Resolve problem list worlds

This commit is contained in:
Mrchiantos 2019-08-01 13:25:17 +02:00
parent 443a202453
commit 6c2b56ec94
1 changed files with 19 additions and 19 deletions

View File

@ -262,14 +262,9 @@ local function main_button_handler(this, fields, name, tabdata)
end end
end end
local function on_change(type, old_tab, new_tab) local on_change
local buttonbar = ui.find_by_name("game_button_bar") if enable_gamebar then
function on_change(type, old_tab, new_tab)
if ( buttonbar == nil ) then
singleplayer_refresh_gamebar()
buttonbar = ui.find_by_name("game_button_bar")
end
if (type == "ENTER") then if (type == "ENTER") then
local game = current_game() local game = current_game()
@ -278,13 +273,18 @@ local function on_change(type, old_tab, new_tab)
core.set_topleft_text(game.name) core.set_topleft_text(game.name)
mm_texture.update("singleplayer",game) mm_texture.update("singleplayer",game)
end end
buttonbar:hide()
singleplayer_refresh_gamebar()
ui.find_by_name("game_button_bar"):show()
else else
menudata.worldlist:set_filtercriteria(nil) menudata.worldlist:set_filtercriteria(nil)
buttonbar:hide() local gamebar = ui.find_by_name("game_button_bar")
if gamebar then
end
core.set_topleft_text("") core.set_topleft_text("")
mm_texture.update(new_tab,nil) mm_texture.update(new_tab,nil)
end end
end
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------