* PEP 8 compliance
This commit is contained in:
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@ -9,93 +9,101 @@
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# Made by Jogge, modified by celeron55
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# 2011-05-29: j0gge: initial release
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# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
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# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
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# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
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# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
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# to make it easily executable on Linux
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# 2011-07-30: WF: Support for content types extension, refactoring
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# 2011-07-30: erlehmann: PEP 8 compliance.
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# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
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# Some speed-up: ...lol, actually it slows it down.
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#import psyco ; psyco.full()
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#import psyco ; psyco.full()
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#from psyco.classes import *
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import zlib
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import Image, ImageDraw, ImageFont, ImageColor
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import os
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import string
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import time
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import getopt
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import sys
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import array
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from PIL import Image, ImageDraw, ImageFont, ImageColor
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CONTENT_WATER = [2, 9]
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TRANSLATION_TABLE = {
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1: 0x800, # CONTENT_GRASS
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4: 0x801, # CONTENT_TREE
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5: 0x802, # CONTENT_LEAVES
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6: 0x803, # CONTENT_GRASS_FOOTSTEPS
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7: 0x804, # CONTENT_MESE
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8: 0x805, # CONTENT_MUD
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10: 0x806, # CONTENT_CLOUD
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11: 0x807, # CONTENT_COALSTONE
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12: 0x808, # CONTENT_WOOD
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13: 0x809, # CONTENT_SAND
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18: 0x80a, # CONTENT_COBBLE
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19: 0x80b, # CONTENT_STEEL
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20: 0x80c, # CONTENT_GLASS
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22: 0x80d, # CONTENT_MOSSYCOBBLE
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23: 0x80e, # CONTENT_GRAVEL
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24: 0x80f, #CONTENT_SANDSTONE
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25: 0x810, #CONTENT_CACTUS
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26: 0x811, #CONTENT_BRICK
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27: 0x812, #CONTENT_CLAY
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28: 0x813, #CONTENT_PAPYRUS
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29: 0x814 #CONTENT_BOOKSHELF
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}
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1: 0x800, # CONTENT_GRASS
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4: 0x801, # CONTENT_TREE
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5: 0x802, # CONTENT_LEAVES
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6: 0x803, # CONTENT_GRASS_FOOTSTEPS
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7: 0x804, # CONTENT_MESE
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8: 0x805, # CONTENT_MUD
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10: 0x806, # CONTENT_CLOUD
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11: 0x807, # CONTENT_COALSTONE
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12: 0x808, # CONTENT_WOOD
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13: 0x809, # CONTENT_SAND
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18: 0x80a, # CONTENT_COBBLE
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19: 0x80b, # CONTENT_STEEL
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20: 0x80c, # CONTENT_GLASS
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22: 0x80d, # CONTENT_MOSSYCOBBLE
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23: 0x80e, # CONTENT_GRAVEL
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24: 0x80f, # CONTENT_SANDSTONE
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25: 0x810, # CONTENT_CACTUS
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26: 0x811, # CONTENT_BRICK
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27: 0x812, # CONTENT_CLAY
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28: 0x813, # CONTENT_PAPYRUS
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29: 0x814} # CONTENT_BOOKSHELF
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def hex_to_int(h):
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i = int(h, 16)
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if(i > 2047):
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i -= 4096
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return i
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i = int(h, 16)
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if(i > 2047):
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i -= 4096
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return i
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def hex4_to_int(h):
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i = int(h, 16)
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if(i > 32767):
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i -= 65536
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return i
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i = int(h, 16)
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if(i > 32767):
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i -= 65536
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return i
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def int_to_hex3(i):
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if(i < 0):
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return "%03X" % (i + 4096)
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else:
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return "%03X" % i
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if(i < 0):
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return "%03X" % (i + 4096)
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else:
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return "%03X" % i
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def int_to_hex4(i):
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if(i < 0):
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return "%04X" % (i + 65536)
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else:
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return "%04X" % i
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if(i < 0):
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return "%04X" % (i + 65536)
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else:
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return "%04X" % i
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def limit(i, l, h):
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if(i > h):
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i = h
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if(i < l):
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i = l
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return i
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if(i > h):
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i = h
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if(i < l):
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i = l
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return i
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def usage():
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print "TODO: Help"
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print "TODO: Help"
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try:
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opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", "output=", "bgcolor=", "scalecolor=", "origincolor=", "playercolor=", "draworigin", "drawplayers", "drawscale"])
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opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
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"output=", "bgcolor=", "scalecolor=", "origincolor=",
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"playercolor=", "draworigin", "drawplayers", "drawscale"])
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except getopt.GetoptError, err:
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# print help information and exit:
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print str(err) # will print something like "option -a not recognized"
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usage()
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sys.exit(2)
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# print help information and exit:
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print str(err) # will print something like "option -a not recognized"
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usage()
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sys.exit(2)
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path = "../world/"
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output = "map.png"
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@ -114,68 +122,72 @@ sector_zmin = -1500 / 16
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sector_zmax = 1500 / 16
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for o, a in opts:
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if o in ("-h", "--help"):
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usage()
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sys.exit()
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elif o in ("-i", "--input"):
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path = a
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elif o in ("-o", "--output"):
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output = a
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elif o == "--bgcolor":
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bgcolor = ImageColor.getrgb(a)
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elif o == "--scalecolor":
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scalecolor = ImageColor.getrgb(a)
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elif o == "--playercolor":
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playercolor = ImageColor.getrgb(a)
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elif o == "--origincolor":
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origincolor = ImageColor.getrgb(a)
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elif o == "--drawscale":
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drawscale = True
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border = 40
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elif o == "--drawplayers":
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drawplayers = True
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elif o == "--draworigin":
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draworigin = True
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else:
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assert False, "unhandled option"
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if path[-1:]!="/" and path[-1:]!="\\":
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path = path + "/"
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if o in ("-h", "--help"):
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usage()
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sys.exit()
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elif o in ("-i", "--input"):
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path = a
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elif o in ("-o", "--output"):
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output = a
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elif o == "--bgcolor":
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bgcolor = ImageColor.getrgb(a)
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elif o == "--scalecolor":
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scalecolor = ImageColor.getrgb(a)
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elif o == "--playercolor":
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playercolor = ImageColor.getrgb(a)
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elif o == "--origincolor":
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origincolor = ImageColor.getrgb(a)
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elif o == "--drawscale":
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drawscale = True
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border = 40
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elif o == "--drawplayers":
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drawplayers = True
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elif o == "--draworigin":
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draworigin = True
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else:
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assert False, "unhandled option"
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if path[-1:] != "/" and path[-1:] != "\\":
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path = path + "/"
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# Load color information for the blocks.
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colors = {}
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f = file("colors.txt")
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for line in f:
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values = string.split(line)
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colors[int(values[0], 16)] = (int(values[1]), int(values[2]), int(values[3]))
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values = string.split(line)
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colors[int(values[0], 16)] = (
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int(values[1]),
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int(values[2]),
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int(values[3]))
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f.close()
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xlist = []
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zlist = []
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# List all sectors to memory and calculate the width and heigth of the resulting picture.
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# List all sectors to memory and calculate the width and heigth of the
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# resulting picture.
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if os.path.exists(path + "sectors2"):
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for filename in os.listdir(path + "sectors2"):
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for filename2 in os.listdir(path + "sectors2/" + filename):
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x = hex_to_int(filename)
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z = hex_to_int(filename2)
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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for filename in os.listdir(path + "sectors2"):
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for filename2 in os.listdir(path + "sectors2/" + filename):
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x = hex_to_int(filename)
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z = hex_to_int(filename2)
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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if os.path.exists(path + "sectors"):
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for filename in os.listdir(path + "sectors"):
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x = hex4_to_int(filename[:4])
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z = hex4_to_int(filename[-4:])
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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for filename in os.listdir(path + "sectors"):
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x = hex4_to_int(filename[:4])
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z = hex4_to_int(filename[-4:])
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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minx = min(xlist)
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minz = min(zlist)
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w = (maxx - minx) * 16 + 16
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h = (maxz - minz) * 16 + 16
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print "w="+str(w)+" h="+str(h)
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print "w=" + str(w) + " h=" + str(h)
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im = Image.new("RGB", (w + border, h + border), bgcolor)
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draw = ImageDraw.Draw(im)
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starttime = time.time()
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def data_is_air(d):
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return d in [126, 127, 254]
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return d in [126, 127, 254]
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def read_blocknum(mapdata, version, datapos):
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if version == 20:
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if mapdata[datapos] < 0x80:
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return mapdata[datapos]
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else:
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return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
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elif 16 <= version < 20:
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return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
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else:
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raise Exception("Unsupported map format: " + str(version))
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if version == 20:
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if mapdata[datapos] < 0x80:
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return mapdata[datapos]
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else:
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return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
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elif 16 <= version < 20:
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return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
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else:
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raise Exception("Unsupported map format: " + str(version))
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def read_mapdata(f, version, pixellist, water):
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global stuff # oh my :-)
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dec_o = zlib.decompressobj()
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try:
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mapdata = array.array("B", dec_o.decompress(f.read()))
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except:
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mapdata = []
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f.close()
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if(len(mapdata) < 4096):
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print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata))
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else:
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chunkxpos = xpos * 16
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chunkypos = ypos * 16
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chunkzpos = zpos * 16
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blocknum = 0
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datapos = 0
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for (x, z) in reversed(pixellist):
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for y in reversed(range(16)):
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datapos = x + y * 16 + z * 256
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blocknum = read_blocknum(mapdata, version, datapos)
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if not data_is_air(blocknum) and blocknum in colors:
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if blocknum in CONTENT_WATER:
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water[(x, z)] += 1
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# Add dummy stuff for drawing sea without seabed
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stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
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else:
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pixellist.remove((x, z))
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# Memorize information on the type and height of the block and for drawing the picture.
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stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
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break
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elif not data_is_air(blocknum) and blocknum not in colors:
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print "strange block: %s/%s/%s x: %d y: %d z: %d block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
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global stuff # oh my :-)
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dec_o = zlib.decompressobj()
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try:
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mapdata = array.array("B", dec_o.decompress(f.read()))
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except:
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mapdata = []
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f.close()
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if(len(mapdata) < 4096):
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print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + \
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str(len(mapdata))
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else:
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chunkxpos = xpos * 16
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chunkypos = ypos * 16
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chunkzpos = zpos * 16
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blocknum = 0
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datapos = 0
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for (x, z) in reversed(pixellist):
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for y in reversed(range(16)):
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datapos = x + y * 16 + z * 256
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blocknum = read_blocknum(mapdata, version, datapos)
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if not data_is_air(blocknum) and blocknum in colors:
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if blocknum in CONTENT_WATER:
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water[(x, z)] += 1
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# Add dummy stuff for drawing sea without seabed
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stuff[(chunkxpos + x, chunkzpos + z)] = (
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chunkypos + y, blocknum, water[(x, z)])
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else:
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pixellist.remove((x, z))
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# Memorize information on the type and height of
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# the block and for drawing the picture.
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stuff[(chunkxpos + x, chunkzpos + z)] = (
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chunkypos + y, blocknum, water[(x, z)])
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break
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elif not data_is_air(blocknum) and blocknum not in colors:
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print "strange block: %s/%s/%s x: %d y: %d z: %d \
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block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
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# Go through all sectors.
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for n in range(len(xlist)):
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#if n > 500:
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# break
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if n % 200 == 0:
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nowtime = time.time()
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dtime = nowtime - starttime
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try:
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n_per_second = 1.0 * n / dtime
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except ZeroDivisionError:
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n_per_second = 0
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if n_per_second != 0:
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seconds_per_n = 1.0 / n_per_second
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time_guess = seconds_per_n * len(xlist)
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remaining_s = time_guess - dtime
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remaining_minutes = int(remaining_s / 60)
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remaining_s -= remaining_minutes * 60;
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print("Processing sector "+str(n)+" of "+str(len(xlist))
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+" ("+str(round(100.0*n/len(xlist), 1))+"%)"
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+" (ETA: "+str(remaining_minutes)+"m "
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+str(int(remaining_s))+"s)")
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#if n > 500:
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# break
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if n % 200 == 0:
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nowtime = time.time()
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dtime = nowtime - starttime
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try:
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n_per_second = 1.0 * n / dtime
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except ZeroDivisionError:
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n_per_second = 0
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if n_per_second != 0:
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seconds_per_n = 1.0 / n_per_second
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time_guess = seconds_per_n * len(xlist)
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remaining_s = time_guess - dtime
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remaining_minutes = int(remaining_s / 60)
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remaining_s -= remaining_minutes * 60
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print("Processing sector " + str(n) + " of " + str(len(xlist))
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+ " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
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+ " (ETA: " + str(remaining_minutes) + "m "
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+ str(int(remaining_s)) + "s)")
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xpos = xlist[n]
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zpos = zlist[n]
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xhex = int_to_hex3(xpos)
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zhex = int_to_hex3(zpos)
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xhex4 = int_to_hex4(xpos)
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zhex4 = int_to_hex4(zpos)
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sector1 = xhex4.lower() + zhex4.lower()
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sector2 = xhex.lower() + "/" + zhex.lower()
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ylist = []
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sectortype = ""
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try:
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for filename in os.listdir(path + "sectors/" + sector1):
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if(filename != "meta"):
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pos = int(filename, 16)
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if(pos > 32767):
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pos -= 65536
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||||
ylist.append(pos)
|
||||
sectortype = "old"
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
if sectortype != "old":
|
||||
try:
|
||||
for filename in os.listdir(path + "sectors2/" + sector2):
|
||||
if(filename != "meta"):
|
||||
pos = int(filename, 16)
|
||||
if(pos > 32767):
|
||||
pos -= 65536
|
||||
ylist.append(pos)
|
||||
sectortype = "new"
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
if sectortype == "":
|
||||
continue
|
||||
xpos = xlist[n]
|
||||
zpos = zlist[n]
|
||||
|
||||
ylist.sort()
|
||||
|
||||
|
||||
# Make a list of pixels of the sector that are to be looked for.
|
||||
pixellist = []
|
||||
water = {}
|
||||
for x in range(16):
|
||||
for z in range(16):
|
||||
pixellist.append((x, z))
|
||||
water[(x, z)] = 0
|
||||
|
||||
# Go through the Y axis from top to bottom.
|
||||
ylist2=[]
|
||||
for ypos in reversed(ylist):
|
||||
|
||||
yhex = int_to_hex4(ypos)
|
||||
xhex = int_to_hex3(xpos)
|
||||
zhex = int_to_hex3(zpos)
|
||||
xhex4 = int_to_hex4(xpos)
|
||||
zhex4 = int_to_hex4(zpos)
|
||||
|
||||
filename = ""
|
||||
if sectortype == "old":
|
||||
filename = path + "sectors/" + sector1 + "/" + yhex.lower()
|
||||
else:
|
||||
filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
|
||||
sector1 = xhex4.lower() + zhex4.lower()
|
||||
sector2 = xhex.lower() + "/" + zhex.lower()
|
||||
|
||||
f = file(filename, "rb")
|
||||
ylist = []
|
||||
|
||||
# Let's just memorize these even though it's not really necessary.
|
||||
version = ord(f.read(1))
|
||||
flags = f.read(1)
|
||||
|
||||
# Checking day and night differs -flag
|
||||
if not ord(flags) & 2:
|
||||
ylist2.append((ypos,filename))
|
||||
f.close()
|
||||
continue
|
||||
sectortype = ""
|
||||
|
||||
read_mapdata(f, version, pixellist, water)
|
||||
|
||||
# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
|
||||
if(len(pixellist) == 0):
|
||||
break
|
||||
|
||||
if len(pixellist) > 0:
|
||||
for (ypos, filename) in ylist2:
|
||||
f = file(filename, "rb")
|
||||
try:
|
||||
for filename in os.listdir(path + "sectors/" + sector1):
|
||||
if(filename != "meta"):
|
||||
pos = int(filename, 16)
|
||||
if(pos > 32767):
|
||||
pos -= 65536
|
||||
ylist.append(pos)
|
||||
sectortype = "old"
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
version = ord(f.read(1))
|
||||
flags = f.read(1)
|
||||
|
||||
read_mapdata(f, version, pixellist, water)
|
||||
|
||||
# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
|
||||
if(len(pixellist) == 0):
|
||||
break
|
||||
if sectortype != "old":
|
||||
try:
|
||||
for filename in os.listdir(path + "sectors2/" + sector2):
|
||||
if(filename != "meta"):
|
||||
pos = int(filename, 16)
|
||||
if(pos > 32767):
|
||||
pos -= 65536
|
||||
ylist.append(pos)
|
||||
sectortype = "new"
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
if sectortype == "":
|
||||
continue
|
||||
|
||||
ylist.sort()
|
||||
|
||||
# Make a list of pixels of the sector that are to be looked for.
|
||||
pixellist = []
|
||||
water = {}
|
||||
for x in range(16):
|
||||
for z in range(16):
|
||||
pixellist.append((x, z))
|
||||
water[(x, z)] = 0
|
||||
|
||||
# Go through the Y axis from top to bottom.
|
||||
ylist2 = []
|
||||
for ypos in reversed(ylist):
|
||||
|
||||
yhex = int_to_hex4(ypos)
|
||||
|
||||
filename = ""
|
||||
if sectortype == "old":
|
||||
filename = path + "sectors/" + sector1 + "/" + yhex.lower()
|
||||
else:
|
||||
filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
|
||||
|
||||
f = file(filename, "rb")
|
||||
|
||||
# Let's just memorize these even though it's not really necessary.
|
||||
version = ord(f.read(1))
|
||||
flags = f.read(1)
|
||||
|
||||
# Checking day and night differs -flag
|
||||
if not ord(flags) & 2:
|
||||
ylist2.append((ypos, filename))
|
||||
f.close()
|
||||
continue
|
||||
|
||||
read_mapdata(f, version, pixellist, water)
|
||||
|
||||
# After finding all the pixels in the sector, we can move on to
|
||||
# the next sector without having to continue the Y axis.
|
||||
if(len(pixellist) == 0):
|
||||
break
|
||||
|
||||
if len(pixellist) > 0:
|
||||
for (ypos, filename) in ylist2:
|
||||
f = file(filename, "rb")
|
||||
|
||||
version = ord(f.read(1))
|
||||
flags = f.read(1)
|
||||
|
||||
read_mapdata(f, version, pixellist, water)
|
||||
|
||||
# After finding all the pixels in the sector, we can move on
|
||||
# to the next sector without having to continue the Y axis.
|
||||
if(len(pixellist) == 0):
|
||||
break
|
||||
|
||||
print "Drawing image"
|
||||
# Drawing the picture
|
||||
starttime = time.time()
|
||||
n = 0
|
||||
for (x, z) in stuff.iterkeys():
|
||||
if n % 500000 == 0:
|
||||
nowtime = time.time()
|
||||
dtime = nowtime - starttime
|
||||
try:
|
||||
n_per_second = 1.0 * n / dtime
|
||||
except ZeroDivisionError:
|
||||
n_per_second = 0
|
||||
if n_per_second != 0:
|
||||
listlen = len(stuff)
|
||||
seconds_per_n = 1.0 / n_per_second
|
||||
time_guess = seconds_per_n * listlen
|
||||
remaining_s = time_guess - dtime
|
||||
remaining_minutes = int(remaining_s / 60)
|
||||
remaining_s -= remaining_minutes * 60;
|
||||
print("Drawing pixel "+str(n)+" of "+str(listlen)
|
||||
+" ("+str(round(100.0*n/listlen, 1))+"%)"
|
||||
+" (ETA: "+str(remaining_minutes)+"m "
|
||||
+str(int(remaining_s))+"s)")
|
||||
n += 1
|
||||
if n % 500000 == 0:
|
||||
nowtime = time.time()
|
||||
dtime = nowtime - starttime
|
||||
try:
|
||||
n_per_second = 1.0 * n / dtime
|
||||
except ZeroDivisionError:
|
||||
n_per_second = 0
|
||||
if n_per_second != 0:
|
||||
listlen = len(stuff)
|
||||
seconds_per_n = 1.0 / n_per_second
|
||||
time_guess = seconds_per_n * listlen
|
||||
remaining_s = time_guess - dtime
|
||||
remaining_minutes = int(remaining_s / 60)
|
||||
remaining_s -= remaining_minutes * 60
|
||||
print("Drawing pixel " + str(n) + " of " + str(listlen)
|
||||
+ " (" + str(round(100.0 * n / listlen, 1)) + "%)"
|
||||
+ " (ETA: " + str(remaining_minutes) + "m "
|
||||
+ str(int(remaining_s)) + "s)")
|
||||
n += 1
|
||||
|
||||
(r, g, b) = colors[stuff[(x,z)][1]]
|
||||
# Comparing heights of a couple of adjacent blocks and changing brightness accordingly.
|
||||
try:
|
||||
c1 = stuff[(x - 1, z)][1]
|
||||
c2 = stuff[(x, z + 1)][1]
|
||||
c = stuff[(x, z)][1]
|
||||
if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and c not in CONTENT_WATER:
|
||||
y1 = stuff[(x - 1, z)][0]
|
||||
y2 = stuff[(x, z + 1)][0]
|
||||
y = stuff[(x, z)][0]
|
||||
|
||||
d = ((y - y1) + (y - y2)) * 12
|
||||
else:
|
||||
d = 0
|
||||
|
||||
if(d > 36):
|
||||
d = 36
|
||||
|
||||
r = limit(r + d, 0, 255)
|
||||
g = limit(g + d, 0, 255)
|
||||
b = limit(b + d, 0, 255)
|
||||
except:
|
||||
pass
|
||||
|
||||
# Water
|
||||
if(stuff[(x,z)][2] > 0):
|
||||
r=int(r * .15 + colors[2][0] * .85)
|
||||
g=int(g * .15 + colors[2][1] * .85)
|
||||
b=int(b * .15 + colors[2][2] * .85)
|
||||
|
||||
impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
|
||||
(r, g, b) = colors[stuff[(x, z)][1]]
|
||||
# Comparing heights of a couple of adjacent blocks and changing
|
||||
# brightness accordingly.
|
||||
try:
|
||||
c1 = stuff[(x - 1, z)][1]
|
||||
c2 = stuff[(x, z + 1)][1]
|
||||
c = stuff[(x, z)][1]
|
||||
if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and \
|
||||
c not in CONTENT_WATER:
|
||||
y1 = stuff[(x - 1, z)][0]
|
||||
y2 = stuff[(x, z + 1)][0]
|
||||
y = stuff[(x, z)][0]
|
||||
|
||||
d = ((y - y1) + (y - y2)) * 12
|
||||
else:
|
||||
d = 0
|
||||
|
||||
if(d > 36):
|
||||
d = 36
|
||||
|
||||
r = limit(r + d, 0, 255)
|
||||
g = limit(g + d, 0, 255)
|
||||
b = limit(b + d, 0, 255)
|
||||
except:
|
||||
pass
|
||||
|
||||
# Water
|
||||
if(stuff[(x, z)][2] > 0):
|
||||
r = int(r * .15 + colors[2][0] * .85)
|
||||
g = int(g * .15 + colors[2][1] * .85)
|
||||
b = int(b * .15 + colors[2][2] * .85)
|
||||
|
||||
impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
|
||||
|
||||
|
||||
if draworigin:
|
||||
draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, minx * -16 + 5 + border, h - minz * -16 + 4 + border), outline = origincolor)
|
||||
draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border,
|
||||
minx * -16 + 5 + border, h - minz * -16 + 4 + border),
|
||||
outline=origincolor)
|
||||
|
||||
font = ImageFont.load_default()
|
||||
|
||||
if drawscale:
|
||||
draw.text((24, 0), "X", font = font, fill = scalecolor)
|
||||
draw.text((2, 24), "Z", font = font, fill = scalecolor)
|
||||
draw.text((24, 0), "X", font=font, fill=scalecolor)
|
||||
draw.text((2, 24), "Z", font=font, fill=scalecolor)
|
||||
|
||||
for n in range(int(minx / -4) * -4, maxx, 4):
|
||||
draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), font = font, fill = scalecolor)
|
||||
draw.line((minx * -16 + n * 16 + border, 0, minx * -16 + n * 16 + border, border - 1), fill = scalecolor)
|
||||
for n in range(int(minx / -4) * -4, maxx, 4):
|
||||
draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16),
|
||||
font=font, fill=scalecolor)
|
||||
draw.line((minx * -16 + n * 16 + border, 0,
|
||||
minx * -16 + n * 16 + border, border - 1), fill=scalecolor)
|
||||
|
||||
for n in range(int(maxz / 4) * 4, minz, -4):
|
||||
draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), font = font, fill = scalecolor)
|
||||
draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, h - 1 - (n * 16 - minz * 16) + border), fill = scalecolor)
|
||||
for n in range(int(maxz / 4) * 4, minz, -4):
|
||||
draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16),
|
||||
font=font, fill=scalecolor)
|
||||
draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1,
|
||||
h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor)
|
||||
|
||||
if drawplayers:
|
||||
try:
|
||||
for filename in os.listdir(path + "players"):
|
||||
f = file(path + "players/" + filename)
|
||||
lines = f.readlines()
|
||||
name=""
|
||||
position=[]
|
||||
for line in lines:
|
||||
p = string.split(line)
|
||||
if p[0] == "name":
|
||||
name = p[2]
|
||||
print filename + ": name = " + name
|
||||
if p[0] == "position":
|
||||
position = string.split(p[2][1:-1], ",")
|
||||
print filename + ": position = " + p[2]
|
||||
if len(name) > 0 and len(position) == 3:
|
||||
x=(int(float(position[0]) / 10 - minx * 16))
|
||||
z=int(h - (float(position[2]) / 10 - minz * 16))
|
||||
draw.ellipse((x - 2 + border, z - 2 + border, x + 2 + border, z + 2 + border), outline = playercolor)
|
||||
draw.text((x + 2 + border, z + 2 + border), name, font = font, fill = playercolor)
|
||||
f.close()
|
||||
except OSError:
|
||||
pass
|
||||
try:
|
||||
for filename in os.listdir(path + "players"):
|
||||
f = file(path + "players/" + filename)
|
||||
lines = f.readlines()
|
||||
name = ""
|
||||
position = []
|
||||
for line in lines:
|
||||
p = string.split(line)
|
||||
if p[0] == "name":
|
||||
name = p[2]
|
||||
print filename + ": name = " + name
|
||||
if p[0] == "position":
|
||||
position = string.split(p[2][1:-1], ",")
|
||||
print filename + ": position = " + p[2]
|
||||
if len(name) > 0 and len(position) == 3:
|
||||
x = (int(float(position[0]) / 10 - minx * 16))
|
||||
z = int(h - (float(position[2]) / 10 - minz * 16))
|
||||
draw.ellipse((x - 2 + border, z - 2 + border,
|
||||
x + 2 + border, z + 2 + border), outline=playercolor)
|
||||
draw.text((x + 2 + border, z + 2 + border), name,
|
||||
font=font, fill=playercolor)
|
||||
f.close()
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
print "Saving"
|
||||
im.save(output)
|
||||
|
|
Loading…
Reference in New Issue