Fix minimap radar mode flickering
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@ -501,7 +501,7 @@ void Minimap::drawMinimap()
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material.setFlag(video::EMF_TRILINEAR_FILTER, true);
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material.setFlag(video::EMF_TRILINEAR_FILTER, true);
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material.Lighting = false;
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material.Lighting = false;
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material.TextureLayer[0].Texture = minimap_texture;
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material.TextureLayer[0].Texture = minimap_texture;
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material.TextureLayer[1].Texture = data->heightmap_texture;
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material.TextureLayer[1].Texture = data->is_radar ? 0 : data->heightmap_texture;
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if (m_enable_shaders && !data->is_radar) {
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if (m_enable_shaders && !data->is_radar) {
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u16 sid = m_shdrsrc->getShader("minimap_shader", 1, 1);
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u16 sid = m_shdrsrc->getShader("minimap_shader", 1, 1);
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