Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
This commit is contained in:
parent
7dbbbfc665
commit
494fa0c81a
|
@ -459,10 +459,8 @@ function modmgr.dialog_configure_world()
|
|||
"checkbox[0,0.8;cb_mod_enabled;enabled;"
|
||||
|
||||
if modmgr.worldconfig.global_mods[shortname] then
|
||||
print("checkbox " .. shortname .. " enabled")
|
||||
retval = retval .. "true"
|
||||
else
|
||||
print("checkbox " .. shortname .. " disabled")
|
||||
retval = retval .. "false"
|
||||
end
|
||||
|
||||
|
@ -516,7 +514,7 @@ function modmgr.get_dependencys(modfolder)
|
|||
end
|
||||
dependencyfile:close()
|
||||
else
|
||||
print(filename .. " not found")
|
||||
print("Modmgr:" .. filename .. " not found")
|
||||
end
|
||||
|
||||
return toadd
|
||||
|
@ -546,10 +544,8 @@ function modmgr.get_worldconfig(worldpath)
|
|||
else
|
||||
local key = parts[1]:trim():sub(10)
|
||||
if parts[2]:trim() == "true" then
|
||||
print("found enabled mod: >" .. key .. "<")
|
||||
worldconfig.global_mods[key] = true
|
||||
else
|
||||
print("found disabled mod: >" .. key .. "<")
|
||||
worldconfig.global_mods[key] = false
|
||||
end
|
||||
end
|
||||
|
@ -557,13 +553,12 @@ function modmgr.get_worldconfig(worldpath)
|
|||
end
|
||||
worldfile:close()
|
||||
else
|
||||
print(filename .. " not found")
|
||||
print("Modmgr: " .. filename .. " not found")
|
||||
end
|
||||
|
||||
--read gamemods
|
||||
local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. worldconfig.id .. DIR_DELIM .. "mods"
|
||||
|
||||
print("reading game mods from: " .. dump(gamemodpath))
|
||||
get_mods(gamemodpath,worldconfig.game_mods)
|
||||
|
||||
return worldconfig
|
||||
|
@ -642,7 +637,9 @@ function modmgr.installmod(modfilename,basename)
|
|||
|
||||
if clean_path ~= nil then
|
||||
local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
|
||||
engine.copy_dir(basefolder.path,targetpath)
|
||||
if not engine.copy_dir(basefolder.path,targetpath) then
|
||||
gamedata.errormessage = "Failed to install " .. basename .. " to " .. targetpath
|
||||
end
|
||||
else
|
||||
gamedata.errormessage = "Install Mod: unable to find suitable foldername for modpack "
|
||||
.. modfilename
|
||||
|
|
|
@ -1010,7 +1010,7 @@ void GUIFormSpecMenu::parseTextArea(parserData* data,std::vector<std::string>& p
|
|||
}
|
||||
|
||||
void GUIFormSpecMenu::parseField(parserData* data,std::string element,std::string type) {
|
||||
std::vector<std::string> parts = split(element,';');
|
||||
std::vector<std::string> parts = split(element,';',true);
|
||||
|
||||
if (parts.size() == 3) {
|
||||
parseSimpleField(data,parts);
|
||||
|
|
|
@ -807,9 +807,8 @@ int guiLuaApi::l_set_topleft_text(lua_State *L)
|
|||
/******************************************************************************/
|
||||
int guiLuaApi::l_get_modpath(lua_State *L)
|
||||
{
|
||||
//TODO this path may be controversial!
|
||||
std::string modpath
|
||||
= fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "mods" + DIR_DELIM);
|
||||
= fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods" + DIR_DELIM);
|
||||
lua_pushstring(L, modpath.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
@ -818,7 +817,7 @@ int guiLuaApi::l_get_modpath(lua_State *L)
|
|||
int guiLuaApi::l_get_gamepath(lua_State *L)
|
||||
{
|
||||
std::string gamepath
|
||||
= fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM);
|
||||
= fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM);
|
||||
lua_pushstring(L, gamepath.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
@ -1009,7 +1008,7 @@ bool guiLuaApi::isMinetestPath(std::string path) {
|
|||
return true;
|
||||
|
||||
/* mods */
|
||||
if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "mods")))
|
||||
if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods")))
|
||||
return true;
|
||||
|
||||
/* worlds */
|
||||
|
|
Loading…
Reference in New Issue