Don't use reduced vertical limits for mapblock send and generation
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@ -235,16 +235,6 @@ void RemoteClient::GetNextBlocks (
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// If this is true, inexistent block will be made from scratch
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bool generate = d <= d_max_gen;
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{
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/*// Limit the generating area vertically to 2/3
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if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
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generate = false;*/
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// Limit the send area vertically to 1/2
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if (abs(p.Y - center.Y) > full_d_max / 2)
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continue;
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}
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/*
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Don't generate or send if not in sight
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FIXME This only works if the client uses a small enough
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