Remove Fences mod, add fence in default, fencegate in doors. Add rabbit raw
|
@ -90,3 +90,21 @@ minetest.register_alias("default:ladder", "default:ladder_wood")
|
|||
-- Ladder
|
||||
minetest.register_alias("default:reeds", "default:sugarcane")
|
||||
minetest.register_alias("default:papyrus", "default:sugarcane")
|
||||
|
||||
-- Fences
|
||||
minetest.register_alias("fences:fence_wood", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_1", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_2", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_3", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_11", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_12", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_13", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_14", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_21", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_22", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_23", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_24", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_32", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_33", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_34", "default:fence_wood")
|
||||
minetest.register_alias("fences:fence_wood_35", "default:fence_wood")
|
||||
|
|
|
@ -295,8 +295,8 @@ function default.register_fence(name, def)
|
|||
}
|
||||
})
|
||||
|
||||
local fence_texture = "default_fence_overlay.png^" .. def.texture ..
|
||||
"^default_fence_overlay.png^[makealpha:255,126,126"
|
||||
-- local fence_texture = "default_fence_overlay.png^" .. def.texture ..
|
||||
-- "^default_fence_overlay.png^[makealpha:255,126,126"
|
||||
-- Allow almost everything to be overridden
|
||||
local default_fields = {
|
||||
paramtype = "light",
|
||||
|
@ -304,85 +304,18 @@ function default.register_fence(name, def)
|
|||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {{-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {{-1/16,3/16,-1/2,1/16,5/16,-1/8},
|
||||
{-1/16,-5/16,-1/2,1/16,-3/16,-1/8}},
|
||||
connect_left = {{-1/2,3/16,-1/16,-1/8,5/16,1/16},
|
||||
{-1/2,-5/16,-1/16,-1/8,-3/16,1/16}},
|
||||
connect_back = {{-1/16,3/16,1/8,1/16,5/16,1/2},
|
||||
{-1/16,-5/16,1/8,1/16,-3/16,1/2}},
|
||||
connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16},
|
||||
{1/8,-5/16,-1/16,1/2,-3/16,1/16}},
|
||||
connect_front = {{-1/16,4/16,-1/2,1/16,7/16,-1/8},
|
||||
{-1/16,-2/16,-1/2,1/16,1/16,-1/8}},
|
||||
connect_left = {{-1/2,4/16,-1/16,-1/8,7/16,1/16},
|
||||
{-1/2,-2/16,-1/16,-1/8,1/16,1/16}},
|
||||
connect_back = {{-1/16,4/16,1/8,1/16,7/16,1/2},
|
||||
{-1/16,-2/16,1/8,1/16,1/16,1/2}},
|
||||
connect_right = {{1/8,4/16,-1/16,1/2,7/16,1/16},
|
||||
{1/8,-2/16,-1/16,1/2,1/16,1/16}},
|
||||
},
|
||||
connects_to = {"group:fence", "group:wood", "group:tree", "group:wall"},
|
||||
inventory_image = fence_texture,
|
||||
wield_image = fence_texture,
|
||||
tiles = {def.texture},
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {},
|
||||
}
|
||||
for k, v in pairs(default_fields) do
|
||||
if def[k] == nil then
|
||||
def[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
-- Always add to the fence group, even if no group provided
|
||||
def.groups.fence = 1
|
||||
|
||||
def.texture = nil
|
||||
def.material = nil
|
||||
|
||||
minetest.register_node(name, def)
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Fence rail registration helper
|
||||
--
|
||||
|
||||
function default.register_fence_rail(name, def)
|
||||
minetest.register_craft({
|
||||
output = name .. " 16",
|
||||
recipe = {
|
||||
{ def.material, def.material },
|
||||
{ "", ""},
|
||||
{ def.material, def.material },
|
||||
}
|
||||
})
|
||||
|
||||
local fence_rail_texture = "default_fence_rail_overlay.png^" .. def.texture ..
|
||||
"^default_fence_rail_overlay.png^[makealpha:255,126,126"
|
||||
-- Allow almost everything to be overridden
|
||||
local default_fields = {
|
||||
paramtype = "light",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
{-1/16, 3/16, -1/16, 1/16, 5/16, 1/16},
|
||||
{-1/16, -3/16, -1/16, 1/16, -5/16, 1/16}
|
||||
},
|
||||
-- connect_top =
|
||||
-- connect_bottom =
|
||||
connect_front = {
|
||||
{-1/16, 3/16, -1/2, 1/16, 5/16, -1/16},
|
||||
{-1/16, -5/16, -1/2, 1/16, -3/16, -1/16}},
|
||||
connect_left = {
|
||||
{-1/2, 3/16, -1/16, -1/16, 5/16, 1/16},
|
||||
{-1/2, -5/16, -1/16, -1/16, -3/16, 1/16}},
|
||||
connect_back = {
|
||||
{-1/16, 3/16, 1/16, 1/16, 5/16, 1/2},
|
||||
{-1/16, -5/16, 1/16, 1/16, -3/16, 1/2}},
|
||||
connect_right = {
|
||||
{1/16, 3/16, -1/16, 1/2, 5/16, 1/16},
|
||||
{1/16, -5/16, -1/16, 1/2, -3/16, 1/16}},
|
||||
},
|
||||
connects_to = {"group:fence", "group:wall"},
|
||||
inventory_image = fence_rail_texture,
|
||||
wield_image = fence_rail_texture,
|
||||
-- inventory_image = fence_texture,
|
||||
-- wield_image = fence_texture,
|
||||
tiles = {def.texture},
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
|
|
|
@ -1191,7 +1191,7 @@ minetest.register_node("default:lava_source", {
|
|||
groups = {lava = 3, liquid = 2, igniter = 1, not_in_creative_inventory = 1},
|
||||
on_construct = function(pos)
|
||||
if minetest.is_singleplayer() ~= true then
|
||||
if pos.y >= 1 then
|
||||
if pos.y >= 1 then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
end
|
||||
|
@ -1367,6 +1367,17 @@ minetest.register_node("default:ladder_wood", {
|
|||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
|
||||
default.register_fence("default:fence_wood", {
|
||||
description = "Apple Wood Fence",
|
||||
texture = "default_wood.png",
|
||||
inventory_image = "default_wood_fence.png",
|
||||
material = "default:wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:vine", {
|
||||
description = "Vine",
|
||||
drawtype = "signlike",
|
||||
|
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
|
@ -1,11 +1,11 @@
|
|||
multicraft 0.4 mod: doors
|
||||
MultiCraft Game mod: doors
|
||||
=======================
|
||||
version: 1.2.2
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2012 PilzAdam
|
||||
modified by BlockMen (added sounds, glassdoor, trapdoor)
|
||||
modified by BlockMen (added sounds, glassdoors, trapdoor)
|
||||
Copyright (C) 2016 sofar@foo-projects.org
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
|
@ -14,9 +14,14 @@ To Public License, Version 2, as published by Sam Hocevar. See
|
|||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
|
||||
License of sounds
|
||||
--------------------------------------
|
||||
Authors of media (sounds)
|
||||
-------------------------
|
||||
Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
|
||||
door_open.ogg
|
||||
Closing-Sound created by bennstir (CC BY 3.0)
|
||||
door_close.ogg
|
||||
fencegate_open.ogg:
|
||||
http://www.freesound.org/people/mhtaylor67/sounds/126041/ - (CC0 1.0)
|
||||
fencegate_close.ogg:
|
||||
http://www.freesound.org/people/BarkersPinhead/sounds/274807/ - (CC-BY-3.0)
|
||||
http://www.freesound.org/people/rivernile7/sounds/249573/ - (CC-BY-3.0)
|
||||
|
|
|
@ -619,4 +619,126 @@ minetest.register_craft({
|
|||
{'group:iron', 'group:iron', ''},
|
||||
{'', '', ''},
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
|
||||
---- Fence Gate ----
|
||||
|
||||
function doors.register_fencegate(name, def)
|
||||
local fence = {
|
||||
description = def.description,
|
||||
drawtype = "nodebox",
|
||||
tiles = {},
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.wield_image,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = name .. "_closed",
|
||||
connect_sides = {"left", "right"},
|
||||
groups = def.groups,
|
||||
sounds = def.sounds,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local node_def = minetest.registered_nodes[node.name]
|
||||
minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2})
|
||||
minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3,
|
||||
max_hear_distance = 8})
|
||||
return itemstack
|
||||
end,
|
||||
}
|
||||
|
||||
|
||||
if type(def.texture) == "string" then
|
||||
fence.tiles[1] = {name = def.texture, backface_culling = true}
|
||||
elseif def.texture.backface_culling == nil then
|
||||
fence.tiles[1] = table.copy(def.texture)
|
||||
fence.tiles[1].backface_culling = true
|
||||
else
|
||||
fence.tiles[1] = def.texture
|
||||
end
|
||||
|
||||
if not fence.sounds then
|
||||
fence.sounds = default.node_sound_wood_defaults()
|
||||
end
|
||||
|
||||
fence.groups.fence = 1
|
||||
|
||||
local fence_closed = table.copy(fence)
|
||||
fence_closed.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/16}, -- Left completion
|
||||
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, -- Right completion
|
||||
{-2/16, -1/2+6/16, -1/16, 0, 1/2-1/16, 1/16}, -- Center Left
|
||||
{0, -1/2+6/16, -1/16, 2/16, 1/2-1/16, 1/16}, -- Center Right
|
||||
{-2/16, 1/2-4/16, 1/16, -1/2, 1/2-1/16, -1/16}, -- Above (cross) -z
|
||||
{-2/16, -1/2+6/16, 1/16, -1/2, -1/2+9/16, -1/16}, -- Bottom (cross) -z
|
||||
{2/16, 1/2-4/16, -1/16, 1/2, 1/2-1/16, 1/16}, -- Above (transverse) z
|
||||
{2/16, -1/2+6/16, -1/16, 1/2, -1/2+9/16, 1/16}, -- Below (across) z
|
||||
{-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16},
|
||||
{-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16},
|
||||
{2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16},
|
||||
{2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16},
|
||||
{-6/16, 1/2-1/16, 1/16, -6/16, 1/2+8/16, 1/16}, -- Top block (cross) -x 1 side
|
||||
{-6/16, 1/2-1/16, -1/16, -6/16, 1/2+8/16, -1/16}, -- Top block (cross) -x 2 side
|
||||
{5/16, 1/2-1/16, 1/16, 5/16, 1/2+8/16, 1/16}, -- Top block (cross) x 1 side
|
||||
{5/16, 1/2-1/16, -1/16, 5/16, 1/2+8/16, -1/16}, -- Top block (cross) x 2 side
|
||||
}
|
||||
}
|
||||
fence_closed.gate = name .. "_open"
|
||||
fence_closed.sound = "doors_fencegate_open"
|
||||
fence_closed.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, -- Gate
|
||||
}
|
||||
}
|
||||
local fence_open = table.copy(fence)
|
||||
fence_open.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/16}, -- Left completion
|
||||
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, -- Right completion
|
||||
{-1/2, 1/2-4/16, 1/16, -1/2+2/16, 1/2-1/16, 1/2-2/16}, -- Top-left (transverse) x
|
||||
{-1/2, -1/2+6/16, 1/16, -1/2+2/16, -1/2+9/16, 1/2-2/16}, -- Bottom-left (transverse) x
|
||||
{1/2-2/16, 1/2-4/16, 1/16, 1/2, 1/2-1/16, 1/2}, -- Top-right (transverse) x
|
||||
{1/2-2/16, -1/2+6/16, 1/16, 1/2, -1/2+9/16, 1/2}, -- Bottom-right (transverse) x
|
||||
{-1/2, -1/2+6/16, 6/16, -1/2+2/16, 1/2-1/16, 1/2}, -- Center Left
|
||||
{1/2-2/16, 1/2-4/16, 1/2, 1/2, -1/2+9/16, 6/16}, -- Center Right
|
||||
},
|
||||
}
|
||||
fence_open.gate = name .. "_closed"
|
||||
fence_open.sound = "doors_fencegate_close"
|
||||
fence_open.groups.not_in_creative_inventory = 1
|
||||
fence_open.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/2}, -- Left
|
||||
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/2}, -- Right
|
||||
}
|
||||
}
|
||||
|
||||
minetest.register_node(":" .. name .. "_closed", fence_closed)
|
||||
minetest.register_node(":" .. name .. "_open", fence_open)
|
||||
|
||||
minetest.register_craft({
|
||||
output = name .. "_closed",
|
||||
recipe = {
|
||||
{"group:stick", def.material, "group:stick"},
|
||||
{"group:stick", def.material, "group:stick"}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
doors.register_fencegate("doors:gate_wood", {
|
||||
description = "Apple Wood Fence Gate",
|
||||
texture = "default_wood.png",
|
||||
inventory_image = "default_wood_fencegate.png",
|
||||
wield_image = "default_wood_fencegate.png",
|
||||
material = "default:wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
minetest.register_alias("fences:fencegate_open", "doors:gate_wood")
|
||||
minetest.register_alias("fences:fencegate", "doors:gate_wood_closed")
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
multicraft mod "Fences"
|
||||
=======================
|
||||
version: 1.0
|
||||
|
||||
License of source code and textures:
|
||||
------------------------------------
|
||||
Written 2013 by BlockMen
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--USING the mod--
|
||||
|
||||
This mod "overrides" the recipe for the default fence, so if you want craft a fance, it crafts THIS fence.
|
||||
|
||||
If you want replace already placed default fences open the "init.lua" (in this directory) and change
|
||||
the first line to "local override_original = true". Then all placed default fences will be replaced with
|
||||
this fence.
|
||||
|
||||
It is not possible to jump over the Fence or the closed Fencegate. Only exception is when you "sneak" and "jump".
|
|
@ -1 +0,0 @@
|
|||
default
|
|
@ -1,702 +0,0 @@
|
|||
local function dockable(nodename)
|
||||
if nodename == "default:wood" or string.find(nodename, "wallet:wall") or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function find_dock(pos, second)
|
||||
if pos == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||
local code = 0
|
||||
if dockable(l1.name) then
|
||||
code = code+1
|
||||
if second < 2 then
|
||||
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||
end
|
||||
end
|
||||
if dockable(r1.name) then
|
||||
code = code+2
|
||||
if second < 2 then
|
||||
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||
end
|
||||
end
|
||||
if dockable(v1.name) then
|
||||
code = code+11
|
||||
if second < 2 then
|
||||
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||
end
|
||||
end
|
||||
if dockable(h1.name) then
|
||||
code = code+21
|
||||
if second < 2 then
|
||||
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||
end
|
||||
end
|
||||
local me = minetest.get_node(pos)
|
||||
if code > 0 then
|
||||
local tmp_name = "fences:fence_wood_"..code
|
||||
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
|
||||
if second > 0 then
|
||||
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
|
||||
minetest.set_node(pos, tmp_node)
|
||||
end
|
||||
elseif code == 0 then
|
||||
if second == 2 then
|
||||
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
|
||||
minetest.set_node(pos, tmp_node)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
local function punch(pos, puncher)
|
||||
if not puncher ~= '' then
|
||||
find_dock(pos, 2)
|
||||
elseif not puncher:is_player() then
|
||||
find_dock(pos, 2)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
|
||||
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
|
||||
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
|
||||
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
|
||||
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
|
||||
|
||||
local x1 = {-2/16, 1/2-4/16, 1/16, -1/2, 1/2-1/16, -1/16} --oben(quer) -x
|
||||
local x12 = {-2/16, -1/2+6/16, 1/16, -1/2, -1/2+9/16, -1/16} --unten(quer) -x
|
||||
local x2 = {2/16, 1/2-4/16, -1/16, 1/2, 1/2-1/16, 1/16} --oben(quer) x
|
||||
local x22 = {2/16, -1/2+6/16, -1/16, 1/2, -1/2+9/16, 1/16} --unten(quer) x
|
||||
local z1 = {1/16, 1/2-4/16, -2/16, -1/16, 1/2-1/16, -1/2} --oben(quer) -z
|
||||
local z12 = {1/16, -1/2+6/16, -2/16, -1/16, -1/2+9/16, -1/2} --unten(quer) -z
|
||||
local z2 = {-1/16, 1/2-4/16, 2/16, 1/16, 1/2-1/16, 1/2} --oben(quer) z
|
||||
local z22 = {-1/16, -1/2+6/16, 2/16, 1/16, -1/2+9/16, 1/2} --unten(quer) z
|
||||
|
||||
local bz1 = {1/16, 1/2-1/16, -6/16, 1/16, 1/2+8/16, -6/16} --oben_block(quer) -z 1seite
|
||||
local bz11 = {-1/16, 1/2-1/16, -6/16, -1/16, 1/2+8/16, -6/16} --oben_block(quer) -z 2seite
|
||||
local bz2 = {1/16, 1/2-1/16, 5/16, 1/16, 1/2+8/16, 5/16} --oben_block(quer) z 1seite
|
||||
local bz21 = {-1/16, 1/2-1/16, 5/16, -1/16, 1/2+8/16, 5/16} --oben_block(quer) z 2seite
|
||||
|
||||
local bx1 = {-6/16, 1/2-1/16, 1/16, -6/16, 1/2+8/16, 1/16} --oben_block(quer) -x 1seite
|
||||
local bx11 = {-6/16, 1/2-1/16, -1/16, -6/16, 1/2+8/16, -1/16} --oben_block(quer) -x 2seite
|
||||
local bx2 = {5/16, 1/2-1/16, 1/16, 5/16, 1/2+8/16, 1/16} --oben_block(quer) x 1seite
|
||||
local bx21 = {5/16, 1/2-1/16, -1/16, 5/16, 1/2+8/16, -1/16} --oben_block(quer) x 2seite
|
||||
|
||||
|
||||
minetest.register_node("fences:fence_wood", {
|
||||
description = "Wooden Fence",
|
||||
tiles = {"default_wood.png"},
|
||||
inventory_image = "fences_fence.png",
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences = 1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {p0,p1,p2,p4,p5,}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
find_dock(pos, 1)
|
||||
end,
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
|
||||
--different fence types- (1=left,2=right,3=top,4=bottom)
|
||||
|
||||
minetest.register_node("fences:fence_wood_1", {
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,
|
||||
bz1,bz11,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_2", {
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z2,z22,
|
||||
bz2,bz21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_3", { --left+right(3)
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,z2,z22,
|
||||
bz1,bz11,bz2,bz21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_11", { --top
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
x1,x12,
|
||||
bx1,bx11,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_21", { --bottom
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
x2,x22,
|
||||
bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("fences:fence_wood_32", { --top+bottom(32)
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
x1,x12,x2,x22,
|
||||
bx1,bx11,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_14", { --left+right(3)+ top(11) =14
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,z2,z22,x1,x12,
|
||||
bz1,bz11,bz2,bz21,bx1,bx11,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_24", { --left+right(3)+ bottom(21) =24
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,z2,z22,x2,x22,
|
||||
bz1,bz11,bz2,bz21,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_35", { --left+right(3)+top+bottom(32) = 35
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
x1,x12,x2,x22,z1,z12,z2,z22,
|
||||
bz1,bz11,bz2,bz21,bx1,bx11,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_12", { --left(1)+top(11)=12
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,x1,x12,
|
||||
bz1,bz11,bx1,bx11,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_22", { --left(1)+bottom(21)=22
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,x2,x22,
|
||||
bz1,bz11,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_33", { --left(1)+top+bottom(32)=33
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,fences=1,not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z1,z12,x1,x12,x2,
|
||||
bz1,bz11,bx1,bx11,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_34", { --right(2)+top+bottom(32)=34
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z2,z22,x1,x12,x2,x22,
|
||||
bz2,bz21,bx1,bx11,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_23", { --right(2)+bottom(21)=23
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z2,z22,x2,x22,
|
||||
bz2,bz21,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fence_wood_13", { --right(2)+top(11)=13
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1},
|
||||
drop = 'fences:fence_wood',
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
p0,p1,p2,p4,p5,
|
||||
z2,z22,x1,x12,
|
||||
bz1,bz11,bx1,bx11,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||
},
|
||||
on_punch = function(pos, puncher)
|
||||
punch(pos, puncher)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'fences:fence_wood 2',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'fences:fencegate',
|
||||
recipe = {
|
||||
{'default:stick', 'default:wood', 'default:stick'},
|
||||
{'default:stick', 'default:wood', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
local meta2
|
||||
local state2 = 0
|
||||
|
||||
local function update_gate(pos, node)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
local function punch_gate(pos, node)
|
||||
meta2 = minetest.get_meta(pos)
|
||||
state2 = meta2:get_int("state")
|
||||
local tmp_node2
|
||||
if state2 == 1 then
|
||||
state2 = 0
|
||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
tmp_node2 = {name="fences:fencegate", param1=node.param1, param2=node.param2}
|
||||
else
|
||||
state2 = 1
|
||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
tmp_node2 = {name="fences:fencegate_open", param1=node.param1, param2=node.param2}
|
||||
end
|
||||
update_gate(pos, tmp_node2)
|
||||
meta2:set_int("state", state2)
|
||||
end
|
||||
|
||||
minetest.register_node("fences:fencegate_open", {
|
||||
tiles = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
walkable = true,
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fences=1, not_in_inventory=1, mesecon_effector_on=1},
|
||||
drop = 'fences:fencegate',
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/16}, --links abschluss
|
||||
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, --rechts abschluss
|
||||
{-1/2, 1/2-4/16, 1/16, -1/2+2/16, 1/2-1/16, 1/2-2/16}, --oben-links(quer) x
|
||||
{-1/2, -1/2+6/16, 1/16, -1/2+2/16, -1/2+9/16, 1/2-2/16}, --unten-links(quer) x
|
||||
{1/2-2/16, 1/2-4/16, 1/16, 1/2, 1/2-1/16, 1/2}, --oben-rechts(quer) x
|
||||
{1/2-2/16, -1/2+6/16, 1/16, 1/2, -1/2+9/16, 1/2}, --unten-rechts(quer) x
|
||||
{-1/2, -1/2+6/16, 6/16, -1/2+2/16, 1/2-1/16, 1/2}, --mitte links
|
||||
{1/2-2/16, 1/2-4/16, 1/2, 1/2, -1/2+9/16, 6/16}, --mitte rechts
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/2}, --links
|
||||
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/2}, --rechts
|
||||
}
|
||||
},
|
||||
--on_punch = function(pos, node, puncher)
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch_gate(pos, node)
|
||||
end,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch_gate(pos, node)
|
||||
end),
|
||||
}},
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("fences:fencegate", {
|
||||
description = "Wooden Fancegate",
|
||||
tiles = {"default_wood.png"},
|
||||
inventory_image = "fences_fencegate.png",
|
||||
wield_image = "fences_fencegate.png",
|
||||
paramtype = "light",
|
||||
stack_max = 16,
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
walkable = true,
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, mesecon_effector_on = 1, fences = 1},
|
||||
drop = 'fences:fencegate',
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/16}, --links abschluss
|
||||
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, --rechts abschluss
|
||||
{-2/16, -1/2+6/16, -1/16, 0, 1/2-1/16, 1/16}, --mitte links
|
||||
{0, -1/2+6/16, -1/16, 2/16, 1/2-1/16, 1/16}, --mitte rechts
|
||||
{-2/16, 1/2-4/16, 1/16, -1/2, 1/2-1/16, -1/16}, --oben(quer) -z
|
||||
{-2/16, -1/2+6/16, 1/16, -1/2, -1/2+9/16, -1/16}, --unten(quer) -z
|
||||
{2/16, 1/2-4/16, -1/16, 1/2, 1/2-1/16, 1/16}, --oben(quer) z
|
||||
{2/16, -1/2+6/16, -1/16, 1/2, -1/2+9/16, 1/16}, --unten(quer) z
|
||||
p1,p2,p4,p5,
|
||||
bx1,bx11,bx2,bx21,
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/2, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, --gate
|
||||
}
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local me2 = minetest.get_node(pos)
|
||||
meta2 = minetest.get_meta(pos)
|
||||
meta2:set_int("state", 0)
|
||||
state2 = 0
|
||||
find_dock(pos, -1)
|
||||
end,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch_gate(pos, node)
|
||||
end),
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch_gate(pos, node)
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
find_dock(pos, -1)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'fences:fence_wood 2',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "fences:fence_wood",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
minetest.register_alias("default:fence_wood", "fences:fence_wood")
|
|
@ -25,7 +25,8 @@ mobs:register_mob("mobs_animal:bunny", {
|
|||
jump = true,
|
||||
jump_height = 5,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
|
||||
{name = "mobs:rabbit_raw", chance = 1, min = 1, max = 1},
|
||||
{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1},
|
||||
},
|
||||
water_damage = 1,
|
||||
lava_damage = 4,
|
||||
|
|
|
@ -115,16 +115,16 @@ mobs:register_mob("mobs_animal:cow", {
|
|||
end
|
||||
end,
|
||||
|
||||
after_activate = function(self, staticdata, def, dtime)
|
||||
-- replace cow using the old directx model
|
||||
if self.mesh == "mobs_cow.x" then
|
||||
local pos = self.object:get_pos()
|
||||
if pos then
|
||||
minetest.add_entity(pos, self.name)
|
||||
self.object:remove()
|
||||
end
|
||||
after_activate = function(self, staticdata, def, dtime)
|
||||
-- replace cow using the old directx model
|
||||
if self.mesh == "mobs_cow.x" then
|
||||
local pos = self.object:get_pos()
|
||||
if pos then
|
||||
minetest.add_entity(pos, self.name)
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:spawn({
|
||||
|
|
|
@ -65,6 +65,51 @@ minetest.register_craft({
|
|||
cooktime = 5,
|
||||
})
|
||||
|
||||
-- raw rabbit
|
||||
minetest.register_craftitem("mobs:rabbit_raw", {
|
||||
description = "Raw Rabbit",
|
||||
inventory_image = "mobs_rabbit_raw.png",
|
||||
on_use = minetest.item_eat(3),
|
||||
groups = {food_meat_raw = 1, food_rabbit_raw = 1, flammable = 2},
|
||||
})
|
||||
|
||||
-- cooked rabbit
|
||||
minetest.register_craftitem("mobs:rabbit_cooked", {
|
||||
description = "Cooked Rabbit",
|
||||
inventory_image = "mobs_rabbit_cooked.png",
|
||||
on_use = minetest.item_eat(5),
|
||||
groups = {food_meat = 1, food_rabbit = 1, flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:rabbit_cooked",
|
||||
recipe = "mobs:rabbit_raw",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
-- rabbit hide
|
||||
minetest.register_craftitem("mobs:rabbit_hide", {
|
||||
description = "Rabbit Hide",
|
||||
inventory_image = "mobs_rabbit_hide.png",
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mobs:rabbit_hide",
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:leather",
|
||||
type = "shapeless",
|
||||
recipe = {
|
||||
"mobs:rabbit_hide", "mobs:rabbit_hide",
|
||||
"mobs:rabbit_hide", "mobs:rabbit_hide"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("mobs:magic_lasso", "farming:string")
|
||||
minetest.register_alias("mobs:lasso", "farming:string")
|
||||
|
||||
|
|
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 268 B |
Before Width: | Height: | Size: 160 B After Width: | Height: | Size: 181 B |
After Width: | Height: | Size: 351 B |
After Width: | Height: | Size: 246 B |
After Width: | Height: | Size: 333 B |