C++03 oldify in various source files
This commit is contained in:
parent
695d02e6bd
commit
263400b3d8
|
@ -837,8 +837,8 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr,
|
|||
};
|
||||
if (m_is_player) {
|
||||
// Move minimal Y position to 0 (feet position)
|
||||
for (video::S3DVertex &vertex : vertices)
|
||||
vertex.Pos.Y += dy;
|
||||
for (size_t i = 0; i < 4; i++)
|
||||
vertices[i].Pos.Y += dy;
|
||||
}
|
||||
u16 indices[] = {0,1,2,2,3,0};
|
||||
buf->append(vertices, 4, indices, 6);
|
||||
|
@ -861,8 +861,8 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr,
|
|||
};
|
||||
if (m_is_player) {
|
||||
// Move minimal Y position to 0 (feet position)
|
||||
for (video::S3DVertex &vertex : vertices)
|
||||
vertex.Pos.Y += dy;
|
||||
for (size_t i = 0; i < 4; i++)
|
||||
vertices[i].Pos.Y += dy;
|
||||
}
|
||||
u16 indices[] = {0,1,2,2,3,0};
|
||||
buf->append(vertices, 4, indices, 6);
|
||||
|
|
|
@ -362,20 +362,22 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
|
|||
// Force update each ClientEnvironment::step()
|
||||
bool is_first = collision_info->empty();
|
||||
|
||||
for (const auto &colinfo : result.collisions) {
|
||||
collision_info->push_back(colinfo);
|
||||
for (std::vector<CollisionInfo>::const_iterator
|
||||
colinfo = result.collisions.begin();
|
||||
colinfo != result.collisions.end(); ++colinfo) {
|
||||
collision_info->push_back(*colinfo);
|
||||
|
||||
if (colinfo.type != COLLISION_NODE ||
|
||||
colinfo.new_speed.Y != 0 ||
|
||||
if (colinfo->type != COLLISION_NODE ||
|
||||
colinfo->new_speed.Y != 0 ||
|
||||
(could_sneak && m_sneak_node_exists))
|
||||
continue;
|
||||
|
||||
diff = intToFloat(colinfo.node_p, BS) - position;
|
||||
diff = intToFloat(colinfo->node_p, BS) - position;
|
||||
|
||||
// Find nearest colliding node
|
||||
f32 len = diff.getLength();
|
||||
if (is_first || len < distance) {
|
||||
m_standing_node = colinfo.node_p;
|
||||
m_standing_node = colinfo->node_p;
|
||||
distance = len;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -249,7 +249,11 @@ void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
|
|||
int facedir = n.getFaceDir(nodemgr);
|
||||
u8 axisdir = facedir>>2;
|
||||
facedir&=0x03;
|
||||
for (aabb3f box : fixed) {
|
||||
for (std::vector<aabb3f>::const_iterator
|
||||
i = fixed.begin();
|
||||
i != fixed.end(); ++i) {
|
||||
aabb3f box = *i;
|
||||
|
||||
if (nodebox.type == NODEBOX_LEVELED)
|
||||
box.MaxEdge.Y = (-0.5f + n.getLevel(nodemgr) / 64.0f) * BS;
|
||||
|
||||
|
|
|
@ -1660,8 +1660,10 @@ void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
|
|||
|
||||
Send(&pkt);
|
||||
} else {
|
||||
for (u16 id : m_clients.getClientIDs())
|
||||
SendChatMessage(id, message);
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
for (std::vector<u16>::iterator it = clients.begin();
|
||||
it != clients.end(); ++it)
|
||||
SendChatMessage(*it, message);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -265,7 +265,7 @@ void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp)
|
|||
for (; it != m_lbm_lookup.end(); ++it) {
|
||||
// Cache previous version to speedup lookup which has a very high performance
|
||||
// penalty on each call
|
||||
content_t previous_c{};
|
||||
content_t previous_c = CONTENT_IGNORE;
|
||||
std::vector<LoadingBlockModifierDef *> *lbm_list = NULL;
|
||||
|
||||
for (pos.X = 0; pos.X < MAP_BLOCKSIZE; pos.X++)
|
||||
|
@ -1026,9 +1026,10 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
|
|||
infostream << "ServerEnvironment::clearObjects(): "
|
||||
<< "Removing all active objects" << std::endl;
|
||||
std::vector<u16> objects_to_remove;
|
||||
for (auto &it : m_active_objects) {
|
||||
u16 id = it.first;
|
||||
ServerActiveObject* obj = it.second;
|
||||
for (ActiveObjectMap::iterator it = m_active_objects.begin();
|
||||
it != m_active_objects.end(); ++it) {
|
||||
u16 id = it->first;
|
||||
ServerActiveObject* obj = it->second;
|
||||
if (obj->getType() == ACTIVEOBJECT_TYPE_PLAYER)
|
||||
continue;
|
||||
|
||||
|
@ -1054,8 +1055,9 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
|
|||
}
|
||||
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
for (std::vector<u16>::iterator it = objects_to_remove.begin();
|
||||
it != objects_to_remove.end(); ++it) {
|
||||
m_active_objects.erase(*it);
|
||||
}
|
||||
|
||||
// Get list of loaded blocks
|
||||
|
@ -1822,8 +1824,9 @@ void ServerEnvironment::removeRemovedObjects()
|
|||
objects_to_remove.push_back(id);
|
||||
}
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
for (std::vector<u16>::iterator it = objects_to_remove.begin();
|
||||
it != objects_to_remove.end(); ++it) {
|
||||
m_active_objects.erase(*it);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2093,8 +2096,9 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
|
|||
}
|
||||
|
||||
// Remove references from m_active_objects
|
||||
for (u16 i : objects_to_remove) {
|
||||
m_active_objects.erase(i);
|
||||
for (std::vector<u16>::iterator it = objects_to_remove.begin();
|
||||
it != objects_to_remove.end(); ++it) {
|
||||
m_active_objects.erase(*it);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2128,7 +2132,7 @@ bool ServerEnvironment::saveStaticToBlock(
|
|||
ServerActiveObject *obj, const StaticObject &s_obj,
|
||||
u32 mod_reason)
|
||||
{
|
||||
MapBlock *block = nullptr;
|
||||
MapBlock *block = NULL;
|
||||
try {
|
||||
block = m_map->emergeBlock(blockpos);
|
||||
} catch (InvalidPositionException &e) {
|
||||
|
|
|
@ -408,7 +408,7 @@ public:
|
|||
alSource3f(sound->source_id, AL_POSITION, 0, 0, 0);
|
||||
alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
|
||||
alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
||||
volume = std::fmax(0.0f, volume);
|
||||
volume = MYMAX(0.0f, volume);
|
||||
alSourcef(sound->source_id, AL_GAIN, volume);
|
||||
alSourcePlay(sound->source_id);
|
||||
warn_if_error(alGetError(), "createPlayingSound");
|
||||
|
@ -436,7 +436,7 @@ public:
|
|||
alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
||||
// Multiply by 3 to compensate for reducing AL_REFERENCE_DISTANCE from
|
||||
// the previous value of 30 to the new value of 10
|
||||
volume = std::fmax(0.0f, volume * 3.0f);
|
||||
volume = MYMAX(0.0f, volume * 3.0f);
|
||||
alSourcef(sound->source_id, AL_GAIN, volume);
|
||||
alSourcePlay(sound->source_id);
|
||||
warn_if_error(alGetError(), "createPlayingSoundAt");
|
||||
|
|
Loading…
Reference in New Issue