Move RemotePlayer code to its own cpp/header
This commit is contained in:
parent
7bbd716426
commit
569b89b36f
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@ -445,6 +445,7 @@ set(common_SRCS
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porting.cpp
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profiler.cpp
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quicktune.cpp
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remoteplayer.cpp
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rollback.cpp
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rollback_interface.cpp
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serialization.cpp
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@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "clientiface.h"
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#include "util/numeric.h"
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#include "util/mathconstants.h"
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#include "player.h"
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#include "remoteplayer.h"
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#include "settings.h"
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#include "mapblock.h"
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#include "network/connection.h"
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@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "serialization.h" // For compressZlib
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#include "tool.h" // For ToolCapabilities
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#include "gamedef.h"
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#include "player.h"
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#include "remoteplayer.h"
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#include "server.h"
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#include "scripting_game.h"
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#include "genericobject.h"
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@ -391,7 +391,7 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
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(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
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}
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os<<serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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(ii != m_attachment_child_ids.end()); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(), obj->getClientInitializationData(protocol_version)));
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@ -880,7 +880,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
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m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak,
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m_physics_override_sneak_glitch)); // 5
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os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6 (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
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ii != m_attachment_child_ids.end(); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(), obj->getClientInitializationData(protocol_version)));
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@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "serverobject.h"
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#include "itemgroup.h"
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#include "player.h"
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#include "object_properties.h"
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/*
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@ -157,6 +156,8 @@ public:
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}
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};
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class RemotePlayer;
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class PlayerSAO : public ServerActiveObject
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{
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public:
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@ -231,7 +232,7 @@ public:
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void disconnected();
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RemotePlayer* getPlayer() { return m_player; }
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RemotePlayer *getPlayer() { return m_player; }
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u16 getPeerID() const { return m_peer_id; }
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// Cheat prevention
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@ -2705,7 +2705,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
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}
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object->setId(new_id);
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}
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if(!isFreeClientActiveObjectId(object->getId(), m_active_objects)) {
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if (!isFreeClientActiveObjectId(object->getId(), m_active_objects)) {
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infostream<<"ClientEnvironment::addActiveObject(): "
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<<"id is not free ("<<object->getId()<<")"<<std::endl;
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delete object;
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@ -377,7 +377,7 @@ public:
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Find out what new objects have been removed from
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inside a radius around a position
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*/
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void getRemovedActiveObjects(RemotePlayer* player, s16 radius,
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void getRemovedActiveObjects(RemotePlayer *player, s16 radius,
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s16 player_radius,
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std::set<u16> ¤t_objects,
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std::queue<u16> &removed_objects);
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@ -28,6 +28,7 @@ class Client;
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class Environment;
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class GenericCAO;
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class ClientActiveObject;
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class IGameDef;
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enum LocalPlayerAnimations {NO_ANIM, WALK_ANIM, DIG_ANIM, WD_ANIM}; // no local animation, walking, digging, both
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206
src/player.cpp
206
src/player.cpp
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@ -19,15 +19,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "player.h"
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#include <fstream>
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#include "threading/mutex_auto_lock.h"
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#include "util/numeric.h"
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#include "hud.h"
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#include "constants.h"
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#include "gamedef.h"
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#include "settings.h"
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#include "content_sao.h"
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#include "filesys.h"
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#include "log.h"
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#include "porting.h" // strlcpy
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@ -143,206 +140,3 @@ void Player::clearHud()
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hud.pop_back();
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}
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}
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/*
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RemotePlayer
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*/
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// static config cache for remoteplayer
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bool RemotePlayer::m_setting_cache_loaded = false;
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float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
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u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
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RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
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Player(name, idef),
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protocol_version(0),
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m_sao(NULL),
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m_dirty(false),
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m_last_chat_message_sent(time(NULL)),
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m_chat_message_allowance(5.0f),
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m_message_rate_overhead(0),
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hud_hotbar_image(""),
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hud_hotbar_selected_image("")
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{
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if (!RemotePlayer::m_setting_cache_loaded) {
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RemotePlayer::m_setting_chat_message_limit_per_10sec =
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g_settings->getFloat("chat_message_limit_per_10sec");
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RemotePlayer::m_setting_chat_message_limit_trigger_kick =
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g_settings->getU16("chat_message_limit_trigger_kick");
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RemotePlayer::m_setting_cache_loaded = true;
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}
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movement_acceleration_default = g_settings->getFloat("movement_acceleration_default") * BS;
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movement_acceleration_air = g_settings->getFloat("movement_acceleration_air") * BS;
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movement_acceleration_fast = g_settings->getFloat("movement_acceleration_fast") * BS;
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movement_speed_walk = g_settings->getFloat("movement_speed_walk") * BS;
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movement_speed_crouch = g_settings->getFloat("movement_speed_crouch") * BS;
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movement_speed_fast = g_settings->getFloat("movement_speed_fast") * BS;
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movement_speed_climb = g_settings->getFloat("movement_speed_climb") * BS;
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movement_speed_jump = g_settings->getFloat("movement_speed_jump") * BS;
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movement_liquid_fluidity = g_settings->getFloat("movement_liquid_fluidity") * BS;
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movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
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movement_liquid_sink = g_settings->getFloat("movement_liquid_sink") * BS;
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movement_gravity = g_settings->getFloat("movement_gravity") * BS;
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}
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void RemotePlayer::save(std::string savedir, IGameDef *gamedef)
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{
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/*
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* We have to open all possible player files in the players directory
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* and check their player names because some file systems are not
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* case-sensitive and player names are case-sensitive.
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*/
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// A player to deserialize files into to check their names
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RemotePlayer testplayer("", gamedef->idef());
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savedir += DIR_DELIM;
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std::string path = savedir + m_name;
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for (u32 i = 0; i < PLAYER_FILE_ALTERNATE_TRIES; i++) {
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if (!fs::PathExists(path)) {
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// Open file and serialize
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std::ostringstream ss(std::ios_base::binary);
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serialize(ss);
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if (!fs::safeWriteToFile(path, ss.str())) {
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infostream << "Failed to write " << path << std::endl;
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}
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setModified(false);
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return;
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}
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// Open file and deserialize
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std::ifstream is(path.c_str(), std::ios_base::binary);
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if (!is.good()) {
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infostream << "Failed to open " << path << std::endl;
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return;
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}
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testplayer.deSerialize(is, path);
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is.close();
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if (strcmp(testplayer.getName(), m_name) == 0) {
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// Open file and serialize
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std::ostringstream ss(std::ios_base::binary);
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serialize(ss);
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if (!fs::safeWriteToFile(path, ss.str())) {
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infostream << "Failed to write " << path << std::endl;
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}
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setModified(false);
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return;
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}
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path = savedir + m_name + itos(i);
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}
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infostream << "Didn't find free file for player " << m_name << std::endl;
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return;
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}
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void RemotePlayer::deSerialize(std::istream &is, const std::string &playername)
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{
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Settings args;
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if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
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throw SerializationError("PlayerArgsEnd of player " +
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playername + " not found!");
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}
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m_dirty = true;
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//args.getS32("version"); // Version field value not used
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std::string name = args.get("name");
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strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
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setPitch(args.getFloat("pitch"));
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setYaw(args.getFloat("yaw"));
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setPosition(args.getV3F("position"));
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try{
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hp = args.getS32("hp");
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}catch(SettingNotFoundException &e) {
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hp = PLAYER_MAX_HP;
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}
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try{
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m_breath = args.getS32("breath");
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}catch(SettingNotFoundException &e) {
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m_breath = PLAYER_MAX_BREATH;
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}
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inventory.deSerialize(is);
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if(inventory.getList("craftpreview") == NULL) {
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// Convert players without craftpreview
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inventory.addList("craftpreview", 1);
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bool craftresult_is_preview = true;
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if(args.exists("craftresult_is_preview"))
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craftresult_is_preview = args.getBool("craftresult_is_preview");
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if(craftresult_is_preview)
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{
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// Clear craftresult
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inventory.getList("craftresult")->changeItem(0, ItemStack());
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}
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}
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}
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void RemotePlayer::serialize(std::ostream &os)
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{
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// Utilize a Settings object for storing values
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Settings args;
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args.setS32("version", 1);
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args.set("name", m_name);
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//args.set("password", m_password);
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args.setFloat("pitch", m_pitch);
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args.setFloat("yaw", m_yaw);
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args.setV3F("position", m_position);
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args.setS32("hp", hp);
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args.setS32("breath", m_breath);
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args.writeLines(os);
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os<<"PlayerArgsEnd\n";
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inventory.serialize(os);
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}
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void RemotePlayer::setPosition(const v3f &position)
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{
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if (position != m_position)
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m_dirty = true;
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Player::setPosition(position);
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if(m_sao)
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m_sao->setBasePosition(position);
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}
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const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
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{
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// Rate limit messages
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u32 now = time(NULL);
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float time_passed = now - m_last_chat_message_sent;
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m_last_chat_message_sent = now;
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// If this feature is disabled
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if (m_setting_chat_message_limit_per_10sec <= 0.0) {
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return RPLAYER_CHATRESULT_OK;
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}
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m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
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if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
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m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
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}
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if (m_chat_message_allowance < 1.0f) {
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infostream << "Player " << m_name
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<< " chat limited due to excessive message amount." << std::endl;
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// Kick player if flooding is too intensive
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m_message_rate_overhead++;
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if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
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return RPLAYER_CHATRESULT_KICK;
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}
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return RPLAYER_CHATRESULT_FLOODING;
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}
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// Reinit message overhead
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if (m_message_rate_overhead > 0) {
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m_message_rate_overhead = 0;
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}
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m_chat_message_allowance -= 1.0f;
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return RPLAYER_CHATRESULT_OK;
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}
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149
src/player.h
149
src/player.h
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@ -99,9 +99,7 @@ struct PlayerControl
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};
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class Map;
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class IGameDef;
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struct CollisionInfo;
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class PlayerSAO;
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struct HudElement;
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class Environment;
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@ -258,152 +256,5 @@ private:
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Mutex m_mutex;
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};
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enum RemotePlayerChatResult {
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RPLAYER_CHATRESULT_OK,
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RPLAYER_CHATRESULT_FLOODING,
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RPLAYER_CHATRESULT_KICK,
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};
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/*
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Player on the server
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*/
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class RemotePlayer : public Player
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{
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public:
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RemotePlayer(const char *name, IItemDefManager *idef);
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virtual ~RemotePlayer() {}
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void save(std::string savedir, IGameDef *gamedef);
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void deSerialize(std::istream &is, const std::string &playername);
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PlayerSAO *getPlayerSAO() { return m_sao; }
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void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
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void setPosition(const v3f &position);
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const RemotePlayerChatResult canSendChatMessage();
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void setHotbarItemcount(s32 hotbar_itemcount)
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{
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hud_hotbar_itemcount = hotbar_itemcount;
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}
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s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
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void overrideDayNightRatio(bool do_override, float ratio)
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{
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m_day_night_ratio_do_override = do_override;
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m_day_night_ratio = ratio;
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}
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void getDayNightRatio(bool *do_override, float *ratio)
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{
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*do_override = m_day_night_ratio_do_override;
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*ratio = m_day_night_ratio;
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}
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// Use a function, if isDead can be defined by other conditions
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bool isDead() const { return hp == 0; }
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void setHotbarImage(const std::string &name)
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{
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hud_hotbar_image = name;
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}
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std::string getHotbarImage() const
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{
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return hud_hotbar_image;
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}
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void setHotbarSelectedImage(const std::string &name)
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{
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hud_hotbar_selected_image = name;
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}
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const std::string &getHotbarSelectedImage() const
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{
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return hud_hotbar_selected_image;
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}
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// Deprecated
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f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
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// Deprecated
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f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
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void setSky(const video::SColor &bgcolor, const std::string &type,
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const std::vector<std::string> ¶ms)
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{
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m_sky_bgcolor = bgcolor;
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m_sky_type = type;
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m_sky_params = params;
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}
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void getSky(video::SColor *bgcolor, std::string *type,
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std::vector<std::string> *params)
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{
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*bgcolor = m_sky_bgcolor;
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*type = m_sky_type;
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*params = m_sky_params;
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}
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bool checkModified() const { return m_dirty || inventory.checkModified(); }
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void setModified(const bool x)
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{
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m_dirty = x;
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if (!x)
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inventory.setModified(x);
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}
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virtual void setBreath(u16 breath)
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{
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if (breath != m_breath)
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m_dirty = true;
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Player::setBreath(breath);
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}
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virtual void setPitch(f32 pitch)
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{
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if (pitch != m_pitch)
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m_dirty = true;
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Player::setPitch(pitch);
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}
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virtual void setYaw(f32 yaw)
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{
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if (yaw != m_yaw)
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m_dirty = true;
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Player::setYaw(yaw);
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}
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u16 protocol_version;
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private:
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/*
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serialize() writes a bunch of text that can contain
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any characters except a '\0', and such an ending that
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deSerialize stops reading exactly at the right point.
|
||||
*/
|
||||
void serialize(std::ostream &os);
|
||||
|
||||
PlayerSAO *m_sao;
|
||||
bool m_dirty;
|
||||
|
||||
static bool m_setting_cache_loaded;
|
||||
static float m_setting_chat_message_limit_per_10sec;
|
||||
static u16 m_setting_chat_message_limit_trigger_kick;
|
||||
|
||||
u32 m_last_chat_message_sent;
|
||||
float m_chat_message_allowance;
|
||||
u16 m_message_rate_overhead;
|
||||
|
||||
bool m_day_night_ratio_do_override;
|
||||
float m_day_night_ratio;
|
||||
std::string hud_hotbar_image;
|
||||
std::string hud_hotbar_selected_image;
|
||||
|
||||
std::string m_sky_type;
|
||||
video::SColor m_sky_bgcolor;
|
||||
std::vector<std::string> m_sky_params;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -0,0 +1,230 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "remoteplayer.h"
|
||||
#include "content_sao.h"
|
||||
#include "filesys.h"
|
||||
#include "gamedef.h"
|
||||
#include "porting.h" // strlcpy
|
||||
#include "settings.h"
|
||||
|
||||
|
||||
/*
|
||||
RemotePlayer
|
||||
*/
|
||||
// static config cache for remoteplayer
|
||||
bool RemotePlayer::m_setting_cache_loaded = false;
|
||||
float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
|
||||
u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
|
||||
|
||||
RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
|
||||
Player(name, idef),
|
||||
protocol_version(0),
|
||||
m_sao(NULL),
|
||||
m_dirty(false),
|
||||
m_last_chat_message_sent(time(NULL)),
|
||||
m_chat_message_allowance(5.0f),
|
||||
m_message_rate_overhead(0),
|
||||
hud_hotbar_image(""),
|
||||
hud_hotbar_selected_image("")
|
||||
{
|
||||
if (!RemotePlayer::m_setting_cache_loaded) {
|
||||
RemotePlayer::m_setting_chat_message_limit_per_10sec =
|
||||
g_settings->getFloat("chat_message_limit_per_10sec");
|
||||
RemotePlayer::m_setting_chat_message_limit_trigger_kick =
|
||||
g_settings->getU16("chat_message_limit_trigger_kick");
|
||||
RemotePlayer::m_setting_cache_loaded = true;
|
||||
}
|
||||
movement_acceleration_default = g_settings->getFloat("movement_acceleration_default") * BS;
|
||||
movement_acceleration_air = g_settings->getFloat("movement_acceleration_air") * BS;
|
||||
movement_acceleration_fast = g_settings->getFloat("movement_acceleration_fast") * BS;
|
||||
movement_speed_walk = g_settings->getFloat("movement_speed_walk") * BS;
|
||||
movement_speed_crouch = g_settings->getFloat("movement_speed_crouch") * BS;
|
||||
movement_speed_fast = g_settings->getFloat("movement_speed_fast") * BS;
|
||||
movement_speed_climb = g_settings->getFloat("movement_speed_climb") * BS;
|
||||
movement_speed_jump = g_settings->getFloat("movement_speed_jump") * BS;
|
||||
movement_liquid_fluidity = g_settings->getFloat("movement_liquid_fluidity") * BS;
|
||||
movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
|
||||
movement_liquid_sink = g_settings->getFloat("movement_liquid_sink") * BS;
|
||||
movement_gravity = g_settings->getFloat("movement_gravity") * BS;
|
||||
}
|
||||
|
||||
void RemotePlayer::save(std::string savedir, IGameDef *gamedef)
|
||||
{
|
||||
/*
|
||||
* We have to open all possible player files in the players directory
|
||||
* and check their player names because some file systems are not
|
||||
* case-sensitive and player names are case-sensitive.
|
||||
*/
|
||||
|
||||
// A player to deserialize files into to check their names
|
||||
RemotePlayer testplayer("", gamedef->idef());
|
||||
|
||||
savedir += DIR_DELIM;
|
||||
std::string path = savedir + m_name;
|
||||
for (u32 i = 0; i < PLAYER_FILE_ALTERNATE_TRIES; i++) {
|
||||
if (!fs::PathExists(path)) {
|
||||
// Open file and serialize
|
||||
std::ostringstream ss(std::ios_base::binary);
|
||||
serialize(ss);
|
||||
if (!fs::safeWriteToFile(path, ss.str())) {
|
||||
infostream << "Failed to write " << path << std::endl;
|
||||
}
|
||||
setModified(false);
|
||||
return;
|
||||
}
|
||||
// Open file and deserialize
|
||||
std::ifstream is(path.c_str(), std::ios_base::binary);
|
||||
if (!is.good()) {
|
||||
infostream << "Failed to open " << path << std::endl;
|
||||
return;
|
||||
}
|
||||
testplayer.deSerialize(is, path);
|
||||
is.close();
|
||||
if (strcmp(testplayer.getName(), m_name) == 0) {
|
||||
// Open file and serialize
|
||||
std::ostringstream ss(std::ios_base::binary);
|
||||
serialize(ss);
|
||||
if (!fs::safeWriteToFile(path, ss.str())) {
|
||||
infostream << "Failed to write " << path << std::endl;
|
||||
}
|
||||
setModified(false);
|
||||
return;
|
||||
}
|
||||
path = savedir + m_name + itos(i);
|
||||
}
|
||||
|
||||
infostream << "Didn't find free file for player " << m_name << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
void RemotePlayer::deSerialize(std::istream &is, const std::string &playername)
|
||||
{
|
||||
Settings args;
|
||||
|
||||
if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
|
||||
throw SerializationError("PlayerArgsEnd of player " +
|
||||
playername + " not found!");
|
||||
}
|
||||
|
||||
m_dirty = true;
|
||||
//args.getS32("version"); // Version field value not used
|
||||
std::string name = args.get("name");
|
||||
strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
|
||||
setPitch(args.getFloat("pitch"));
|
||||
setYaw(args.getFloat("yaw"));
|
||||
setPosition(args.getV3F("position"));
|
||||
try {
|
||||
hp = args.getS32("hp");
|
||||
} catch(SettingNotFoundException &e) {
|
||||
hp = PLAYER_MAX_HP;
|
||||
}
|
||||
|
||||
try {
|
||||
m_breath = args.getS32("breath");
|
||||
} catch(SettingNotFoundException &e) {
|
||||
m_breath = PLAYER_MAX_BREATH;
|
||||
}
|
||||
|
||||
inventory.deSerialize(is);
|
||||
|
||||
if(inventory.getList("craftpreview") == NULL) {
|
||||
// Convert players without craftpreview
|
||||
inventory.addList("craftpreview", 1);
|
||||
|
||||
bool craftresult_is_preview = true;
|
||||
if(args.exists("craftresult_is_preview"))
|
||||
craftresult_is_preview = args.getBool("craftresult_is_preview");
|
||||
if(craftresult_is_preview)
|
||||
{
|
||||
// Clear craftresult
|
||||
inventory.getList("craftresult")->changeItem(0, ItemStack());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RemotePlayer::serialize(std::ostream &os)
|
||||
{
|
||||
// Utilize a Settings object for storing values
|
||||
Settings args;
|
||||
args.setS32("version", 1);
|
||||
args.set("name", m_name);
|
||||
//args.set("password", m_password);
|
||||
args.setFloat("pitch", m_pitch);
|
||||
args.setFloat("yaw", m_yaw);
|
||||
args.setV3F("position", m_position);
|
||||
args.setS32("hp", hp);
|
||||
args.setS32("breath", m_breath);
|
||||
|
||||
args.writeLines(os);
|
||||
|
||||
os<<"PlayerArgsEnd\n";
|
||||
|
||||
inventory.serialize(os);
|
||||
}
|
||||
|
||||
void RemotePlayer::setPosition(const v3f &position)
|
||||
{
|
||||
if (position != m_position)
|
||||
m_dirty = true;
|
||||
|
||||
Player::setPosition(position);
|
||||
if(m_sao)
|
||||
m_sao->setBasePosition(position);
|
||||
}
|
||||
|
||||
const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
|
||||
{
|
||||
// Rate limit messages
|
||||
u32 now = time(NULL);
|
||||
float time_passed = now - m_last_chat_message_sent;
|
||||
m_last_chat_message_sent = now;
|
||||
|
||||
// If this feature is disabled
|
||||
if (m_setting_chat_message_limit_per_10sec <= 0.0) {
|
||||
return RPLAYER_CHATRESULT_OK;
|
||||
}
|
||||
|
||||
m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
|
||||
if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
|
||||
m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
|
||||
}
|
||||
|
||||
if (m_chat_message_allowance < 1.0f) {
|
||||
infostream << "Player " << m_name
|
||||
<< " chat limited due to excessive message amount." << std::endl;
|
||||
|
||||
// Kick player if flooding is too intensive
|
||||
m_message_rate_overhead++;
|
||||
if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
|
||||
return RPLAYER_CHATRESULT_KICK;
|
||||
}
|
||||
|
||||
return RPLAYER_CHATRESULT_FLOODING;
|
||||
}
|
||||
|
||||
// Reinit message overhead
|
||||
if (m_message_rate_overhead > 0) {
|
||||
m_message_rate_overhead = 0;
|
||||
}
|
||||
|
||||
m_chat_message_allowance -= 1.0f;
|
||||
return RPLAYER_CHATRESULT_OK;
|
||||
}
|
|
@ -0,0 +1,175 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef REMOTEPLAYER_HEADER
|
||||
#define REMOTEPLAYER_HEADER
|
||||
|
||||
#include "player.h"
|
||||
|
||||
class PlayerSAO;
|
||||
|
||||
enum RemotePlayerChatResult {
|
||||
RPLAYER_CHATRESULT_OK,
|
||||
RPLAYER_CHATRESULT_FLOODING,
|
||||
RPLAYER_CHATRESULT_KICK,
|
||||
};
|
||||
/*
|
||||
Player on the server
|
||||
*/
|
||||
class RemotePlayer : public Player
|
||||
{
|
||||
public:
|
||||
RemotePlayer(const char *name, IItemDefManager *idef);
|
||||
virtual ~RemotePlayer() {}
|
||||
|
||||
void save(std::string savedir, IGameDef *gamedef);
|
||||
void deSerialize(std::istream &is, const std::string &playername);
|
||||
|
||||
PlayerSAO *getPlayerSAO() { return m_sao; }
|
||||
void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
|
||||
void setPosition(const v3f &position);
|
||||
|
||||
const RemotePlayerChatResult canSendChatMessage();
|
||||
|
||||
void setHotbarItemcount(s32 hotbar_itemcount)
|
||||
{
|
||||
hud_hotbar_itemcount = hotbar_itemcount;
|
||||
}
|
||||
|
||||
s32 getHotbarItemcount() const { return hud_hotbar_itemcount; }
|
||||
|
||||
void overrideDayNightRatio(bool do_override, float ratio)
|
||||
{
|
||||
m_day_night_ratio_do_override = do_override;
|
||||
m_day_night_ratio = ratio;
|
||||
}
|
||||
|
||||
void getDayNightRatio(bool *do_override, float *ratio)
|
||||
{
|
||||
*do_override = m_day_night_ratio_do_override;
|
||||
*ratio = m_day_night_ratio;
|
||||
}
|
||||
|
||||
// Use a function, if isDead can be defined by other conditions
|
||||
bool isDead() const { return hp == 0; }
|
||||
|
||||
void setHotbarImage(const std::string &name)
|
||||
{
|
||||
hud_hotbar_image = name;
|
||||
}
|
||||
|
||||
std::string getHotbarImage() const
|
||||
{
|
||||
return hud_hotbar_image;
|
||||
}
|
||||
|
||||
void setHotbarSelectedImage(const std::string &name)
|
||||
{
|
||||
hud_hotbar_selected_image = name;
|
||||
}
|
||||
|
||||
const std::string &getHotbarSelectedImage() const
|
||||
{
|
||||
return hud_hotbar_selected_image;
|
||||
}
|
||||
|
||||
// Deprecated
|
||||
f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
|
||||
|
||||
// Deprecated
|
||||
f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
|
||||
|
||||
void setSky(const video::SColor &bgcolor, const std::string &type,
|
||||
const std::vector<std::string> ¶ms)
|
||||
{
|
||||
m_sky_bgcolor = bgcolor;
|
||||
m_sky_type = type;
|
||||
m_sky_params = params;
|
||||
}
|
||||
|
||||
void getSky(video::SColor *bgcolor, std::string *type,
|
||||
std::vector<std::string> *params)
|
||||
{
|
||||
*bgcolor = m_sky_bgcolor;
|
||||
*type = m_sky_type;
|
||||
*params = m_sky_params;
|
||||
}
|
||||
|
||||
bool checkModified() const { return m_dirty || inventory.checkModified(); }
|
||||
|
||||
void setModified(const bool x)
|
||||
{
|
||||
m_dirty = x;
|
||||
if (!x)
|
||||
inventory.setModified(x);
|
||||
}
|
||||
|
||||
virtual void setBreath(u16 breath)
|
||||
{
|
||||
if (breath != m_breath)
|
||||
m_dirty = true;
|
||||
Player::setBreath(breath);
|
||||
}
|
||||
|
||||
virtual void setPitch(f32 pitch)
|
||||
{
|
||||
if (pitch != m_pitch)
|
||||
m_dirty = true;
|
||||
Player::setPitch(pitch);
|
||||
}
|
||||
|
||||
virtual void setYaw(f32 yaw)
|
||||
{
|
||||
if (yaw != m_yaw)
|
||||
m_dirty = true;
|
||||
Player::setYaw(yaw);
|
||||
}
|
||||
|
||||
u16 protocol_version;
|
||||
private:
|
||||
/*
|
||||
serialize() writes a bunch of text that can contain
|
||||
any characters except a '\0', and such an ending that
|
||||
deSerialize stops reading exactly at the right point.
|
||||
*/
|
||||
void serialize(std::ostream &os);
|
||||
|
||||
PlayerSAO *m_sao;
|
||||
bool m_dirty;
|
||||
|
||||
static bool m_setting_cache_loaded;
|
||||
static float m_setting_chat_message_limit_per_10sec;
|
||||
static u16 m_setting_chat_message_limit_trigger_kick;
|
||||
|
||||
u32 m_last_chat_message_sent;
|
||||
float m_chat_message_allowance;
|
||||
u16 m_message_rate_overhead;
|
||||
|
||||
bool m_day_night_ratio_do_override;
|
||||
float m_day_night_ratio;
|
||||
std::string hud_hotbar_image;
|
||||
std::string hud_hotbar_selected_image;
|
||||
|
||||
std::string m_sky_type;
|
||||
video::SColor m_sky_bgcolor;
|
||||
std::vector<std::string> m_sky_params;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -107,7 +107,7 @@ PlayerSAO* ObjectRef::getplayersao(ObjectRef *ref)
|
|||
return (PlayerSAO*)obj;
|
||||
}
|
||||
|
||||
RemotePlayer* ObjectRef::getplayer(ObjectRef *ref)
|
||||
RemotePlayer *ObjectRef::getplayer(ObjectRef *ref)
|
||||
{
|
||||
PlayerSAO *playersao = getplayersao(ref);
|
||||
if (playersao == NULL)
|
||||
|
|
|
@ -47,7 +47,7 @@ private:
|
|||
|
||||
static PlayerSAO* getplayersao(ObjectRef *ref);
|
||||
|
||||
static RemotePlayer* getplayer(ObjectRef *ref);
|
||||
static RemotePlayer *getplayer(ObjectRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
|
|
|
@ -2688,7 +2688,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
|
|||
SendChatMessage(PEER_ID_INEXISTENT,message);
|
||||
}
|
||||
|
||||
void Server::UpdateCrafting(RemotePlayer* player)
|
||||
void Server::UpdateCrafting(RemotePlayer *player)
|
||||
{
|
||||
DSTACK(FUNCTION_NAME);
|
||||
|
||||
|
@ -3141,7 +3141,7 @@ void Server::spawnParticle(const std::string &playername, v3f pos,
|
|||
|
||||
u16 peer_id = PEER_ID_INEXISTENT;
|
||||
if (playername != "") {
|
||||
RemotePlayer* player = m_env->getPlayer(playername.c_str());
|
||||
RemotePlayer *player = m_env->getPlayer(playername.c_str());
|
||||
if (!player)
|
||||
return;
|
||||
peer_id = player->peer_id;
|
||||
|
@ -3165,7 +3165,7 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
|
|||
|
||||
u16 peer_id = PEER_ID_INEXISTENT;
|
||||
if (playername != "") {
|
||||
RemotePlayer* player = m_env->getPlayer(playername.c_str());
|
||||
RemotePlayer *player = m_env->getPlayer(playername.c_str());
|
||||
if (!player)
|
||||
return -1;
|
||||
peer_id = player->peer_id;
|
||||
|
@ -3188,7 +3188,7 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
|
|||
|
||||
u16 peer_id = PEER_ID_INEXISTENT;
|
||||
if (playername != "") {
|
||||
RemotePlayer* player = m_env->getPlayer(playername.c_str());
|
||||
RemotePlayer *player = m_env->getPlayer(playername.c_str());
|
||||
if (!player)
|
||||
return;
|
||||
peer_id = player->peer_id;
|
||||
|
|
|
@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "environment.h"
|
||||
#include "chat_interface.h"
|
||||
#include "clientiface.h"
|
||||
#include "player.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "network/networkpacket.h"
|
||||
#include <string>
|
||||
#include <list>
|
||||
|
|
Loading…
Reference in New Issue