L, index)) {
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Schematic *schem;
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if (lua_isnumber(L, index)) {
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return (Schematic *)schemmgr->get(lua_tointeger(L, index));
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} else if (lua_istable(L, index)) {
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schem = new Schematic;
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if (!read_schematic_def(L, index, schem,
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schemmgr->getNodeDef(), replace_names)) {
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delete schem;
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return NULL;
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}
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} else if (lua_isstring(L, index)) {
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const char *filename = lua_tostring(L, index);
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return schem->loadSchematicFromFile(filename, ndef, replace_names);
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schem = (Schematic *)schemmgr->getByName(filename);
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if (schem)
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return schem;
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schem = new Schematic;
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if (!schem->loadSchematicFromFile(filename,
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schemmgr->getNodeDef(), replace_names)) {
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delete schem;
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return NULL;
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}
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} else {
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return false;
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return NULL;
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}
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if (schemmgr->add(schem) == (u32)-1) {
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delete schem;
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return 0;
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}
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return schem;
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}
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@ -469,32 +494,10 @@ int ModApiMapgen::l_register_biome(lua_State *L)
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ndef->pendNodeResolve(nri);
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verbosestream << "register_biome: " << b->name << std::endl;
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lua_pushinteger(L, id);
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return 1;
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}
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int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
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{
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BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
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bmgr->clear();
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return 0;
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}
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int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
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{
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DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
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dmgr->clear();
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return 0;
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}
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int ModApiMapgen::l_clear_registered_ores(lua_State *L)
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{
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OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
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omgr->clear();
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return 0;
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}
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// register_decoration({lots of stuff})
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int ModApiMapgen::l_register_decoration(lua_State *L)
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{
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@ -504,6 +507,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
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INodeDefManager *ndef = getServer(L)->getNodeDefManager();
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DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
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BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr;
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SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
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enum DecorationType decotype = (DecorationType)getenumfield(L, index,
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"deco_type", es_DecorationType, -1);
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@ -562,7 +566,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
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success = regDecoSimple(L, nri, (DecoSimple *)deco);
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break;
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case DECO_SCHEMATIC:
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success = regDecoSchematic(L, ndef, (DecoSchematic *)deco);
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success = regDecoSchematic(L, schemmgr, (DecoSchematic *)deco);
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break;
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case DECO_LSYSTEM:
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break;
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@ -582,7 +586,6 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
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}
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verbosestream << "register_decoration: " << deco->name << std::endl;
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lua_pushinteger(L, id);
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return 1;
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}
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@ -627,8 +630,8 @@ bool ModApiMapgen::regDecoSimple(lua_State *L,
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return true;
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}
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bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
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DecoSchematic *deco)
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bool ModApiMapgen::regDecoSchematic(lua_State *L,
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SchematicManager *schemmgr, DecoSchematic *deco)
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{
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int index = 1;
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@ -641,19 +644,12 @@ bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
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read_schematic_replacements(L, replace_names, lua_gettop(L));
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lua_pop(L, 1);
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// TODO(hmmmm): get a ref from registered schematics
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Schematic *schem = new Schematic;
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lua_getfield(L, index, "schematic");
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if (!get_schematic(L, -1, schem, ndef, replace_names)) {
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lua_pop(L, 1);
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delete schem;
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return false;
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}
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Schematic *schem = get_schematic(L, -1, schemmgr, replace_names);
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lua_pop(L, 1);
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deco->schematic = schem;
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return true;
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return schem != NULL;
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}
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// register_ore({lots of stuff})
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@ -741,11 +737,100 @@ int ModApiMapgen::l_register_ore(lua_State *L)
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ndef->pendNodeResolve(nri);
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verbosestream << "register_ore: " << ore->name << std::endl;
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lua_pushinteger(L, id);
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return 1;
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}
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// register_schematic({schematic}, replacements={})
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int ModApiMapgen::l_register_schematic(lua_State *L)
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{
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SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
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std::map<std::string, std::string> replace_names;
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if (lua_istable(L, 2))
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read_schematic_replacements(L, replace_names, 2);
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Schematic *schem = get_schematic(L, 1, schemmgr, replace_names);
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if (!schem)
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return 0;
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printf("register_schematic!\n");
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verbosestream << "register_schematic: " << schem->name << std::endl;
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lua_pushinteger(L, schem->id);
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return 1;
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}
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// clear_registered_biomes()
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int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
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{
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BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
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bmgr->clear();
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return 0;
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}
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// clear_registered_decorations()
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int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
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{
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DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
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dmgr->clear();
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return 0;
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}
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// clear_registered_ores()
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int ModApiMapgen::l_clear_registered_ores(lua_State *L)
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{
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OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
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omgr->clear();
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return 0;
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}
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// clear_registered_schematics()
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int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
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{
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SchematicManager *smgr = getServer(L)->getEmergeManager()->schemmgr;
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smgr->clear();
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return 0;
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}
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// generate_ores(vm, p1, p2, [ore_id])
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int ModApiMapgen::l_generate_ores(lua_State *L)
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{
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen mg;
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mg.seed = emerge->params.seed;
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mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
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mg.ndef = getServer(L)->getNodeDefManager();
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u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
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v3s16 pmin = read_v3s16(L, 2);
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v3s16 pmax = read_v3s16(L, 3);
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emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
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return 0;
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}
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// generate_decorations(vm, p1, p2, [deco_id])
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int ModApiMapgen::l_generate_decorations(lua_State *L)
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{
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen mg;
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mg.seed = emerge->params.seed;
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mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
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mg.ndef = getServer(L)->getNodeDefManager();
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u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
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v3s16 pmin = read_v3s16(L, 2);
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v3s16 pmax = read_v3s16(L, 3);
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emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
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return 0;
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}
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// create_schematic(p1, p2, probability_list, filename)
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int ModApiMapgen::l_create_schematic(lua_State *L)
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{
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@ -806,53 +891,11 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
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return 1;
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}
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// generate_ores(vm, p1, p2, [ore_id])
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int ModApiMapgen::l_generate_ores(lua_State *L)
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{
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen mg;
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mg.seed = emerge->params.seed;
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mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
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mg.ndef = getServer(L)->getNodeDefManager();
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u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
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v3s16 pmin = read_v3s16(L, 2);
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v3s16 pmax = read_v3s16(L, 3);
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emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
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return 0;
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}
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// generate_decorations(vm, p1, p2, [deco_id])
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int ModApiMapgen::l_generate_decorations(lua_State *L)
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{
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen mg;
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mg.seed = emerge->params.seed;
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mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
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mg.ndef = getServer(L)->getNodeDefManager();
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u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
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v3s16 pmin = read_v3s16(L, 2);
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v3s16 pmax = read_v3s16(L, 3);
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emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
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return 0;
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}
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// place_schematic(p, schematic, rotation, replacement)
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int ModApiMapgen::l_place_schematic(lua_State *L)
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{
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Schematic schem;
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Map *map = &(getEnv(L)->getMap());
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INodeDefManager *ndef = getServer(L)->getNodeDefManager();
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SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
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//// Read position
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v3s16 p = read_v3s16(L, 1);
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@ -873,12 +916,14 @@ int ModApiMapgen::l_place_schematic(lua_State *L)
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read_schematic_replacements(L, replace_names, 4);
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//// Read schematic
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if (!get_schematic(L, 2, &schem, ndef, replace_names)) {
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Schematic *schem = get_schematic(L, 2, schemmgr, replace_names);
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if (!schem) {
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errorstream << "place_schematic: failed to get schematic" << std::endl;
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return 0;
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}
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schem.placeStructure(map, p, 0, (Rotation)rot, force_placement, ndef);
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schem->placeStructure(map, p, 0, (Rotation)rot, force_placement,
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schemmgr->getNodeDef());
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return 1;
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}
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@ -895,14 +940,15 @@ void ModApiMapgen::Initialize(lua_State *L, int top)
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API_FCT(register_biome);
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API_FCT(register_decoration);
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API_FCT(register_ore);
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API_FCT(register_schematic);
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API_FCT(clear_registered_biomes);
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API_FCT(clear_registered_decorations);
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API_FCT(clear_registered_ores);
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API_FCT(clear_registered_schematics);
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API_FCT(generate_ores);
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API_FCT(generate_decorations);
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API_FCT(create_schematic);
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API_FCT(place_schematic);
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}
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@ -26,6 +26,7 @@ class INodeDefManager;
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struct NodeResolveInfo;
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class DecoSimple;
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class DecoSchematic;
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class SchematicManager;
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class ModApiMapgen : public ModApiBase {
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private:
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@ -56,12 +57,18 @@ private:
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// register_ore({lots of stuff})
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static int l_register_ore(lua_State *L);
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// register_schematic({schematic}, replacements={})
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static int l_register_schematic(lua_State *L);
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// clear_registered_biomes()
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static int l_clear_registered_biomes(lua_State *L);
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// clear_registered_decorations()
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static int l_clear_registered_decorations(lua_State *L);
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// clear_registered_schematics()
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static int l_clear_registered_schematics(lua_State *L);
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// generate_ores(vm, p1, p2)
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static int l_generate_ores(lua_State *L);
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@ -80,7 +87,7 @@ private:
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static bool regDecoSimple(lua_State *L,
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NodeResolveInfo *nri, DecoSimple *deco);
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static bool regDecoSchematic(lua_State *L,
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INodeDefManager *ndef, DecoSchematic *deco);
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SchematicManager *schemmgr, DecoSchematic *deco);
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static struct EnumString es_BiomeTerrainType[];
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static struct EnumString es_DecorationType[];
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