Rename Scripting API files for consistency

This commit is contained in:
ShadowNinja 2017-04-25 13:38:08 -04:00
parent db17225a97
commit 2818d3f224
21 changed files with 20 additions and 20 deletions

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@ -45,7 +45,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "database-sqlite3.h" #include "database-sqlite3.h"
#include "serialization.h" #include "serialization.h"
#include "guiscalingfilter.h" #include "guiscalingfilter.h"
#include "script/clientscripting.h" #include "script/scripting_client.h"
#include "game.h" #include "game.h"
extern gui::IGUIEnvironment* guienv; extern gui::IGUIEnvironment* guienv;

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@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientenvironment.h" #include "clientenvironment.h"
#include "clientsimpleobject.h" #include "clientsimpleobject.h"
#include "clientmap.h" #include "clientmap.h"
#include "clientscripting.h" #include "scripting_client.h"
#include "mapblock_mesh.h" #include "mapblock_mesh.h"
#include "event.h" #include "event.h"
#include "collision.h" #include "collision.h"

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@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h" #include "settings.h"
#include "mapblock.h" // For getNodeBlockPos #include "mapblock.h" // For getNodeBlockPos
#include "map.h" #include "map.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "log.h" #include "log.h"
void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)

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@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h" #include "nodedef.h"
#include "remoteplayer.h" #include "remoteplayer.h"
#include "server.h" #include "server.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "genericobject.h" #include "genericobject.h"
std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types; std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;

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@ -40,7 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mg_schematic.h" #include "mg_schematic.h"
#include "nodedef.h" #include "nodedef.h"
#include "profiler.h" #include "profiler.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "server.h" #include "server.h"
#include "serverobject.h" #include "serverobject.h"
#include "settings.h" #include "settings.h"

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@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "environment.h" #include "environment.h"
#include "collision.h" #include "collision.h"
#include "serverobject.h" #include "serverobject.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "server.h" #include "server.h"
#include "daynightratio.h" #include "daynightratio.h"
#include "emerge.h" #include "emerge.h"

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@ -60,7 +60,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "version.h" #include "version.h"
#include "minimap.h" #include "minimap.h"
#include "mapblock_mesh.h" #include "mapblock_mesh.h"
#include "script/clientscripting.h" #include "script/scripting_client.h"
#include "sound.h" #include "sound.h"

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@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filesys.h" #include "filesys.h"
#include "gettime.h" #include "gettime.h"
#include "gettext.h" #include "gettext.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "porting.h" #include "porting.h"
#include "settings.h" #include "settings.h"
#include "client.h" #include "client.h"

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@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventorymanager.h" #include "inventorymanager.h"
#include "log.h" #include "log.h"
#include "serverenvironment.h" #include "serverenvironment.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "serverobject.h" #include "serverobject.h"
#include "settings.h" #include "settings.h"
#include "craftdef.h" #include "craftdef.h"

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@ -44,7 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "database.h" #include "database.h"
#include "database-dummy.h" #include "database-dummy.h"
#include "database-sqlite3.h" #include "database-sqlite3.h"
#include "script/serverscripting.h" #include "script/scripting_server.h"
#include <deque> #include <deque>
#include <queue> #include <queue>
#if USE_LEVELDB #if USE_LEVELDB

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@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "server.h" #include "server.h"
#include "util/strfnd.h" #include "util/strfnd.h"
#include "network/clientopcodes.h" #include "network/clientopcodes.h"
#include "script/clientscripting.h" #include "script/scripting_client.h"
#include "util/serialize.h" #include "util/serialize.h"
#include "util/srp.h" #include "util/srp.h"
#include "tileanimation.h" #include "tileanimation.h"

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@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h" #include "nodedef.h"
#include "player.h" #include "player.h"
#include "rollback_interface.h" #include "rollback_interface.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "settings.h" #include "settings.h"
#include "tool.h" #include "tool.h"
#include "version.h" #include "version.h"

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@ -4,7 +4,7 @@ add_subdirectory(lua_api)
# Used by server and client # Used by server and client
set(common_SCRIPT_SRCS set(common_SCRIPT_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/serverscripting.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scripting_server.cpp
${common_SCRIPT_COMMON_SRCS} ${common_SCRIPT_COMMON_SRCS}
${common_SCRIPT_CPP_API_SRCS} ${common_SCRIPT_CPP_API_SRCS}
${common_SCRIPT_LUA_API_SRCS} ${common_SCRIPT_LUA_API_SRCS}
@ -13,7 +13,7 @@ set(common_SCRIPT_SRCS
# Used by client only # Used by client only
set(client_SCRIPT_SRCS set(client_SCRIPT_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/scripting_mainmenu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scripting_mainmenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/clientscripting.cpp ${CMAKE_CURRENT_SOURCE_DIR}/scripting_client.cpp
${client_SCRIPT_COMMON_SRCS} ${client_SCRIPT_COMMON_SRCS}
${client_SCRIPT_CPP_API_SRCS} ${client_SCRIPT_CPP_API_SRCS}
${client_SCRIPT_LUA_API_SRCS} ${client_SCRIPT_LUA_API_SRCS}

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@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_vmanip.h" #include "lua_api/l_vmanip.h"
#include "common/c_converter.h" #include "common/c_converter.h"
#include "common/c_content.h" #include "common/c_content.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "environment.h" #include "environment.h"
#include "server.h" #include "server.h"
#include "nodedef.h" #include "nodedef.h"

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@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h" #include "content_sao.h"
#include "server.h" #include "server.h"
#include "hud.h" #include "hud.h"
#include "serverscripting.h" #include "scripting_server.h"
struct EnumString es_HudElementType[] = struct EnumString es_HudElementType[] =
{ {

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@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/ */
#include "clientscripting.h" #include "scripting_client.h"
#include "client.h" #include "client.h"
#include "cpp_api/s_internal.h" #include "cpp_api/s_internal.h"
#include "lua_api/l_client.h" #include "lua_api/l_client.h"

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@ -17,7 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/ */
#include "serverscripting.h" #include "scripting_server.h"
#include "server.h" #include "server.h"
#include "log.h" #include "log.h"
#include "settings.h" #include "settings.h"

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@ -38,7 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h" #include "settings.h"
#include "profiler.h" #include "profiler.h"
#include "log.h" #include "log.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "nodedef.h" #include "nodedef.h"
#include "itemdef.h" #include "itemdef.h"
#include "craftdef.h" #include "craftdef.h"

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@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "profiler.h" #include "profiler.h"
#include "raycast.h" #include "raycast.h"
#include "remoteplayer.h" #include "remoteplayer.h"
#include "serverscripting.h" #include "scripting_server.h"
#include "server.h" #include "server.h"
#include "voxelalgorithms.h" #include "voxelalgorithms.h"
#include "util/serialize.h" #include "util/serialize.h"