+ cactii
This commit is contained in:
parent
5f063ce97c
commit
289e31ed98
Binary file not shown.
After Width: | Height: | Size: 279 B |
Binary file not shown.
After Width: | Height: | Size: 236 B |
34
src/map.cpp
34
src/map.cpp
|
@ -2045,6 +2045,20 @@ void make_tree(VoxelManipulator &vmanip, v3s16 p0)
|
|||
}
|
||||
}
|
||||
|
||||
void make_cactus(VoxelManipulator &vmanip, v3s16 p0)
|
||||
{
|
||||
MapNode cactusnode(CONTENT_CACTUS);
|
||||
|
||||
s16 trunk_h = 3;
|
||||
v3s16 p1 = p0;
|
||||
for(s16 ii=0; ii<trunk_h; ii++)
|
||||
{
|
||||
if(vmanip.m_area.contains(p1))
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = cactusnode;
|
||||
p1.Y++;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Noise functions. Make sure seed is mangled differently in each one.
|
||||
*/
|
||||
|
@ -3207,18 +3221,24 @@ void makeChunk(ChunkMakeData *data)
|
|||
if(y > y_nodes_max - 6)
|
||||
continue;
|
||||
v3s16 p(x,y,z);
|
||||
/*
|
||||
Trees grow only on mud and grass
|
||||
*/
|
||||
{
|
||||
u32 i = data->vmanip.m_area.index(v3s16(p));
|
||||
MapNode *n = &data->vmanip.m_data[i];
|
||||
if(n->d != CONTENT_MUD && n->d != CONTENT_GRASS)
|
||||
if(n->d != CONTENT_MUD && n->d != CONTENT_GRASS && n->d != CONTENT_SAND)
|
||||
continue;
|
||||
// Trees grow only on mud and grass
|
||||
if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS)
|
||||
{
|
||||
p.Y++;
|
||||
make_tree(data->vmanip, p);
|
||||
}
|
||||
// Cactii grow only on sand
|
||||
if(n->d == CONTENT_SAND)
|
||||
{
|
||||
p.Y++;
|
||||
make_cactus(data->vmanip, p);
|
||||
}
|
||||
}
|
||||
p.Y++;
|
||||
// Make a tree
|
||||
make_tree(data->vmanip, p);
|
||||
}
|
||||
}
|
||||
/*u32 tree_max = relative_area / 60;
|
||||
|
|
|
@ -215,6 +215,16 @@ void init_mapnode()
|
|||
}
|
||||
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
|
||||
|
||||
i = CONTENT_CACTUS;
|
||||
f = &g_content_features[i];
|
||||
f->setAllTextures("cactus_side.png");
|
||||
f->setTexture(0, "cactus_top.png");
|
||||
f->setTexture(1, "cactus_top.png");
|
||||
f->setInventoryTextureCube("cactus_top.png", "cactus_side.png", "cactus_side.png");
|
||||
f->param_type = CPT_MINERAL;
|
||||
f->is_ground_content = true;
|
||||
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
|
||||
|
||||
i = CONTENT_GLASS;
|
||||
f = &g_content_features[i];
|
||||
f->light_propagates = true;
|
||||
|
|
|
@ -102,6 +102,7 @@ void init_content_inventory_texture_paths();
|
|||
#define CONTENT_GLASS 20
|
||||
#define CONTENT_FENCE 21
|
||||
#define CONTENT_SANDSTONE 22
|
||||
#define CONTENT_CACTUS 23
|
||||
|
||||
/*
|
||||
Content feature list
|
||||
|
|
|
@ -73,6 +73,7 @@ void initializeMaterialProperties()
|
|||
|
||||
setWoodLikeDiggingProperties(CONTENT_TREE, 1.0);
|
||||
setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15);
|
||||
setWoodLikeDiggingProperties(CONTENT_CACTUS, 0.75);
|
||||
setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15);
|
||||
setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75);
|
||||
setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75);
|
||||
|
|
|
@ -4078,6 +4078,7 @@ void setCreativeInventory(Player *player)
|
|||
CONTENT_SANDSTONE,
|
||||
CONTENT_TREE,
|
||||
CONTENT_LEAVES,
|
||||
CONTENT_CACTUS,
|
||||
CONTENT_GLASS,
|
||||
CONTENT_FENCE,
|
||||
CONTENT_MESE,
|
||||
|
|
|
@ -513,6 +513,8 @@ void TextureSource::buildMainAtlas()
|
|||
sourcelist.push_back("tree_top.png");
|
||||
sourcelist.push_back("water.png");
|
||||
sourcelist.push_back("leaves.png");
|
||||
sourcelist.push_back("cactus_side.png");
|
||||
sourcelist.push_back("cactus_top.png");
|
||||
sourcelist.push_back("glass.png");
|
||||
sourcelist.push_back("mud.png^grass_side.png");
|
||||
sourcelist.push_back("cobble.png");
|
||||
|
|
Loading…
Reference in New Issue