Drop falling node in multiplayer, add falling for furniture
This commit is contained in:
parent
100a0e3348
commit
37ab30c2cc
|
@ -197,7 +197,7 @@ end
|
|||
|
||||
function core.check_single_for_falling(p)
|
||||
local n = core.get_node(p)
|
||||
if core.get_item_group(n.name, "falling_node") ~= 0 then
|
||||
if core.get_item_group(n.name, "falling_node") ~= 0 and core.is_singleplayer() then
|
||||
local p_bottom = {x = p.x, y = p.y - 1, z = p.z}
|
||||
-- Only spawn falling node if node below is loaded
|
||||
local n_bottom = core.get_node_or_nil(p_bottom)
|
||||
|
@ -224,6 +224,13 @@ function core.check_single_for_falling(p)
|
|||
end
|
||||
end
|
||||
|
||||
if core.get_item_group(n.name, "falling_node") ~= 0 and not core.is_singleplayer() then
|
||||
if not builtin_shared.check_attached_node(p, n) then
|
||||
drop_attached_node(p)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if core.get_item_group(n.name, "attached_node") ~= 0 then
|
||||
if not builtin_shared.check_attached_node(p, n) then
|
||||
drop_attached_node(p)
|
||||
|
|
|
@ -61,6 +61,9 @@ function beds.register_bed(name, def)
|
|||
end
|
||||
for _, p in pairs({pos_front, pos}) do
|
||||
local node_def = minetest.registered_nodes[minetest.get_node(p).name]
|
||||
if node_def.buildable_to then
|
||||
minetest.remove_node(pos_front)
|
||||
end
|
||||
if not node_def or not node_def.buildable_to then
|
||||
return itemstack
|
||||
end
|
||||
|
|
|
@ -190,20 +190,6 @@ minetest.register_node("default:redsand", {
|
|||
sounds = default.node_sound_sand_defaults(),
|
||||
})
|
||||
|
||||
if not minetest.is_singleplayer() then
|
||||
|
||||
minetest.override_item("default:sand", {
|
||||
groups = {crumbly = 3, falling_node = 0, sand = 1},
|
||||
})
|
||||
minetest.override_item("default:gravel", {
|
||||
groups = {crumbly = 2, falling_node = 0},
|
||||
})
|
||||
minetest.override_item("default:redsand", {
|
||||
groups = {crumbly = 3, falling_node = 0, redsand = 1},
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
minetest.register_node("default:clay", {
|
||||
description = "Clay",
|
||||
tiles = {"default_clay.png"},
|
||||
|
@ -262,7 +248,6 @@ minetest.register_node("default:snowblock", {
|
|||
end,
|
||||
})
|
||||
|
||||
-- 'is ground content = false' to avoid tunnels in sea ice or ice rivers
|
||||
minetest.register_node("default:ice", {
|
||||
description = "Ice",
|
||||
drawtype = "glasslike",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
MultiCraft Game mod: ts_furniture
|
||||
=================================
|
||||
MultiCraft Game mod: furniture
|
||||
==============================
|
||||
|
||||
https://github.com/minetest-mods/ts_furniture
|
||||
|
|
@ -135,7 +135,8 @@ function ts_furniture.register_furniture(recipe, description, texture)
|
|||
return
|
||||
end
|
||||
|
||||
local groups = {}
|
||||
local groups = {falling_node = 1}
|
||||
|
||||
for k, v in pairs(recipe_def.groups) do
|
||||
if not ignore_groups[k] then
|
||||
groups[k] = v
|
Loading…
Reference in New Issue