Standardize tooltip row detection
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@ -2144,7 +2144,7 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
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if (hovering && !m_selected_item)
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tooltip_text = item.getDefinition(m_gamedef->idef()).description;
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if (tooltip_text != "") {
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std::vector<std::string> tt_rows = split(tooltip_text,'\n');
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std::vector<std::string> tt_rows = str_split(tooltip_text, '\n');
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m_tooltip_element->setBackgroundColor(m_default_tooltip_bgcolor);
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m_tooltip_element->setOverrideColor(m_default_tooltip_color);
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m_tooltip_element->setVisible(true);
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@ -2376,13 +2376,8 @@ void GUIFormSpecMenu::drawMenu()
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s32 tooltip_width = m_tooltip_element->getTextWidth() + m_btn_height;
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if (tooltip_x + tooltip_width > (s32)screenSize.X)
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tooltip_x = (s32)screenSize.X - tooltip_width - m_btn_height;
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int lines_count = 1;
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size_t i = 0;
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while ((i = m_tooltips[iter->fname].tooltip.find("\n", i)) != std::string::npos) {
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lines_count++;
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i += 2;
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}
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s32 tooltip_height = m_tooltip_element->getTextHeight() * lines_count + 5;
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std::vector<std::string> tt_rows = str_split(m_tooltips[iter->fname].tooltip, '\n');
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s32 tooltip_height = m_tooltip_element->getTextHeight() * tt_rows.size() + 5;
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m_tooltip_element->setRelativePosition(core::rect<s32>(
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core::position2d<s32>(tooltip_x, tooltip_y),
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core::dimension2d<s32>(tooltip_width, tooltip_height)));
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@ -113,6 +113,16 @@ inline std::vector<std::wstring> str_split(const std::wstring &str, wchar_t deli
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return parts;
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}
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inline std::vector<std::string> str_split(const std::string &str, char delimiter) {
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std::vector<std::string> parts;
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std::stringstream sstr(str);
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std::string part;
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while(std::getline(sstr, part, delimiter))
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parts.push_back(part);
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return parts;
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}
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inline std::string lowercase(const std::string &s)
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{
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std::string s2;
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