Limit light_source in the engine (#4814)
Since light_source>15 causes crash, it must be limited.
This commit is contained in:
parent
bb06d377a1
commit
2fe3bf5a18
|
@ -482,6 +482,7 @@ void ContentFeatures::deSerialize(std::istream &is)
|
|||
liquid_viscosity = readU8(is);
|
||||
liquid_renewable = readU8(is);
|
||||
light_source = readU8(is);
|
||||
light_source = MYMIN(light_source, LIGHT_MAX);
|
||||
damage_per_second = readU32(is);
|
||||
node_box.deSerialize(is);
|
||||
selection_box.deSerialize(is);
|
||||
|
@ -1442,6 +1443,7 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
|
|||
liquid_alternative_source = deSerializeString(is);
|
||||
liquid_viscosity = readU8(is);
|
||||
light_source = readU8(is);
|
||||
light_source = MYMIN(light_source, LIGHT_MAX);
|
||||
damage_per_second = readU32(is);
|
||||
node_box.deSerialize(is);
|
||||
selection_box.deSerialize(is);
|
||||
|
|
|
@ -526,6 +526,12 @@ ContentFeatures read_content_features(lua_State *L, int index)
|
|||
// Amount of light the node emits
|
||||
f.light_source = getintfield_default(L, index,
|
||||
"light_source", f.light_source);
|
||||
if (f.light_source > LIGHT_MAX) {
|
||||
warningstream << "Node " << f.name.c_str()
|
||||
<< " had greater light_source than " << LIGHT_MAX
|
||||
<< ", it was reduced." << std::endl;
|
||||
f.light_source = LIGHT_MAX;
|
||||
}
|
||||
f.damage_per_second = getintfield_default(L, index,
|
||||
"damage_per_second", f.damage_per_second);
|
||||
|
||||
|
|
|
@ -264,6 +264,7 @@ struct LightQueue {
|
|||
const mapblock_v3 &block_pos, MapBlock *block,
|
||||
direction source_dir)
|
||||
{
|
||||
assert(light <= LIGHT_SUN);
|
||||
lights[light].push_back(
|
||||
ChangingLight(rel_pos, block_pos, block, source_dir));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue