Fix Lua scripting synchronization
For several years now, the lua script lock has been completely broken. This commit fixes the main issue (creation of a temporary rather than scoped object), and fixes a subsequent deadlock issue caused by nested script API calls by adding support for recursive mutexes.
This commit is contained in:
parent
d198e420ec
commit
52e5b513ed
|
@ -67,10 +67,11 @@ public:
|
|||
ScriptApiBase
|
||||
*/
|
||||
|
||||
ScriptApiBase::ScriptApiBase()
|
||||
ScriptApiBase::ScriptApiBase() :
|
||||
m_luastackmutex(true)
|
||||
{
|
||||
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||
m_locked = false;
|
||||
m_lock_recursion_count = 0;
|
||||
#endif
|
||||
|
||||
m_luastack = luaL_newstate();
|
||||
|
@ -157,9 +158,14 @@ void ScriptApiBase::loadScript(const std::string &script_path)
|
|||
// - runs the callbacks
|
||||
// - replaces the table and arguments with the return value,
|
||||
// computed depending on mode
|
||||
// This function must only be called with scriptlock held (i.e. inside of a
|
||||
// code block with SCRIPTAPI_PRECHECKHEADER declared)
|
||||
void ScriptApiBase::runCallbacksRaw(int nargs,
|
||||
RunCallbacksMode mode, const char *fxn)
|
||||
{
|
||||
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||
assert(m_lock_recursion_count > 0);
|
||||
#endif
|
||||
lua_State *L = getStack();
|
||||
FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
|
||||
|
||||
|
|
|
@ -28,6 +28,7 @@ extern "C" {
|
|||
}
|
||||
|
||||
#include "irrlichttypes.h"
|
||||
#include "threads.h"
|
||||
#include "threading/mutex.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
#include "common/c_types.h"
|
||||
|
@ -111,7 +112,8 @@ protected:
|
|||
std::string m_last_run_mod;
|
||||
bool m_secure;
|
||||
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||
bool m_locked;
|
||||
int m_lock_recursion_count;
|
||||
threadid_t m_owning_thread;
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
|
|
@ -32,28 +32,50 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||
#include "debug.h" // assert()
|
||||
|
||||
class LockChecker {
|
||||
public:
|
||||
LockChecker(bool *variable) {
|
||||
assert(*variable == false);
|
||||
LockChecker(int *recursion_counter, threadid_t *owning_thread)
|
||||
{
|
||||
m_lock_recursion_counter = recursion_counter;
|
||||
m_owning_thread = owning_thread;
|
||||
m_original_level = *recursion_counter;
|
||||
|
||||
m_variable = variable;
|
||||
*m_variable = true;
|
||||
if (*m_lock_recursion_counter > 0)
|
||||
assert(thr_is_current_thread(*m_owning_thread));
|
||||
else
|
||||
*m_owning_thread = thr_get_current_thread_id();
|
||||
|
||||
(*m_lock_recursion_counter)++;
|
||||
}
|
||||
~LockChecker() {
|
||||
*m_variable = false;
|
||||
|
||||
~LockChecker()
|
||||
{
|
||||
assert(thr_is_current_thread(*m_owning_thread));
|
||||
assert(*m_lock_recursion_counter > 0);
|
||||
|
||||
(*m_lock_recursion_counter)--;
|
||||
|
||||
assert(*m_lock_recursion_counter == m_original_level);
|
||||
}
|
||||
|
||||
private:
|
||||
bool *m_variable;
|
||||
int *m_lock_recursion_counter;
|
||||
int m_original_level;
|
||||
threadid_t *m_owning_thread;
|
||||
};
|
||||
|
||||
#define SCRIPTAPI_LOCK_CHECK LockChecker(&(this->m_locked))
|
||||
#define SCRIPTAPI_LOCK_CHECK \
|
||||
LockChecker scriptlock_checker( \
|
||||
&this->m_lock_recursion_count, \
|
||||
&this->m_owning_thread)
|
||||
|
||||
#else
|
||||
#define SCRIPTAPI_LOCK_CHECK while(0)
|
||||
#define SCRIPTAPI_LOCK_CHECK while(0)
|
||||
#endif
|
||||
|
||||
#define SCRIPTAPI_PRECHECKHEADER \
|
||||
MutexAutoLock(this->m_luastackmutex); \
|
||||
MutexAutoLock scriptlock(this->m_luastackmutex); \
|
||||
SCRIPTAPI_LOCK_CHECK; \
|
||||
realityCheck(); \
|
||||
lua_State *L = getStack(); \
|
||||
|
|
|
@ -34,15 +34,25 @@ DEALINGS IN THE SOFTWARE.
|
|||
|
||||
#define UNUSED(expr) do { (void)(expr); } while (0)
|
||||
|
||||
|
||||
Mutex::Mutex()
|
||||
Mutex::Mutex(bool recursive)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
// Windows critical sections are recursive by default
|
||||
UNUSED(recursive);
|
||||
|
||||
InitializeCriticalSection(&mutex);
|
||||
#else
|
||||
int ret = pthread_mutex_init(&mutex, NULL);
|
||||
pthread_mutexattr_t attr;
|
||||
pthread_mutexattr_init(&attr);
|
||||
|
||||
if (recursive)
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
|
||||
|
||||
int ret = pthread_mutex_init(&mutex, &attr);
|
||||
assert(!ret);
|
||||
UNUSED(ret);
|
||||
|
||||
pthread_mutexattr_destroy(&attr);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ DEALINGS IN THE SOFTWARE.
|
|||
class Mutex
|
||||
{
|
||||
public:
|
||||
Mutex();
|
||||
Mutex(bool recursive=false);
|
||||
~Mutex();
|
||||
void lock();
|
||||
void unlock();
|
||||
|
|
Loading…
Reference in New Issue