Ignore old entities from 0.3.
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@ -26,12 +26,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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enum ActiveObjectType {
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ACTIVEOBJECT_TYPE_INVALID = 0,
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ACTIVEOBJECT_TYPE_TEST = 1,
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// Deprecated stuff
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ACTIVEOBJECT_TYPE_ITEM = 2,
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// Compat layer, migrating objects from 0.3 to 0.4+
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ACTIVEOBJECT_TYPE_RAT = 3,
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ACTIVEOBJECT_TYPE_OERKKI1 = 4,
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ACTIVEOBJECT_TYPE_FIREFLY = 5,
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ACTIVEOBJECT_TYPE_MOBV2 = 6,
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// End deprecated stuff
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ACTIVEOBJECT_TYPE_LUAENTITY = 7,
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// Special type, not stored as a static object
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ACTIVEOBJECT_TYPE_PLAYER = 100,
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@ -46,6 +46,11 @@ ServerActiveObject* ServerActiveObject::create(ActiveObjectType type,
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std::map<u16, Factory>::iterator n;
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n = m_types.find(type);
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if(n == m_types.end()) {
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// These are 0.3 entity types, return without error.
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if (ACTIVEOBJECT_TYPE_ITEM <= type && type <= ACTIVEOBJECT_TYPE_MOBV2) {
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return NULL;
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}
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// If factory is not found, just return.
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dstream<<"WARNING: ServerActiveObject: No factory for type="
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<<type<<std::endl;
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