Rename Scripting API files for consistency
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@ -45,7 +45,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "database-sqlite3.h"
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#include "serialization.h"
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#include "guiscalingfilter.h"
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#include "script/clientscripting.h"
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#include "script/scripting_client.h"
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#include "game.h"
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extern gui::IGUIEnvironment* guienv;
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@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "clientenvironment.h"
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#include "clientsimpleobject.h"
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#include "clientmap.h"
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#include "clientscripting.h"
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#include "scripting_client.h"
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#include "mapblock_mesh.h"
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#include "event.h"
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#include "collision.h"
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@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "mapblock.h" // For getNodeBlockPos
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#include "map.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "log.h"
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void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
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@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "remoteplayer.h"
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#include "server.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "genericobject.h"
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std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
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@ -40,7 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mg_schematic.h"
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#include "nodedef.h"
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#include "profiler.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "server.h"
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#include "serverobject.h"
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#include "settings.h"
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@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "environment.h"
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#include "collision.h"
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#include "serverobject.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "server.h"
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#include "daynightratio.h"
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#include "emerge.h"
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@ -60,7 +60,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "version.h"
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#include "minimap.h"
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#include "mapblock_mesh.h"
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#include "script/clientscripting.h"
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#include "script/scripting_client.h"
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#include "sound.h"
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@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "gettime.h"
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#include "gettext.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "porting.h"
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#include "settings.h"
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#include "client.h"
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@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "inventorymanager.h"
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#include "log.h"
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#include "serverenvironment.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "serverobject.h"
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#include "settings.h"
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#include "craftdef.h"
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@ -44,7 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "database.h"
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#include "database-dummy.h"
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#include "database-sqlite3.h"
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#include "script/serverscripting.h"
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#include "script/scripting_server.h"
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#include <deque>
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#include <queue>
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#if USE_LEVELDB
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@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "server.h"
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#include "util/strfnd.h"
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#include "network/clientopcodes.h"
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#include "script/clientscripting.h"
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#include "script/scripting_client.h"
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#include "util/serialize.h"
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#include "util/srp.h"
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#include "tileanimation.h"
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@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "player.h"
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#include "rollback_interface.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "settings.h"
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#include "tool.h"
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#include "version.h"
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@ -4,7 +4,7 @@ add_subdirectory(lua_api)
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# Used by server and client
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set(common_SCRIPT_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/serverscripting.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/scripting_server.cpp
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${common_SCRIPT_COMMON_SRCS}
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${common_SCRIPT_CPP_API_SRCS}
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${common_SCRIPT_LUA_API_SRCS}
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@ -13,7 +13,7 @@ set(common_SCRIPT_SRCS
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# Used by client only
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set(client_SCRIPT_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/scripting_mainmenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/clientscripting.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/scripting_client.cpp
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${client_SCRIPT_COMMON_SRCS}
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${client_SCRIPT_CPP_API_SRCS}
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${client_SCRIPT_LUA_API_SRCS}
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@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_vmanip.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "environment.h"
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#include "server.h"
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#include "nodedef.h"
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@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "content_sao.h"
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#include "server.h"
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#include "hud.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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struct EnumString es_HudElementType[] =
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{
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@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "clientscripting.h"
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#include "scripting_client.h"
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#include "client.h"
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#include "cpp_api/s_internal.h"
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#include "lua_api/l_client.h"
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@ -17,7 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "server.h"
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#include "log.h"
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#include "settings.h"
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@ -38,7 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "profiler.h"
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#include "log.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "nodedef.h"
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#include "itemdef.h"
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#include "craftdef.h"
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@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "profiler.h"
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#include "raycast.h"
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#include "remoteplayer.h"
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#include "serverscripting.h"
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#include "scripting_server.h"
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#include "server.h"
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#include "voxelalgorithms.h"
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#include "util/serialize.h"
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