Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting)
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@ -246,7 +246,9 @@ MaterialItem::MaterialItem(IGameDef *gamedef, std::string nodename, u16 count):
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{
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if(nodename == "")
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nodename = "unknown_block";
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m_nodename = nodename;
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// Convert directly to the correct name through aliases
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m_nodename = gamedef->ndef()->getAlias(nodename);
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}
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// Legacy constructor
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MaterialItem::MaterialItem(IGameDef *gamedef, content_t content, u16 count):
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@ -309,6 +311,15 @@ content_t MaterialItem::getMaterial() const
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ToolItem
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*/
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ToolItem::ToolItem(IGameDef *gamedef, std::string toolname, u16 wear):
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InventoryItem(gamedef, 1)
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{
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// Convert directly to the correct name through aliases
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m_toolname = gamedef->tdef()->getAlias(toolname);
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m_wear = wear;
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}
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std::string ToolItem::getImageBasename() const
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{
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return m_gamedef->getToolDefManager()->getImagename(m_toolname);
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@ -357,9 +368,7 @@ bool ToolItem::isKnown() const
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CraftItem::CraftItem(IGameDef *gamedef, std::string subname, u16 count):
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InventoryItem(gamedef, count)
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{
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// Convert directly to the correct name through aliases.
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// This is necessary because CraftItem callbacks are stored in
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// Lua refenced by their correct name
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// Convert directly to the correct name through aliases
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m_subname = gamedef->cidef()->getAlias(subname);
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}
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@ -331,12 +331,7 @@ private:
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class ToolItem : public InventoryItem
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{
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public:
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ToolItem(IGameDef *gamedef, std::string toolname, u16 wear):
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InventoryItem(gamedef, 1)
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{
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m_toolname = toolname;
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m_wear = wear;
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}
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ToolItem(IGameDef *gamedef, std::string toolname, u16 wear);
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/*
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Implementation interface
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*/
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@ -403,15 +403,8 @@ public:
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}
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virtual bool getId(const std::string &name_, content_t &result) const
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{
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std::string name = name_;
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// Convert name according to possible alias
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std::map<std::string, std::string>::const_iterator i;
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i = m_aliases.find(name);
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if(i != m_aliases.end()){
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/*infostream<<"ndef: alias active: "<<name<<" -> "<<i->second
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<<std::endl;*/
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name = i->second;
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}
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std::string name = getAlias(name_);
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// Get id
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return m_name_id_mapping.getId(name, result);
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}
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@ -427,6 +420,14 @@ public:
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getId(name, id);
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return get(id);
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}
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virtual std::string getAlias(const std::string &name) const
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{
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std::map<std::string, std::string>::const_iterator i;
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i = m_aliases.find(name);
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if(i != m_aliases.end())
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return i->second;
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return name;
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}
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// IWritableNodeDefManager
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virtual void set(content_t c, const ContentFeatures &def)
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{
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@ -253,6 +253,7 @@ public:
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virtual bool getId(const std::string &name, content_t &result) const=0;
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virtual content_t getId(const std::string &name) const=0;
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virtual const ContentFeatures& get(const std::string &name) const=0;
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virtual std::string getAlias(const std::string &name) const =0;
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virtual void serialize(std::ostream &os)=0;
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};
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@ -270,6 +271,7 @@ public:
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virtual content_t getId(const std::string &name) const=0;
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// If not found, returns the features of CONTENT_IGNORE
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virtual const ContentFeatures& get(const std::string &name) const=0;
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virtual std::string getAlias(const std::string &name) const =0;
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// Register node definition
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virtual void set(content_t c, const ContentFeatures &def)=0;
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@ -96,12 +96,7 @@ public:
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virtual const ToolDefinition* getToolDefinition(const std::string &toolname_) const
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{
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// Convert name according to possible alias
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std::string toolname = toolname_;
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std::map<std::string, std::string>::const_iterator i;
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i = m_aliases.find(toolname);
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if(i != m_aliases.end()){
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toolname = i->second;
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}
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std::string toolname = getAlias(toolname_);
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// Get the definition
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core::map<std::string, ToolDefinition*>::Node *n;
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n = m_tool_definitions.find(toolname);
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@ -130,6 +125,15 @@ public:
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}
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return def->properties;
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}
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virtual std::string getAlias(const std::string &name) const
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{
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std::map<std::string, std::string>::const_iterator i;
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i = m_aliases.find(name);
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if(i != m_aliases.end())
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return i->second;
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return name;
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}
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// IWritableToolDefManager
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virtual bool registerTool(std::string toolname, const ToolDefinition &def)
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{
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infostream<<"registerTool: registering tool \""<<toolname<<"\""<<std::endl;
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@ -69,6 +69,7 @@ public:
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virtual std::string getImagename(const std::string &toolname) const =0;
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virtual ToolDiggingProperties getDiggingProperties(
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const std::string &toolname) const =0;
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virtual std::string getAlias(const std::string &name) const =0;
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virtual void serialize(std::ostream &os)=0;
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};
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@ -82,6 +83,7 @@ public:
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virtual std::string getImagename(const std::string &toolname) const =0;
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virtual ToolDiggingProperties getDiggingProperties(
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const std::string &toolname) const =0;
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virtual std::string getAlias(const std::string &name) const =0;
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virtual bool registerTool(std::string toolname, const ToolDefinition &def)=0;
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virtual void clear()=0;
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