Add error handler to async step
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4594ba6522
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4696c59a5f
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@ -29,36 +29,7 @@ int luaopen_marshal(lua_State *L);
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#include "log.h"
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#include "log.h"
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#include "filesys.h"
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#include "filesys.h"
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#include "porting.h"
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#include "porting.h"
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#include "common/c_internal.h"
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//TODO replace by ShadowNinja version not yet merged to master
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static int script_error_handler(lua_State *L) {
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lua_getfield(L, LUA_GLOBALSINDEX, "debug");
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if (!lua_istable(L, -1)) {
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lua_pop(L, 1);
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return 1;
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}
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lua_getfield(L, -1, "traceback");
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if (!lua_isfunction(L, -1)) {
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lua_pop(L, 2);
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return 1;
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}
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lua_pushvalue(L, 1);
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lua_pushinteger(L, 2);
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lua_call(L, 2, 1);
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return 1;
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}
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/******************************************************************************/
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static void scriptError(const char *fmt, ...)
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{
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va_list argp;
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va_start(argp, fmt);
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char buf[10000];
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vsnprintf(buf, 10000, fmt, argp);
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va_end(argp);
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errorstream<<"ERROR: "<<buf;
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fprintf(stderr,"ERROR: %s\n",buf);
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}
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/******************************************************************************/
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/******************************************************************************/
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AsyncEngine::AsyncEngine() :
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AsyncEngine::AsyncEngine() :
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@ -170,12 +141,13 @@ void AsyncEngine::putJobResult(LuaJobInfo result) {
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/******************************************************************************/
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/******************************************************************************/
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void AsyncEngine::Step(lua_State *L) {
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void AsyncEngine::Step(lua_State *L) {
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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lua_getglobal(L, "engine");
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m_ResultQueueMutex.Lock();
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m_ResultQueueMutex.Lock();
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while(!m_ResultQueue.empty()) {
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while(!m_ResultQueue.empty()) {
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LuaJobInfo jobdone = m_ResultQueue.front();
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LuaJobInfo jobdone = m_ResultQueue.front();
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m_ResultQueue.erase(m_ResultQueue.begin());
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m_ResultQueue.erase(m_ResultQueue.begin());
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lua_getglobal(L, "engine");
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lua_getfield(L, -1, "async_event_handler");
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lua_getfield(L, -1, "async_event_handler");
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@ -186,15 +158,14 @@ void AsyncEngine::Step(lua_State *L) {
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lua_pushinteger(L, jobdone.JobId);
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lua_pushinteger(L, jobdone.JobId);
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lua_pushlstring(L, jobdone.serializedResult.c_str(),
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lua_pushlstring(L, jobdone.serializedResult.c_str(),
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jobdone.serializedResult.length());
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jobdone.serializedResult.length());
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if(lua_pcall(L, 2, 0, 0)) {
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if(lua_pcall(L, 2, 0, errorhandler)) {
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scriptError("Async ENGINE step: %s", lua_tostring(L, -1));
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script_error(L);
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}
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}
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lua_pop(L,1);
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}
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}
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m_ResultQueueMutex.Unlock();
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m_ResultQueueMutex.Unlock();
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lua_pop(L, 2); // Pop engine and error handler
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}
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}
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/******************************************************************************/
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/******************************************************************************/
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@ -355,10 +326,9 @@ void* AsyncWorkerThread::worker_thread_main() {
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if (StopRequested()) { continue; }
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if (StopRequested()) { continue; }
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if(lua_pcall(m_LuaStack, 2, 2, errorhandler)) {
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if(lua_pcall(m_LuaStack, 2, 2, errorhandler)) {
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scriptError("Async WORKER thread: %s\n", lua_tostring(m_LuaStack, -1));
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script_error(m_LuaStack);
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toprocess.serializedResult="ERROR";
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toprocess.serializedResult = "ERROR";
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}
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} else {
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else {
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//fetch result
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//fetch result
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const char *retval = lua_tostring(m_LuaStack, -2);
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const char *retval = lua_tostring(m_LuaStack, -2);
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unsigned int lenght = lua_tointeger(m_LuaStack,-1);
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unsigned int lenght = lua_tointeger(m_LuaStack,-1);
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