couple of memory leaks fixes.
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1be3894e6f
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48b3bb980d
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@ -285,6 +285,10 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
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if (c == LUA_SIGNATURE[0]) {
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lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
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std::fclose(fp);
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if (path) {
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delete [] chunk_name;
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}
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return false;
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}
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@ -295,7 +299,15 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
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size_t size = std::ftell(fp) - start;
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char *code = new char[size];
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ret = std::fseek(fp, start, SEEK_SET);
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CHECK_FILE_ERR(ret, fp);
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if (ret) {
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lua_pushfstring(L, "%s: %s", path, strerror(errno));
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std::fclose(fp);
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delete [] code;
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if (path) {
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delete [] chunk_name;
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}
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return false;
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}
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size_t num_read = std::fread(code, 1, size, fp);
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if (path) {
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@ -303,6 +315,10 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
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}
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if (num_read != size) {
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lua_pushliteral(L, "Error reading file to load.");
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delete [] code;
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if (path) {
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delete [] chunk_name;
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}
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return false;
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}
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@ -144,6 +144,7 @@ SoundBuffer *load_opened_ogg_file(OggVorbis_File *oggFile,
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ov_clear(oggFile);
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infostream << "Audio: Error decoding "
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<< filename_for_logging << std::endl;
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delete snd;
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return NULL;
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}
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@ -75,8 +75,10 @@ std::string read_file_to_string(const std::string &filepath)
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fseek(f, 0, SEEK_END);
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long filesize = ftell(f);
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if (filesize == -1)
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if (filesize == -1) {
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fclose(f);
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return "";
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}
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rewind(f);
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buf.resize(filesize);
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@ -95,6 +95,7 @@ void AreaStore::deserialize(std::istream &is)
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is.read(data, data_len);
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a.data = std::string(data, data_len);
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insertArea(&a);
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delete [] data;
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}
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}
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@ -542,7 +542,7 @@ static SRP_Result fill_buff()
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if (!fp) return SRP_ERR;
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if (fread(g_rand_buff, sizeof(g_rand_buff), 1, fp) != 1) return SRP_ERR;
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if (fread(g_rand_buff, sizeof(g_rand_buff), 1, fp) != 1) { fclose(fp); return SRP_ERR; }
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if (fclose(fp)) return SRP_ERR;
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#endif
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return SRP_OK;
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