iOS: v. 1.2.0 - beta

This commit is contained in:
MoNTE48 2019-05-27 02:10:00 +02:00
parent 102bfa89ea
commit 4cd8c2a109
15 changed files with 19 additions and 12 deletions

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@ -21,7 +21,7 @@
<key>CFBundleShortVersionString</key>
<string>1.2.0</string>
<key>CFBundleVersion</key>
<string>44</string>
<string>45</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>

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@ -118,7 +118,7 @@ void ioswrap_assets()
goto extract;
#endif
uint32_t v_disk = read_version(destpath);
if(v_runtime <= v_disk) {
if(v_runtime = v_disk) {
NSLog(@"%s: skipping update (%d)", assets[i].name, v_disk);
continue;
}

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@ -12,7 +12,7 @@ for dir in builtin textures; do
cp -r ../../$dir $DEST/$dir
done
mkdir -p $DEST/fonts
cp ../../fonts/retrovillenc.ttf $DEST/fonts/ # no PNG fonts because freetype
cp ../../fonts/Retron2000.ttf $DEST/fonts/ # no PNG fonts because freetype
mkdir -p $DEST/games
cp -r ../../games/default $DEST/games/default
pushd ../../po

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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mainmenumanager.h"
#ifdef __IOS__
#include "porting_ios.h"
extern void external_pause_game();
#endif
@ -64,9 +65,16 @@ bool MyEventReceiver::OnEvent(const SEvent &event)
#ifdef __IOS__
if (event.EventType == irr::EET_APPLICATION_EVENT) {
if (event.ApplicationEvent.EventType == irr::EAET_WILL_PAUSE)
if (event.ApplicationEvent.EventType == irr::EAET_WILL_PAUSE) {
external_pause_game();
#ifdef ADS
ads_set_paused(true);
#endif
}
#ifdef ADS
if (event.ApplicationEvent.EventType == irr::EAET_DID_RESUME)
ads_set_paused(false);
#endif
return true;
}
#endif

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@ -27,9 +27,9 @@
#define PROJECT_NAME_C "MultiCraft"
#define STATIC_SHAREDIR ""
#define VERSION_MAJOR 1
#define VERSION_MINOR 1
#define VERSION_PATCH 10
#define VERSION_STRING "1.1.10"
#define VERSION_MINOR 2
#define VERSION_PATCH 0
#define VERSION_STRING "1.2.0"
#ifdef NDEBUG
#define BUILD_TYPE "Release"
#else

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@ -392,6 +392,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("abm_interval", "2.0");
settings->setDefault("client_unload_unused_data_timeout", "60");
settings->setDefault("curl_verify_cert", "false");
settings->setDefault("gui_scaling_filter_txr2img", "false");
settings->setDefault("mapgens_available", "v7p, v6, flat");
#endif
@ -409,7 +410,6 @@ void set_default_settings(Settings *settings)
settings->setDefault("client_mapblock_limit", "250");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("cloud_radius", "6");
settings->setDefault("gui_scaling_filter_txr2img", "false");
// set font_path
settings->setDefault("mono_font_path", "/system/fonts/DroidSansMono.ttf");
settings->setDefault("fallback_font_path", "/system/fonts/DroidSans.ttf");
@ -446,7 +446,6 @@ void set_default_settings(Settings *settings)
#ifdef __IOS__
settings->setDefault("emergequeue_limit_diskonly", "16");
settings->setDefault("emergequeue_limit_generate", "16");
settings->setDefault("gui_scaling_filter_txr2img", "false");
// set font_path
settings->setDefault("mono_font_path", g_settings->get("font_path"));
settings->setDefault("fallback_font_path", g_settings->get("font_path"));
@ -474,7 +473,6 @@ void set_default_settings(Settings *settings)
} else {
// iPad
settings->setDefault("hud_scaling", "0.8");
settings->setDefault("gui_scaling", "1.1");
}
// Move the HUD up for the iPhone X-series and new iPad Pro

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@ -2188,7 +2188,7 @@ bool Game::connectToServer(const std::string &playername,
wait_time += dtime;
// Only time out if we aren't waiting for the server we started
if ((*address != "") && (wait_time > 10)) {
if ((*address != "") && (wait_time > 15)) {
bool sent_old_init = g_settings->getFlag("send_pre_v25_init");
// If no pre v25 init was sent, and no answer was received,
// but the low level connection could be established
@ -4620,6 +4620,7 @@ void Game::pauseGame()
if (g_menumgr.pausesGame())
return;
showPauseMenu();
runData.pause_game_timer = 0;
}
void Game::customStatustext(const std::wstring &text, float time)