Fix wrapDegrees family of functions
wrapDegrees() (renamed to modulo360f) wrapDegrees_0_360 wrapDegrees_180 Minor errors were present in previous versions; see issue #2328
This commit is contained in:
parent
51057a56f5
commit
3b6480c5b0
|
@ -543,8 +543,8 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
|
|||
v3f position((f32)ps.X / 100.0, (f32)ps.Y / 100.0, (f32)ps.Z / 100.0);
|
||||
v3f speed((f32)ss.X / 100.0, (f32)ss.Y / 100.0, (f32)ss.Z / 100.0);
|
||||
|
||||
pitch = wrapDegrees(pitch);
|
||||
yaw = wrapDegrees(yaw);
|
||||
pitch = modulo360f(pitch);
|
||||
yaw = modulo360f(yaw);
|
||||
|
||||
Player *player = m_env->getPlayer(pkt->getPeerId());
|
||||
if (player == NULL) {
|
||||
|
|
44
src/test.cpp
44
src/test.cpp
|
@ -147,15 +147,45 @@ struct TestBase
|
|||
|
||||
struct TestUtilities: public TestBase
|
||||
{
|
||||
inline float ref_WrapDegrees180(float f)
|
||||
{
|
||||
// This is a slower alternative to the wrapDegrees_180() function;
|
||||
// used as a reference for testing
|
||||
float value = fmodf(f + 180, 360);
|
||||
if (value < 0)
|
||||
value += 360;
|
||||
return value - 180;
|
||||
}
|
||||
|
||||
inline float ref_WrapDegrees_0_360(float f)
|
||||
{
|
||||
// This is a slower alternative to the wrapDegrees_0_360() function;
|
||||
// used as a reference for testing
|
||||
float value = fmodf(f, 360);
|
||||
if (value < 0)
|
||||
value += 360;
|
||||
return value < 0 ? value + 360 : value;
|
||||
}
|
||||
|
||||
|
||||
void Run()
|
||||
{
|
||||
/*infostream<<"wrapDegrees(100.0) = "<<wrapDegrees(100.0)<<std::endl;
|
||||
infostream<<"wrapDegrees(720.5) = "<<wrapDegrees(720.5)<<std::endl;
|
||||
infostream<<"wrapDegrees(-0.5) = "<<wrapDegrees(-0.5)<<std::endl;*/
|
||||
UASSERT(fabs(wrapDegrees(100.0) - 100.0) < 0.001);
|
||||
UASSERT(fabs(wrapDegrees(720.5) - 0.5) < 0.001);
|
||||
UASSERT(fabs(wrapDegrees(-0.5) - (-0.5)) < 0.001);
|
||||
UASSERT(fabs(wrapDegrees(-365.5) - (-5.5)) < 0.001);
|
||||
UASSERT(fabs(modulo360f(100.0) - 100.0) < 0.001);
|
||||
UASSERT(fabs(modulo360f(720.5) - 0.5) < 0.001);
|
||||
UASSERT(fabs(modulo360f(-0.5) - (-0.5)) < 0.001);
|
||||
UASSERT(fabs(modulo360f(-365.5) - (-5.5)) < 0.001);
|
||||
|
||||
for (float f = -720; f <= -360; f += 0.25) {
|
||||
UASSERT(fabs(modulo360f(f) - modulo360f(f + 360)) < 0.001);
|
||||
}
|
||||
|
||||
for (float f = -1440; f <= 1440; f += 0.25) {
|
||||
UASSERT(fabs(modulo360f(f) - fmodf(f, 360)) < 0.001);
|
||||
UASSERT(fabs(wrapDegrees_180(f) - ref_WrapDegrees180(f)) < 0.001);
|
||||
UASSERT(fabs(wrapDegrees_0_360(f) - ref_WrapDegrees_0_360(f)) < 0.001);
|
||||
UASSERT(wrapDegrees_0_360(fabs(wrapDegrees_180(f) - wrapDegrees_0_360(f))) < 0.001);
|
||||
}
|
||||
|
||||
UASSERT(lowercase("Foo bAR") == "foo bar");
|
||||
UASSERT(trim("\n \t\r Foo bAR \r\n\t\t ") == "Foo bAR");
|
||||
UASSERT(trim("\n \t\r \r\n\t\t ") == "");
|
||||
|
|
|
@ -184,57 +184,56 @@ inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2) {
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
See test.cpp for example cases.
|
||||
wraps degrees to the range of -360...360
|
||||
NOTE: Wrapping to 0...360 is not used because pitch needs negative values.
|
||||
*/
|
||||
inline float wrapDegrees(float f)
|
||||
/** Returns \p f wrapped to the range [-360, 360]
|
||||
*
|
||||
* See test.cpp for example cases.
|
||||
*
|
||||
* \note This is also used in cases where degrees wrapped to the range [0, 360]
|
||||
* is innapropriate (e.g. pitch needs negative values)
|
||||
*
|
||||
* \internal functionally equivalent -- although precision may vary slightly --
|
||||
* to fmodf((f), 360.0f) however empirical tests indicate that this approach is
|
||||
* faster.
|
||||
*/
|
||||
inline float modulo360f(float f)
|
||||
{
|
||||
// Take examples of f=10, f=720.5, f=-0.5, f=-360.5
|
||||
// This results in
|
||||
// 10, 720, -1, -361
|
||||
int i = floor(f);
|
||||
// 0, 2, 0, -1
|
||||
int l = i / 360;
|
||||
// NOTE: This would be used for wrapping to 0...360
|
||||
// 0, 2, -1, -2
|
||||
/*if(i < 0)
|
||||
l -= 1;*/
|
||||
// 0, 720, 0, -360
|
||||
int k = l * 360;
|
||||
// 10, 0.5, -0.5, -0.5
|
||||
f -= float(k);
|
||||
return f;
|
||||
int sign;
|
||||
int whole;
|
||||
float fraction;
|
||||
|
||||
if (f < 0) {
|
||||
f = -f;
|
||||
sign = -1;
|
||||
} else {
|
||||
sign = 1;
|
||||
}
|
||||
|
||||
whole = f;
|
||||
|
||||
fraction = f - whole;
|
||||
whole %= 360;
|
||||
|
||||
return sign * (whole + fraction);
|
||||
}
|
||||
|
||||
/* Wrap to 0...360 */
|
||||
|
||||
/** Returns \p f wrapped to the range [0, 360]
|
||||
*/
|
||||
inline float wrapDegrees_0_360(float f)
|
||||
{
|
||||
// Take examples of f=10, f=720.5, f=-0.5, f=-360.5
|
||||
// This results in
|
||||
// 10, 720, -1, -361
|
||||
int i = floor(f);
|
||||
// 0, 2, 0, -1
|
||||
int l = i / 360;
|
||||
// Wrap to 0...360
|
||||
// 0, 2, -1, -2
|
||||
if(i < 0)
|
||||
l -= 1;
|
||||
// 0, 720, 0, -360
|
||||
int k = l * 360;
|
||||
// 10, 0.5, -0.5, -0.5
|
||||
f -= float(k);
|
||||
return f;
|
||||
float value = modulo360f(f);
|
||||
return value < 0 ? value + 360 : value;
|
||||
}
|
||||
|
||||
/* Wrap to -180...180 */
|
||||
|
||||
/** Returns \p f wrapped to the range [-180, 180]
|
||||
*/
|
||||
inline float wrapDegrees_180(float f)
|
||||
{
|
||||
f += 180;
|
||||
f = wrapDegrees_0_360(f);
|
||||
f -= 180;
|
||||
return f;
|
||||
float value = modulo360f(f + 180);
|
||||
if (value < 0)
|
||||
value += 360;
|
||||
return value - 180;
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
Loading…
Reference in New Issue