boat fix & baked potato texture
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@ -26,7 +26,7 @@ local boat = {
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collisionbox = {-1,-0.5,-1, 1,0.5,1},
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visual = "mesh",
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mesh = "boat_base.x",
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textures = {"boat_texture.png"},
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textures = {"boat_texture.png","boat_texture.png","boat_texture.png","boat_texture.png"},
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driver = nil,
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v = 0,
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stepcount = 0,
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