diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua index fa0637387..3413b5247 100644 --- a/builtin/mainmenu/dlg_create_world.lua +++ b/builtin/mainmenu/dlg_create_world.lua @@ -101,7 +101,7 @@ local function create_world_buttonhandler(this, fields) core.settings:set("fixed_map_seed", fields["te_seed"]) if not menudata.worldlist:uid_exists_raw(worldname) then - core.setting_set("mg_name","v6") + core.settings:set("mg_name","v6") message = core.create_world(worldname,gameindex) else message = fgettext("A world named \"$1\" already exists", worldname) diff --git a/builtin/mainmenu/tab_credits.lua b/builtin/mainmenu/tab_credits.lua index f9e12b262..da767de5e 100644 --- a/builtin/mainmenu/tab_credits.lua +++ b/builtin/mainmenu/tab_credits.lua @@ -1,4 +1,4 @@ ---Minetest +--Minetest --Copyright (C) 2013 sapier -- --This program is free software; you can redistribute it and/or modify diff --git a/builtin/mainmenu/tab_local.lua b/builtin/mainmenu/tab_local.lua index 9eb7fc988..ba3c8a438 100644 --- a/builtin/mainmenu/tab_local.lua +++ b/builtin/mainmenu/tab_local.lua @@ -73,15 +73,14 @@ local function main_button_handler(this, fields, name, tabdata) end if fields["cb_creative_mode"] then - core.setting_set("creative_mode", fields["cb_creative_mode"]) + core.settings:set("creative_mode", fields["cb_creative_mode"]) local bool = fields["cb_creative_mode"] if bool == 'true' then bool = 'false' else bool = 'true' end - core.setting_set("enable_damage", bool) - core.setting_save() + core.settings:set("enable_damage", bool) return true end diff --git a/builtin/mainmenu/tab_server.lua b/builtin/mainmenu/tab_server.lua index abab64864..21b83a1f6 100644 --- a/builtin/mainmenu/tab_server.lua +++ b/builtin/mainmenu/tab_server.lua @@ -80,7 +80,7 @@ local function main_button_handler(this, fields, name, tabdata) world_doubleclick = true end if event.type == "CHG" then - core.setting_set("mainmenu_last_selected_world", + core.settings:set("mainmenu_last_selected_world", menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds"))) return true end @@ -91,7 +91,7 @@ local function main_button_handler(this, fields, name, tabdata) end if fields["cb_creative_mode"] then - core.setting_set("creative_mode", fields["cb_creative_mode"]) + core.settings:set("creative_mode", fields["cb_creative_mode"]) local selected = core.get_textlist_index("srv_worlds") menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"]) @@ -99,7 +99,7 @@ local function main_button_handler(this, fields, name, tabdata) end if fields["cb_enable_damage"] then - core.setting_set("enable_damage", fields["cb_enable_damage"]) + core.settings:set("enable_damage", fields["cb_enable_damage"]) local selected = core.get_textlist_index("srv_worlds") menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"]) @@ -107,7 +107,7 @@ local function main_button_handler(this, fields, name, tabdata) end if fields["cb_server_announce"] then - core.setting_set("server_announce", fields["cb_server_announce"]) + core.settings:set("server_announce", fields["cb_server_announce"]) local selected = core.get_textlist_index("srv_worlds") menu_worldmt(selected, "server_announce", fields["cb_server_announce"]) @@ -125,16 +125,16 @@ local function main_button_handler(this, fields, name, tabdata) gamedata.port = fields["te_serverport"] gamedata.address = "" - core.setting_set("port",gamedata.port) + core.settings:set("port",gamedata.port) if fields["te_serveraddr"] ~= nil then - core.setting_set("bind_address",fields["te_serveraddr"]) + core.settings:set("bind_address",fields["te_serveraddr"]) end --update last game local world = menudata.worldlist:get_raw_element(gamedata.selected_world) if world then local game, index = gamemgr.find_by_gameid(world.gameid) - core.setting_set("menu_last_game", game.id) + core.settings:set("menu_last_game", game.id) end core.start()