Android: statically load iconv library
Fixes #3291 Thanks to @arpruss for reporting the bug, and suggesting the fix. Also, remove trailing whitespaces.
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@ -12,23 +12,23 @@ public class MtNativeActivity extends NativeActivity {
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super.onCreate(savedInstanceState);
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m_MessagReturnCode = -1;
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m_MessageReturnValue = "";
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}
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@Override
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public void onDestroy() {
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super.onDestroy();
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}
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public void copyAssets() {
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Intent intent = new Intent(this, MinetestAssetCopy.class);
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startActivity(intent);
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}
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public void showDialog(String acceptButton, String hint, String current,
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int editType) {
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Intent intent = new Intent(this, MinetestTextEntry.class);
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Bundle params = new Bundle();
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params.putString("acceptButton", acceptButton);
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@ -40,37 +40,37 @@ public class MtNativeActivity extends NativeActivity {
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m_MessageReturnValue = "";
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m_MessagReturnCode = -1;
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}
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public static native void putMessageBoxResult(String text);
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/* ugly code to workaround putMessageBoxResult not beeing found */
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public int getDialogState() {
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return m_MessagReturnCode;
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}
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public String getDialogValue() {
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m_MessagReturnCode = -1;
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return m_MessageReturnValue;
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}
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public float getDensity() {
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return getResources().getDisplayMetrics().density;
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}
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public int getDisplayWidth() {
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return getResources().getDisplayMetrics().widthPixels;
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}
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public int getDisplayHeight() {
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return getResources().getDisplayMetrics().heightPixels;
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}
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@Override
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protected void onActivityResult(int requestCode, int resultCode,
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Intent data) {
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if (requestCode == 101) {
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if (resultCode == RESULT_OK) {
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String text = data.getStringExtra("text");
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String text = data.getStringExtra("text");
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m_MessagReturnCode = 0;
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m_MessageReturnValue = text;
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}
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@ -79,7 +79,7 @@ public class MtNativeActivity extends NativeActivity {
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}
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}
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}
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static {
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System.loadLibrary("openal");
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System.loadLibrary("ogg");
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@ -87,13 +87,14 @@ public class MtNativeActivity extends NativeActivity {
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System.loadLibrary("ssl");
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System.loadLibrary("crypto");
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System.loadLibrary("gmp");
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System.loadLibrary("iconv");
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// We don't have to load libminetest.so ourselves,
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// but if we do, we get nicer logcat errors when
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// loading fails.
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System.loadLibrary("minetest");
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}
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private int m_MessagReturnCode;
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private String m_MessageReturnValue;
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}
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