Noise: Correct noise objects created with invalid dimensions
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@ -485,6 +485,13 @@ Noise::~Noise()
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void Noise::allocBuffers()
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{
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if (sx < 1)
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sx = 1;
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if (sy < 1)
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sy = 1;
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if (sz < 1)
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sz = 1;
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this->noise_buf = NULL;
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resizeNoiseBuf(sz > 1);
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