Fix possible NULL dereference in createExtrudedMesh
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922a30ee47
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3607fae75a
14
src/mesh.cpp
14
src/mesh.cpp
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@ -280,15 +280,17 @@ scene::IAnimatedMesh* createExtrudedMesh(video::ITexture *texture,
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// img1 is in the texture's color format, convert to 8-bit ARGB
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video::IImage *img2 = driver->createImage(video::ECF_A8R8G8B8, size);
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if (img2 != NULL)
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if (img2 == NULL)
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{
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img1->copyTo(img2);
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mesh = extrudeARGB(size.Width, size.Height, (u8*) img2->lock());
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img2->unlock();
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img2->drop();
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img1->drop();
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return NULL;
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}
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img1->copyTo(img2);
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img1->drop();
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mesh = extrudeARGB(size.Width, size.Height, (u8*) img2->lock());
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img2->unlock();
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img2->drop();
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}
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// Set default material
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