Make GUIEngine use pause_fps_max not fps_max

This commit is contained in:
gregorycu 2016-04-24 14:56:56 +10:00 committed by Craig Robbins
parent 48939df9a5
commit 46da0e8b3b
1 changed files with 1 additions and 1 deletions

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@ -361,7 +361,7 @@ void GUIEngine::cloudPreProcess()
/******************************************************************************/
void GUIEngine::cloudPostProcess()
{
float fps_max = g_settings->getFloat("fps_max");
float fps_max = g_settings->getFloat("pause_fps_max");
// Time of frame without fps limit
u32 busytime_u32;