DAMAGE!!! Autoreconnect for ANY(!) server issue
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@ -79,16 +79,16 @@ end
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--------------------------------------------------------------------------------
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function ui.update()
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local formspec = ""
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local restart_btn
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-- handle errors
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if gamedata ~= nil and gamedata.reconnect_requested then
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if core.settings:get_bool("auto_connect") == true then
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gamedata.reconnect_requested = false
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gamedata.errormessage = nil
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gamedata.do_reconnect = true
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core.start()
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return
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end
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if gamedata ~= nil and gamedata.errormessage ~= nil and core.settings:get_bool("auto_connect") == true then
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gamedata.reconnect_requested = false
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gamedata.errormessage = nil
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gamedata.do_reconnect = true
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core.start()
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return
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elseif gamedata ~= nil and gamedata.reconnect_requested then
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formspec = wordwrap_quickhack(gamedata.errormessage or "")
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formspec = "size[12,5]" ..
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"label[0.5,0;" .. fgettext("The server has requested a reconnect:") ..
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@ -114,6 +114,7 @@ local function main_button_handler(this, fields, name, tabdata)
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gamedata.port = fields["te_serverport"]
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gamedata.address = ""
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core.settings:set_bool("auto_connect", false)
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core.settings:set("port",gamedata.port)
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if fields["te_serveraddr"] ~= nil then
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core.settings:set("bind_address",fields["te_serveraddr"])
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