Fix rename modpack button not working, fixes #1019
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fb150e0504
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374e68d205
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@ -318,7 +318,7 @@ end
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function modmgr.dialog_rename_modpack()
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function modmgr.dialog_rename_modpack()
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local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
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local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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local retval =
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local retval =
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"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
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"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
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@ -672,10 +672,13 @@ end
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function modmgr.handle_rename_modpack_buttons(fields)
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function modmgr.handle_rename_modpack_buttons(fields)
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if fields["dlg_rename_modpack_confirm"] ~= nil then
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if fields["dlg_rename_modpack_confirm"] ~= nil then
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local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
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local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
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local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
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local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
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local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
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engine.copy_dir(oldpath,targetpath,false)
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engine.copy_dir(oldpath,targetpath,false)
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modmgr.refresh_globals()
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modmgr.selected_mod = filterlist.get_current_index(modmgr.global_mods,
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filterlist.raw_index_by_uid(modmgr.global_mods, fields["te_modpack_name"]))
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end
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end
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return {
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return {
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