Merge fixes
This commit is contained in:
parent
71c3dbc137
commit
2dc0127af6
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@ -1,46 +0,0 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3.0 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef BASICMACROS_HEADER
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#define BASICMACROS_HEADER
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#include <algorithm>
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#define ARRLEN(x) (sizeof(x) / sizeof((x)[0]))
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#define MYMIN(a, b) ((a) < (b) ? (a) : (b))
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#define MYMAX(a, b) ((a) > (b) ? (a) : (b))
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#define CONTAINS(c, v) (std::find((c).begin(), (c).end(), (v)) != (c).end())
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// To disable copy constructors and assignment operations for some class
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// 'Foobar', add the macro DISABLE_CLASS_COPY(Foobar) as a private member.
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// Note this also disables copying for any classes derived from 'Foobar' as well
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// as classes having a 'Foobar' member.
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#define DISABLE_CLASS_COPY(C) \
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C(const C &); \
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C &operator=(const C &)
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// Fail compilation if condition expr is not met.
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// Note that 'msg' must follow the format of a valid identifier, e.g.
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// STATIC_ASSERT(sizeof(foobar_t) == 40), foobar_t_is_wrong_size);
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#define STATIC_ASSERT(expr, msg) typedef char msg[!!(expr) * 2 - 1]
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#endif
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@ -551,16 +551,16 @@ void ClientLauncher::main_menu(MainMenuData *menudata)
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bool ClientLauncher::create_engine_device()
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{
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#ifdef __ANDROID__
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#if defined(__ANDROID__) || defined(__IOS__)
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// set correct resolution
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g_settings->setU16("screen_w", porting::getDisplaySize().X);
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g_settings->setU16("screen_h", porting::getDisplaySize().Y);
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g_settings->setU16("screenW", porting::getDisplaySize().X);
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g_settings->setU16("screenH", porting::getDisplaySize().Y);
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#endif
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// Resolution selection
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bool fullscreen = g_settings->getBool("fullscreen");
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u16 screen_w = g_settings->getU16("screen_w");
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u16 screen_h = g_settings->getU16("screen_h");
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u16 screenW = g_settings->getU16("screenW");
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u16 screenH = g_settings->getU16("screenH");
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// bpp, fsaa, vsync
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bool vsync = g_settings->getBool("vsync");
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@ -587,7 +587,7 @@ bool ClientLauncher::create_engine_device()
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SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
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params.DriverType = driverType;
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params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
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params.WindowSize = core::dimension2d<u32>(screenW, screenH);
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params.Bits = bits;
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params.AntiAlias = fsaa;
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params.Fullscreen = fullscreen;
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@ -40,7 +40,6 @@ public:
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void beginSave() {}
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void endSave() {}
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private:
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std::map<s64, std::string> m_database;
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};
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@ -41,7 +41,6 @@ public:
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void beginSave() {}
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void endSave() {}
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private:
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leveldb::DB *m_database;
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};
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@ -132,8 +132,8 @@ void set_default_settings(Settings *settings)
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settings->setDefault("pause_fps_max", "15");
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settings->setDefault("viewing_range", "100");
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settings->setDefault("near_plane", "0.1");
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settings->setDefault("screen_w", "1024");
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settings->setDefault("screen_h", "600");
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settings->setDefault("screenW", "1024");
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settings->setDefault("screenH", "600");
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settings->setDefault("autosave_screensize", "true");
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settings->setDefault("fullscreen", "false");
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settings->setDefault("fullscreen_bpp", "24");
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@ -153,7 +153,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("view_bobbing_amount", "1.0");
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settings->setDefault("fall_bobbing_amount", "1.0");
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settings->setDefault("enable_3d_clouds", "true");
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settings->setDefault("cloud_height", "180");
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settings->setDefault("cloud_height", "120");
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settings->setDefault("cloud_radius", "12");
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settings->setDefault("menu_clouds", "false");
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settings->setDefault("opaque_water", "false");
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@ -174,7 +174,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("hud_hotbar_max_width", "1.0");
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settings->setDefault("hud_move_upwards", "0");
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settings->setDefault("enable_local_map_saving", "false");
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settings->setDefault("show_entity_selectionbox", "show_entity_selectionbox");
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settings->setDefault("show_entity_selectionbox", "false");
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settings->setDefault("texture_clean_transparent", "false");
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settings->setDefault("texture_min_size", "32");
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settings->setDefault("ambient_occlusion_gamma", "2.2");
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@ -381,8 +381,8 @@ void set_default_settings(Settings *settings)
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// Mobile Platform
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#if defined(__ANDROID__) || defined(__IOS__)
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settings->setDefault("screen_w", "0");
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settings->setDefault("screen_h", "0");
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settings->setDefault("screenW", "0");
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settings->setDefault("screenH", "0");
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settings->setDefault("fullscreen", "true");
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settings->setDefault("fps_max", "35");
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settings->setDefault("enable_shaders", "false");
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@ -158,7 +158,7 @@ void DungeonGen::makeDungeon(v3s16 start_padding)
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/*
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Find place for first room.
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There is a 1 in 4 chance of the first room being 'large',
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all other rooms are noif (dp.only_in_ground) {t 'large'.
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all other rooms are not 'large'.
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*/
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bool fits = false;
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for (u32 i = 0; i < 100 && !fits; i++) {
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@ -125,4 +125,4 @@ u32 Environment::getDayCount()
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{
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// Atomic<u32> counter
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return m_day_count;
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}
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}
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@ -79,7 +79,6 @@ public:
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u32 m_added_objects;
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IGameDef *getGameDef() { return m_gamedef; }
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protected:
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GenericAtomic<float> m_time_of_day_speed;
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12
src/game.cpp
12
src/game.cpp
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@ -1689,8 +1689,8 @@ void Game::run()
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&& client->checkPrivilege("fast");
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#endif
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irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
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g_settings->getU16("screen_h"));
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irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screenW"),
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g_settings->getU16("screenH"));
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while (device->run()
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&& !(*kill || g_gamecallback->shutdown_requested
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@ -1704,8 +1704,8 @@ void Game::run()
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if (previous_screen_size != current_screen_size &&
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current_screen_size != irr::core::dimension2d<u32>(0,0) &&
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g_settings->getBool("autosave_screensize")) {
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g_settings->setU16("screen_w", current_screen_size.Width);
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g_settings->setU16("screen_h", current_screen_size.Height);
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g_settings->setU16("screenW", current_screen_size.Width);
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g_settings->setU16("screenH", current_screen_size.Height);
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previous_screen_size = current_screen_size;
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}
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@ -2499,7 +2499,7 @@ void Game::processUserInput(f32 dtime)
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// Reset input if window not active or some menu is active
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if (!device->isWindowActive() || isMenuActive() || guienv->hasFocus(gui_chat_console)) {
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input->clear();
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#if defined(HAVE_TOUCHSCREENGUI) && !defined(__IOS__)
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#ifdef HAVE_TOUCHSCREENGUI
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g_touchscreengui->hide();
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#endif
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}
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#endif
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// Increase timer for double tap of "keymap_jump"
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if (m_cache_doubletap_jump && runData.jump_timer <= 0.15)
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if (m_cache_doubletap_jump && runData.jump_timer <= 0.15f)
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runData.jump_timer += dtime;
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processKeyInput();
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@ -24,12 +24,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gettext.h"
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#include "util/string.h"
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#include "log.h"
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#include "filesys.h"
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#if USE_GETTEXT && defined(_MSC_VER)
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#include <windows.h>
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#include <map>
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#include <direct.h>
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#include "filesys.h"
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#define setlocale(category, localename) \
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setlocale(category, MSVC_LocaleLookup(localename))
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@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "config.h" // for USE_GETTEXT
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#if USE_GETTEXT
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// #include <libgnuintl.h>
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#include <libintl.h>
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#else
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// In certain environments, some standard headers like <iomanip>
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@ -272,8 +272,8 @@ void GUIEngine::run()
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unsigned int text_height = g_fontengine->getTextHeight();
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irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
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g_settings->getU16("screen_h"));
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irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screenW"),
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g_settings->getU16("screenH"));
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while (m_device->run() && (!m_startgame) && (!m_kill)) {
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if (previous_screen_size != current_screen_size &&
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current_screen_size != irr::core::dimension2d<u32>(0,0) &&
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g_settings->getBool("autosave_screensize")) {
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g_settings->setU16("screen_w", current_screen_size.Width);
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g_settings->setU16("screen_h", current_screen_size.Height);
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g_settings->setU16("screenW", current_screen_size.Width);
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g_settings->setU16("screenH", current_screen_size.Height);
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previous_screen_size = current_screen_size;
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}
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@ -828,7 +828,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
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if (!name_ok) {
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if (admin_nick.empty()) {
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errorstream << "No name given for admin. "
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<< "Please check your MultiCraft.conf that it "
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<< "Please check your multicraft.conf that it "
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<< "contains a 'name = ' to your main admin account."
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<< std::endl;
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} else {
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@ -1,77 +0,0 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3.0 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MAPCHUNK_HEADER
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#define MAPCHUNK_HEADER
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/*
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TODO: Remove
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*/
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#if 0
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/*
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MapChunk contains map-generation-time metadata for an area of
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some MapSectors. (something like 16x16)
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*/
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// These should fit in 8 bits, as they are saved as such.
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enum{
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GENERATED_FULLY = 0,
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GENERATED_PARTLY = 10,
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GENERATED_NOT = 20
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};
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class MapChunk
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{
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public:
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MapChunk():
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m_generation_level(GENERATED_NOT),
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m_modified(true)
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{
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}
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/*
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Generation level. Possible values:
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GENERATED_FULLY = 0 = fully generated
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GENERATED_PARTLY = partly generated
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GENERATED_NOT = not generated
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*/
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u16 getGenLevel(){ return m_generation_level; }
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void setGenLevel(u16 lev){ m_generation_level = lev; }
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void serialize(std::ostream &os, u8 version)
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{
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os.write((char*)&m_generation_level, 1);
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}
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void deSerialize(std::istream &is, u8 version)
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{
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is.read((char*)&m_generation_level, 1);
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}
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bool isModified(){ return m_modified; }
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void setModified(bool modified){ m_modified = modified; }
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private:
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u8 m_generation_level;
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bool m_modified;
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};
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#endif
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#endif
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@ -1002,13 +1002,14 @@ void MapgenV6::placeTreesAndJungleGrass()
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continue;
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v3s16 p(x, y, z);
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// Trees grow only on mud and grass
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// Trees grow only on mud and grass and snowblock
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{
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u32 i = vm->m_area.index(p);
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content_t c = vm->m_data[i].getContent();
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if (c != c_dirt &&
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c != c_dirt_with_grass &&
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c != c_dirt_with_snow)
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c != c_dirt_with_snow &&
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c != c_snowblock)
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continue;
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}
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p.Y++;
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content_t c = vm->m_data[i].getContent();
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if (surface_y >= water_level - 20) {
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if (bt == BT_TAIGA && c == c_dirt) {
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vm->m_data[i] = n_snowblock;
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vm->m_area.add_y(em, i, -1);
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vm->m_data[i] = n_dirt_with_snow;
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} else if (bt == BT_TUNDRA) {
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if (c == c_dirt) {
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vm->m_data[i] = n_snowblock;
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vm->m_area.add_y(em, i, -1);
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vm->m_data[i] = n_dirt_with_snow;
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} else if (c == c_stone && surface_y < node_max.Y) {
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vm->m_area.add_y(em, i, 1);
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vm->m_data[i] = n_snowblock;
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vm->m_data[i] = n_snow;
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}
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} else if (c == c_dirt) {
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vm->m_data[i] = n_dirt_with_grass;
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@ -80,7 +80,6 @@ public:
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return true;
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}
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u16 size() const { return m_id_to_name.size(); }
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private:
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UNORDERED_MAP<u16, std::string> m_id_to_name;
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UNORDERED_MAP<std::string, u16> m_name_to_id;
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@ -32,7 +32,6 @@ class MetaDataRef : public ModApiBase
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{
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public:
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virtual ~MetaDataRef() {}
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protected:
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static MetaDataRef *checkobject(lua_State *L, int narg);
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