Add a list of servers to the "Multiplayer" tab
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
This commit is contained in:
parent
c691d619c2
commit
6f93c01af9
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@ -0,0 +1,2 @@
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*
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!.gitignore
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@ -158,6 +158,11 @@
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# and only for clients compiled with cURL
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#media_fetch_threads = 8
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# Url to the server list displayed in the Multiplayer Tab
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#serverlist_url = servers.minetest.ru/server.list
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# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
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#serverlist_file = favoriteservers.txt
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#
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# Server stuff
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#
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@ -280,6 +280,7 @@ set(minetest_SRCS
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filecache.cpp
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tile.cpp
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shader.cpp
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serverlist.cpp
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game.cpp
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main.cpp
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)
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@ -128,6 +128,9 @@ void set_default_settings(Settings *settings)
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settings->setDefault("media_fetch_threads", "8");
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settings->setDefault("serverlist_url", "servers.minetest.ru/server.list");
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settings->setDefault("serverlist_file", "favoriteservers.txt");
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// Server stuff
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// "map-dir" doesn't exist by default.
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settings->setDefault("default_game", "minetest");
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@ -114,6 +114,9 @@ enum
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GUI_ID_CONFIGURE_WORLD_BUTTON,
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GUI_ID_WORLD_LISTBOX,
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GUI_ID_TAB_CONTROL,
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GUI_ID_SERVERLIST,
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GUI_ID_SERVERLIST_TOGGLE,
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GUI_ID_SERVERLIST_DELETE,
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};
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enum
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@ -361,14 +364,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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// Nickname + password
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{
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core::rect<s32> rect(0, 0, 110, 20);
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rect += m_topleft_client + v2s32(35+30, 50+6);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
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Environment->addStaticText(wgettext("Name/Password"),
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rect, false, true, this, -1);
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}
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changeCtype("C");
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += m_topleft_client + v2s32(160+30, 50);
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
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gui::IGUIElement *e =
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Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
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if(m_data->name == L"")
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@ -376,7 +379,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90);
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gui::IGUIEditBox *e =
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Environment->addEditBox(L"", rect, true, this, 264);
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e->setPasswordBox(true);
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@ -385,17 +388,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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changeCtype("");
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// Server List
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{
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core::rect<s32> rect(0, 0, 390, 160);
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rect += m_topleft_client + v2s32(50, 10);
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gui::IGUIListBox *e = Environment->addListBox(rect, this,
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GUI_ID_SERVERLIST);
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e->setDrawBackground(true);
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if (m_data->serverlist_show_available == false)
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m_data->servers = ServerList::getLocal();
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updateGuiServerList();
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e->setSelected(0);
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}
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// Address + port
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{
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core::rect<s32> rect(0, 0, 110, 20);
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rect += m_topleft_client + v2s32(35+30, 100+6);
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rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
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Environment->addStaticText(wgettext("Address/Port"),
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rect, false, true, this, -1);
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}
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changeCtype("C");
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{
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core::rect<s32> rect(0, 0, 230, 30);
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rect += m_topleft_client + v2s32(160+30, 100);
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core::rect<s32> rect(0, 0, 260, 30);
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rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15);
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gui::IGUIElement *e =
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Environment->addEditBox(m_data->address.c_str(), rect, true,
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this, GUI_ID_ADDRESS_INPUT);
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
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rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15);
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Environment->addEditBox(m_data->port.c_str(), rect, true,
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this, GUI_ID_PORT_INPUT);
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}
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changeCtype("");
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#if USE_CURL
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// Toggle Serverlist (Favorites/Online)
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{
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core::rect<s32> rect(0, 0, 260, 30);
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rect += m_topleft_client + v2s32(50,
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180);
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gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
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wgettext("Show Public"));
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e->setIsPushButton(true);
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if (m_data->serverlist_show_available)
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{
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e->setText(wgettext("Show Favorites"));
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e->setPressed();
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}
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}
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#endif
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// Delete Local Favorite
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{
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(50+260+10, 180);
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gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
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wgettext("Delete"));
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if (m_data->serverlist_show_available) // Hidden on Show-Online mode
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e->setVisible(false);
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}
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// Start game button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-180-30,
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m_size_client.Y-30-15);
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core::rect<s32> rect(0, 0, 120, 30);
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rect += m_topleft_client + v2s32(m_size_client.X-130-30,
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m_size_client.Y-25-15);
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Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
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wgettext("Start Game / Connect"));
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wgettext("Connect"));
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}
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changeCtype("C");
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}
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if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
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dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
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}
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{
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ServerListSpec server =
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getServerListSpec(wide_to_narrow(dst->address), wide_to_narrow(dst->port));
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dst->servername = server.name;
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dst->serverdescription = server.description;
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}
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}
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void GUIMainMenu::acceptInput()
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regenerateGui(m_screensize_old);
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return true;
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}
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if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED && event.GUIEvent.Caller->getID() == GUI_ID_SERVERLIST)
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{
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serverListOnSelected();
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return true;
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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switch(event.GUIEvent.Caller->getID())
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case GUI_ID_JOIN_GAME_BUTTON: {
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MainMenuData cur;
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readInput(&cur);
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if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
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if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
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{
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(new GUIMessageMenu(env, parent, -1, menumgr,
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wgettext("Address required."))
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)->drop();
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menu->drop();
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return true;
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}
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case GUI_ID_SERVERLIST_DELETE: {
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gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
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u16 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
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if (selected == -1) return true;
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ServerList::deleteEntry(m_data->servers[selected]);
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m_data->servers = ServerList::getLocal();
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updateGuiServerList();
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if (selected > 0)
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selected -= 1;
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serverlist->setSelected(selected);
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serverListOnSelected();
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return true;
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}
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#if USE_CURL
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case GUI_ID_SERVERLIST_TOGGLE: {
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gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE);
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gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE);
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gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
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if (m_data->serverlist_show_available) // switch to favorite list
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{
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m_data->servers = ServerList::getLocal();
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togglebutton->setText(wgettext("Show Public"));
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deletebutton->setVisible(true);
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updateGuiServerList();
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serverlist->setSelected(0);
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}
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else // switch to online list
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{
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m_data->servers = ServerList::getOnline();
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togglebutton->setText(wgettext("Show Favorites"));
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deletebutton->setVisible(false);
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updateGuiServerList();
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serverlist->setSelected(0);
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}
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serverListOnSelected();
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m_data->serverlist_show_available = !m_data->serverlist_show_available;
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}
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#endif
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
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m_data->address = L""; // Force local game
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quitMenu();
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return true;
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case GUI_ID_SERVERLIST:
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gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
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if (serverlist->getSelected() > -1)
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{
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acceptInput();
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quitMenu();
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return true;
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}
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}
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}
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}
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{
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(new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
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}
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void GUIMainMenu::updateGuiServerList()
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{
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gui::IGUIListBox *serverlist = (gui::IGUIListBox *)getElementFromId(GUI_ID_SERVERLIST);
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serverlist->clear();
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for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
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i != m_data->servers.end(); i++)
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{
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std::string text;
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if (i->name != "" && i->description != "")
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text = i->name + " (" + i->description + ")";
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else if (i->name !="")
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text = i->name;
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else
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text = i->address + ":" + i->port;
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serverlist->addItem(narrow_to_wide(text).c_str());
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}
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}
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void GUIMainMenu::serverListOnSelected()
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{
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if (!m_data->servers.empty())
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{
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gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
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u16 id = serverlist->getSelected();
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if (id < 0) return;
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((gui::IGUIEditBox*)getElementFromId(GUI_ID_ADDRESS_INPUT))
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->setText(narrow_to_wide(m_data->servers[id].address).c_str());
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((gui::IGUIEditBox*)getElementFromId(GUI_ID_PORT_INPUT))
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->setText(narrow_to_wide(m_data->servers[id].port).c_str());
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}
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}
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ServerListSpec GUIMainMenu::getServerListSpec(std::string address, std::string port)
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{
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ServerListSpec server;
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server.address = address;
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server.port = port;
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for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
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i != m_data->servers.end(); i++)
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{
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if (i->address == address && i->port == port)
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{
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server.description = i->description;
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server.name = i->name;
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break;
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}
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}
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return server;
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}
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@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <string>
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#include <list>
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#include "subgame.h"
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#include "serverlist.h"
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class IGameCallback;
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struct MainMenuData
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@ -33,6 +35,8 @@ struct MainMenuData
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// Generic
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int selected_tab;
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// Client options
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std::string servername;
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std::string serverdescription;
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std::wstring address;
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std::wstring port;
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std::wstring name;
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|
@ -58,8 +62,11 @@ struct MainMenuData
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std::string create_world_gameid;
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bool only_refresh;
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bool serverlist_show_available; // if false show local favorites only
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std::vector<WorldSpec> worlds;
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std::vector<SubgameSpec> games;
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std::vector<ServerListSpec> servers;
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MainMenuData():
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// Generic
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|
@ -73,7 +80,9 @@ struct MainMenuData
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selected_world(0),
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simple_singleplayer_mode(false),
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// Actions
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only_refresh(false)
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only_refresh(false),
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serverlist_show_available(false)
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{}
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};
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|
@ -110,12 +119,15 @@ private:
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gui::IGUIElement* parent;
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s32 id;
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IMenuManager *menumgr;
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bool m_is_regenerating;
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v2s32 m_topleft_client;
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v2s32 m_size_client;
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v2s32 m_topleft_server;
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v2s32 m_size_server;
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void updateGuiServerList();
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void serverListOnSelected();
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ServerListSpec getServerListSpec(std::string address, std::string port);
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};
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#endif
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|
|
12
src/main.cpp
12
src/main.cpp
|
@ -71,6 +71,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "util/string.h"
|
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#include "subgame.h"
|
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#include "quicktune.h"
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#include "serverlist.h"
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|
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/*
|
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Settings.
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|
@ -1581,7 +1582,7 @@ int main(int argc, char *argv[])
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if(menudata.selected_world != -1)
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g_settings->set("selected_world_path",
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worldspecs[menudata.selected_world].path);
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|
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|
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// Break out of menu-game loop to shut down cleanly
|
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if(device->run() == false || kill == true)
|
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break;
|
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|
@ -1598,6 +1599,15 @@ int main(int argc, char *argv[])
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current_address = "";
|
||||
current_port = 30011;
|
||||
}
|
||||
else if (address != "")
|
||||
{
|
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ServerListSpec server;
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server.name = menudata.servername;
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server.address = wide_to_narrow(menudata.address);
|
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server.port = wide_to_narrow(menudata.port);
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server.description = menudata.serverdescription;
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ServerList::insert(server);
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}
|
||||
|
||||
// Set world path to selected one
|
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if(menudata.selected_world != -1){
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||||
|
|
|
@ -0,0 +1,185 @@
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|||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <iostream>
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#include <sstream>
|
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#include <algorithm>
|
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|
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#include "main.h" // for g_settings
|
||||
#include "settings.h"
|
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#include "serverlist.h"
|
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#include "filesys.h"
|
||||
#include "porting.h"
|
||||
#include "log.h"
|
||||
#if USE_CURL
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#include <curl/curl.h>
|
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#endif
|
||||
|
||||
namespace ServerList
|
||||
{
|
||||
std::string getFilePath()
|
||||
{
|
||||
std::string serverlist_file = g_settings->get("serverlist_file");
|
||||
|
||||
std::string rel_path = std::string("client") + DIR_DELIM
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||||
+ "serverlist" + DIR_DELIM
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||||
+ serverlist_file;
|
||||
std::string path = porting::path_share + DIR_DELIM + rel_path;
|
||||
return path;
|
||||
}
|
||||
|
||||
std::vector<ServerListSpec> getLocal()
|
||||
{
|
||||
std::string path = ServerList::getFilePath();
|
||||
std::string liststring;
|
||||
if(fs::PathExists(path))
|
||||
{
|
||||
std::ifstream istream(path.c_str(), std::ios::binary);
|
||||
if(istream.is_open())
|
||||
{
|
||||
std::ostringstream ostream;
|
||||
ostream << istream.rdbuf();
|
||||
liststring = ostream.str();
|
||||
istream.close();
|
||||
}
|
||||
}
|
||||
|
||||
return ServerList::deSerialize(liststring);
|
||||
}
|
||||
|
||||
|
||||
#if USE_CURL
|
||||
|
||||
static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
|
||||
{
|
||||
((std::string*)userp)->append((char*)contents, size * nmemb);
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
|
||||
std::vector<ServerListSpec> getOnline()
|
||||
{
|
||||
std::string liststring;
|
||||
CURL *curl;
|
||||
|
||||
curl = curl_easy_init();
|
||||
if (curl)
|
||||
{
|
||||
CURLcode res;
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, g_settings->get("serverlist_url").c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::WriteCallback);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
|
||||
|
||||
res = curl_easy_perform(curl);
|
||||
if (res != CURLE_OK)
|
||||
errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
|
||||
curl_easy_cleanup(curl);
|
||||
}
|
||||
|
||||
return ServerList::deSerialize(liststring);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
Delete a server fromt he local favorites list
|
||||
*/
|
||||
bool deleteEntry (ServerListSpec server)
|
||||
{
|
||||
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
|
||||
for(unsigned i = 0; i < serverlist.size(); i++)
|
||||
{
|
||||
if (serverlist[i].address == server.address
|
||||
&& serverlist[i].port == server.port)
|
||||
{
|
||||
serverlist.erase(serverlist.begin() + i);
|
||||
}
|
||||
}
|
||||
|
||||
std::string path = ServerList::getFilePath();
|
||||
std::ofstream stream (path.c_str());
|
||||
if (stream.is_open())
|
||||
{
|
||||
stream<<ServerList::serialize(serverlist);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
Insert a server to the local favorites list
|
||||
*/
|
||||
bool insert (ServerListSpec server)
|
||||
{
|
||||
// Remove duplicates
|
||||
ServerList::deleteEntry(server);
|
||||
|
||||
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
|
||||
|
||||
// Insert new server at the top of the list
|
||||
serverlist.insert(serverlist.begin(), server);
|
||||
|
||||
std::string path = ServerList::getFilePath();
|
||||
std::ofstream stream (path.c_str());
|
||||
if (stream.is_open())
|
||||
{
|
||||
stream<<ServerList::serialize(serverlist);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<ServerListSpec> deSerialize(std::string liststring)
|
||||
{
|
||||
std::vector<ServerListSpec> serverlist;
|
||||
std::istringstream stream(liststring);
|
||||
std::string line;
|
||||
while (std::getline(stream, line))
|
||||
{
|
||||
std::transform(line.begin(), line.end(),line.begin(), ::toupper);
|
||||
if (line == "[SERVER]")
|
||||
{
|
||||
ServerListSpec thisserver;
|
||||
std::getline(stream, thisserver.name);
|
||||
std::getline(stream, thisserver.address);
|
||||
std::getline(stream, thisserver.port);
|
||||
std::getline(stream, thisserver.description);
|
||||
serverlist.push_back(thisserver);
|
||||
}
|
||||
}
|
||||
return serverlist;
|
||||
}
|
||||
|
||||
std::string serialize(std::vector<ServerListSpec> serverlist)
|
||||
{
|
||||
std::string liststring;
|
||||
for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
|
||||
{
|
||||
liststring += "[server]\n";
|
||||
liststring += i->name + "\n";
|
||||
liststring += i->address + "\n";
|
||||
liststring += i->port + "\n";
|
||||
liststring += i->description + "\n";
|
||||
liststring += "\n";
|
||||
}
|
||||
return liststring;
|
||||
}
|
||||
|
||||
} //namespace ServerList
|
|
@ -0,0 +1,46 @@
|
|||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
#include "config.h"
|
||||
|
||||
#ifndef SERVERLIST_HEADER
|
||||
#define SERVERLIST_HEADER
|
||||
|
||||
struct ServerListSpec
|
||||
{
|
||||
std::string name;
|
||||
std::string address;
|
||||
std::string port;
|
||||
std::string description;
|
||||
};
|
||||
|
||||
namespace ServerList
|
||||
{
|
||||
std::vector<ServerListSpec> getLocal();
|
||||
#if USE_CURL
|
||||
std::vector<ServerListSpec> getOnline();
|
||||
#endif
|
||||
bool deleteEntry(ServerListSpec server);
|
||||
bool insert(ServerListSpec server);
|
||||
std::vector<ServerListSpec> deSerialize(std::string liststring);
|
||||
std::string serialize(std::vector<ServerListSpec>);
|
||||
} //ServerList namespace
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue