Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
This commit is contained in:
parent
fb5ae9a7a5
commit
3264ac4390
Binary file not shown.
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 952 B |
Binary file not shown.
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
|
@ -1852,7 +1852,7 @@ int main(int argc, char *argv[])
|
||||||
// Object infos are shown in this
|
// Object infos are shown in this
|
||||||
gui::IGUIStaticText *guitext_info = guienv->addStaticText(
|
gui::IGUIStaticText *guitext_info = guienv->addStaticText(
|
||||||
L"",
|
L"",
|
||||||
core::rect<s32>(100, 70, 100+400, 70+(text_height+5)),
|
core::rect<s32>(0,0,400,text_height+5) + v2s32(100,200),
|
||||||
false, false);
|
false, false);
|
||||||
|
|
||||||
// Chat text
|
// Chat text
|
||||||
|
|
189
src/tile.cpp
189
src/tile.cpp
|
@ -22,6 +22,65 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
#include "main.h" // for g_settings
|
#include "main.h" // for g_settings
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
Replaces the filename extension.
|
||||||
|
eg:
|
||||||
|
std::string image = "a/image.png"
|
||||||
|
replace_ext(image, "jpg")
|
||||||
|
-> image = "a/image.jpg"
|
||||||
|
Returns true on success.
|
||||||
|
*/
|
||||||
|
inline bool replace_ext(std::string &path, const char *ext)
|
||||||
|
{
|
||||||
|
// Find place of last dot, fail if \ or / found.
|
||||||
|
s32 last_dot_i = -1;
|
||||||
|
for(s32 i=path.size()-1; i>=0; i--)
|
||||||
|
{
|
||||||
|
if(path[i] == '.')
|
||||||
|
{
|
||||||
|
last_dot_i = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(path[i] == '\\' || path[i] == '/')
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// If not found, return an empty string
|
||||||
|
if(last_dot_i == -1)
|
||||||
|
return false;
|
||||||
|
// Else make the new path
|
||||||
|
path = path.substr(0, last_dot_i+1) + ext;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Find out the full path of an image by trying different filename
|
||||||
|
extensions.
|
||||||
|
|
||||||
|
If failed, return "".
|
||||||
|
*/
|
||||||
|
inline std::string getImagePath(std::string path)
|
||||||
|
{
|
||||||
|
// A NULL-ended list of possible image extensions
|
||||||
|
const char *extensions[] = {
|
||||||
|
"png", "jpg", "bmp", "tga", "bmp",
|
||||||
|
"pcx", "ppm", "psd", "wal", "rgb",
|
||||||
|
NULL
|
||||||
|
};
|
||||||
|
|
||||||
|
const char **ext = extensions;
|
||||||
|
do{
|
||||||
|
bool r = replace_ext(path, *ext);
|
||||||
|
if(r == false)
|
||||||
|
return "";
|
||||||
|
if(fs::PathExists(path))
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
while((++ext) != NULL);
|
||||||
|
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Gets the path to a texture by first checking if the texture exists
|
Gets the path to a texture by first checking if the texture exists
|
||||||
in texture_path and if not, using the data path.
|
in texture_path and if not, using the data path.
|
||||||
|
@ -32,11 +91,16 @@ inline std::string getTexturePath(std::string filename)
|
||||||
if(texture_path != "")
|
if(texture_path != "")
|
||||||
{
|
{
|
||||||
std::string fullpath = texture_path + '/' + filename;
|
std::string fullpath = texture_path + '/' + filename;
|
||||||
if(fs::PathExists(fullpath))
|
// Check all filename extensions
|
||||||
|
fullpath = getImagePath(fullpath);
|
||||||
|
// If found, return it
|
||||||
|
if(fullpath != "")
|
||||||
return fullpath;
|
return fullpath;
|
||||||
}
|
}
|
||||||
|
std::string fullpath = porting::getDataPath(filename.c_str());
|
||||||
return porting::getDataPath(filename.c_str());
|
// Check all filename extensions
|
||||||
|
fullpath = getImagePath(fullpath);
|
||||||
|
return fullpath;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureSource::TextureSource(IrrlichtDevice *device):
|
TextureSource::TextureSource(IrrlichtDevice *device):
|
||||||
|
@ -454,6 +518,25 @@ void TextureSource::buildMainAtlas()
|
||||||
}
|
}
|
||||||
|
|
||||||
core::dimension2d<u32> dim = img2->getDimension();
|
core::dimension2d<u32> dim = img2->getDimension();
|
||||||
|
|
||||||
|
// Don't add to atlas if image is large
|
||||||
|
core::dimension2d<u32> max_size_in_atlas(32,32);
|
||||||
|
if(dim.Width > max_size_in_atlas.Width
|
||||||
|
|| dim.Height > max_size_in_atlas.Height)
|
||||||
|
{
|
||||||
|
dstream<<"INFO: TextureSource::buildMainAtlas(): Not adding "
|
||||||
|
<<"\""<<name<<"\" because image is large"<<std::endl;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stop making atlas if atlas is full
|
||||||
|
if(pos_in_atlas.Y + dim.Height > atlas_dim.Height)
|
||||||
|
{
|
||||||
|
dstream<<"WARNING: TextureSource::buildMainAtlas(): "
|
||||||
|
<<"Atlas is full, not adding more textures."
|
||||||
|
<<std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
// Tile it a few times in the X direction
|
// Tile it a few times in the X direction
|
||||||
u16 xwise_tiling = 16;
|
u16 xwise_tiling = 16;
|
||||||
|
@ -720,39 +803,83 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
||||||
<<", cancelling."<<std::endl;
|
<<", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Crack image number
|
||||||
u16 progression = stoi(part_of_name.substr(6));
|
u16 progression = stoi(part_of_name.substr(6));
|
||||||
|
|
||||||
// Size of the base image
|
// Size of the base image
|
||||||
core::dimension2d<u32> dim_base = baseimg->getDimension();
|
core::dimension2d<u32> dim_base = baseimg->getDimension();
|
||||||
// Crack will be drawn at this size
|
|
||||||
u32 cracksize = 16;
|
/*
|
||||||
// Size of the crack image
|
Load crack image.
|
||||||
core::dimension2d<u32> dim_crack(cracksize,cracksize);
|
|
||||||
// Position to copy the crack from in the crack image
|
|
||||||
core::position2d<s32> pos_other(0, 16 * progression);
|
|
||||||
|
|
||||||
video::IImage *crackimage = driver->createImageFromFile(
|
It is an image with a number of cracking stages
|
||||||
|
horizontally tiled.
|
||||||
|
*/
|
||||||
|
video::IImage *img_crack = driver->createImageFromFile(
|
||||||
getTexturePath("crack.png").c_str());
|
getTexturePath("crack.png").c_str());
|
||||||
|
|
||||||
if(crackimage)
|
if(img_crack)
|
||||||
{
|
{
|
||||||
/*crackimage->copyToWithAlpha(baseimg, v2s32(0,0),
|
// Dimension of original image
|
||||||
core::rect<s32>(pos_other, dim_base),
|
core::dimension2d<u32> dim_crack
|
||||||
video::SColor(255,255,255,255),
|
= img_crack->getDimension();
|
||||||
NULL);*/
|
// Count of crack stages
|
||||||
|
u32 crack_count = dim_crack.Height / dim_crack.Width;
|
||||||
for(u32 y0=0; y0<dim_base.Height/dim_crack.Height; y0++)
|
// Limit progression
|
||||||
for(u32 x0=0; x0<dim_base.Width/dim_crack.Width; x0++)
|
if(progression > crack_count-1)
|
||||||
|
progression = crack_count-1;
|
||||||
|
// Dimension of a single scaled crack stage
|
||||||
|
core::dimension2d<u32> dim_crack_scaled_single(
|
||||||
|
dim_base.Width,
|
||||||
|
dim_base.Height
|
||||||
|
);
|
||||||
|
// Dimension of scaled size
|
||||||
|
core::dimension2d<u32> dim_crack_scaled(
|
||||||
|
dim_crack_scaled_single.Width,
|
||||||
|
dim_crack_scaled_single.Height * crack_count
|
||||||
|
);
|
||||||
|
// Create scaled crack image
|
||||||
|
video::IImage *img_crack_scaled = driver->createImage(
|
||||||
|
video::ECF_A8R8G8B8, dim_crack_scaled);
|
||||||
|
if(img_crack_scaled)
|
||||||
{
|
{
|
||||||
// Position to copy the crack to in the base image
|
// Scale crack image by copying
|
||||||
core::position2d<s32> pos_base(x0*cracksize, y0*cracksize);
|
img_crack->copyToScaling(img_crack_scaled);
|
||||||
crackimage->copyToWithAlpha(baseimg, pos_base,
|
|
||||||
core::rect<s32>(pos_other, dim_crack),
|
// Position to copy the crack from
|
||||||
video::SColor(255,255,255,255),
|
core::position2d<s32> pos_crack_scaled(
|
||||||
NULL);
|
0,
|
||||||
}
|
dim_crack_scaled_single.Height * progression
|
||||||
|
);
|
||||||
|
|
||||||
|
// This tiling does nothing currently but is useful
|
||||||
|
for(u32 y0=0; y0<dim_base.Height
|
||||||
|
/ dim_crack_scaled_single.Height; y0++)
|
||||||
|
for(u32 x0=0; x0<dim_base.Width
|
||||||
|
/ dim_crack_scaled_single.Width; x0++)
|
||||||
|
{
|
||||||
|
// Position to copy the crack to in the base image
|
||||||
|
core::position2d<s32> pos_base(
|
||||||
|
x0*dim_crack_scaled_single.Width,
|
||||||
|
y0*dim_crack_scaled_single.Height
|
||||||
|
);
|
||||||
|
// Rectangle to copy the crack from on the scaled image
|
||||||
|
core::rect<s32> rect_crack_scaled(
|
||||||
|
pos_crack_scaled,
|
||||||
|
dim_crack_scaled_single
|
||||||
|
);
|
||||||
|
// Copy it
|
||||||
|
img_crack_scaled->copyToWithAlpha(baseimg, pos_base,
|
||||||
|
rect_crack_scaled,
|
||||||
|
video::SColor(255,255,255,255),
|
||||||
|
NULL);
|
||||||
|
}
|
||||||
|
|
||||||
crackimage->drop();
|
img_crack_scaled->drop();
|
||||||
|
}
|
||||||
|
|
||||||
|
img_crack->drop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
|
@ -968,7 +1095,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
|
||||||
pm.buildProjectionMatrixOrthoLH(1.65, 1.65, 0, 100);
|
pm.buildProjectionMatrixOrthoLH(1.65, 1.65, 0, 100);
|
||||||
camera->setProjectionMatrix(pm, true);
|
camera->setProjectionMatrix(pm, true);
|
||||||
|
|
||||||
scene::ILightSceneNode *light = smgr->addLightSceneNode(0,
|
/*scene::ILightSceneNode *light =*/ smgr->addLightSceneNode(0,
|
||||||
v3f(-50, 100, 0), video::SColorf(0.5,0.5,0.5), 1000);
|
v3f(-50, 100, 0), video::SColorf(0.5,0.5,0.5), 1000);
|
||||||
|
|
||||||
// Render scene
|
// Render scene
|
||||||
|
@ -1021,9 +1148,9 @@ void make_progressbar(float value, video::IImage *image)
|
||||||
|
|
||||||
core::dimension2d<u32> size = image->getDimension();
|
core::dimension2d<u32> size = image->getDimension();
|
||||||
|
|
||||||
u32 barheight = 1;
|
u32 barheight = size.Height/16;
|
||||||
u32 barpad_x = 1;
|
u32 barpad_x = size.Width/16;
|
||||||
u32 barpad_y = 1;
|
u32 barpad_y = size.Height/16;
|
||||||
u32 barwidth = size.Width - barpad_x*2;
|
u32 barwidth = size.Width - barpad_x*2;
|
||||||
v2u32 barpos(barpad_x, size.Height - barheight - barpad_y);
|
v2u32 barpos(barpad_x, size.Height - barheight - barpad_y);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue