Change: bluestone, throwing, change stack_max for boats, carts and mobs
This commit is contained in:
parent
a68d82bf3f
commit
205e432ef7
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@ -69,7 +69,8 @@ function beds.register_bed(name, def)
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minetest.set_node(pos, {name = name, param2 = dir})
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if not (creative and creative.is_enabled_for
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and creative.is_enabled_for(player_name)) then
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and creative.is_enabled_for(player_name)) or
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not minetest.is_singleplayer() then
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itemstack:take_item()
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end
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return itemstack
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@ -54,12 +54,12 @@ minetest.register_craft({
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minetest.register_abm(
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{nodenames = {"mesecons_solarpanel:solar_panel_off"},
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interval = 1,
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interval = 3,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local light = minetest.get_node_light(pos, nil)
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if light >= 12 then
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if light >= 10 then
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minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2})
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mesecon:receptor_on(pos)
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end
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@ -68,12 +68,12 @@ minetest.register_abm(
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minetest.register_abm(
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{nodenames = {"mesecons_solarpanel:solar_panel_on"},
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interval = 1,
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interval = 3,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local light = minetest.get_node_light(pos, nil)
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if light < 12 then
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if light < 10 then
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minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2})
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mesecon:receptor_off(pos)
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end
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@ -112,7 +112,7 @@ minetest.register_craft({
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}
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})
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minetest.register_abm({
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--[[minetest.register_abm({
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nodenames = {"mesecons_torch:mesecon_torch_off","mesecons_torch:mesecon_torch_on"},
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interval = 1,
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chance = 1,
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@ -135,7 +135,7 @@ minetest.register_abm({
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mesecon:receptor_on(pos, torch_get_output_rules(node))
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end
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end
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})
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})]]
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-- Param2 Table (Block Attached To)
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-- 5 = z-1
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@ -290,8 +290,8 @@ minetest.register_entity("boats:boat", boat)
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minetest.register_craftitem("boats:boat", {
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description = "Boat",
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inventory_image = "boats_inventory.png",
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wield_scale = {x = 2, y = 2, z = 1},
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liquids_pointable = true,
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stack_max = 1,
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groups = {rail = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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@ -442,6 +442,7 @@ if not boost_cart.mtg_compat then
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description = "Cart (Sneak+Click to pick up)",
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inventory_image = "carts_cart_inv.png",
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wield_image = "carts_cart_inv.png",
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stack_max = 1,
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on_place = function(itemstack, placer, pointed_thing)
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if not pointed_thing.type == "node" then
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return
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@ -309,7 +309,6 @@ minetest.register_tool("default:pole", {
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description = "Fishing Pole",
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groups = {},
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inventory_image = "default_tool_fishing_pole.png",
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stack_max = 1,
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groups = {tools = 1},
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liquids_pointable = true,
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on_use = function (itemstack, user, pointed_thing)
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@ -3826,6 +3826,7 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
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description = desc,
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inventory_image = invimg,
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groups = grp,
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stack_max = 1,
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on_place = function(itemstack, placer, pointed_thing)
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@ -1,88 +1,88 @@
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minetest.register_craftitem("throwing:arrow", {
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description = "Arrow",
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inventory_image = "throwing_arrow_inv.png",
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description = "Arrow",
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inventory_image = "throwing_arrow_inv.png",
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})
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minetest.register_node("throwing:arrow_box", {
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- Shaft
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{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
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--Spitze
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{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
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{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
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--Federn
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{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- Shaft
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{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
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--Spitze
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{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
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{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
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--Federn
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{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
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}
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},
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tiles = {"throwing_arrow.png", "throwing_arrow.png", "throwing_arrow_back.png", "throwing_arrow_front.png", "throwing_arrow_2.png", "throwing_arrow.png"},
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groups = {not_in_creative_inventory=1},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
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}
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},
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tiles = {"throwing_arrow.png", "throwing_arrow.png", "throwing_arrow_back.png", "throwing_arrow_front.png", "throwing_arrow_2.png", "throwing_arrow.png"},
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groups = {not_in_creative_inventory=1},
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})
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local THROWING_ARROW_ENTITY={
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physical = false,
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timer=0,
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visual = "wielditem",
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visual_size = {x=0.3, y=0.3},
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textures = {"throwing:arrow_box"},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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physical = false,
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timer=0,
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visual = "wielditem",
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visual_size = {x=0.3, y=0.3},
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textures = {"throwing:arrow_box"},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if self.timer>0.2 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "throwing:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local damage = 3
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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else
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local damage = 3
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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end
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end
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if self.timer>0.2 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "throwing:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local damage = 5
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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else
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local damage = 5
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= "air" then
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minetest.add_item(self.lastpos, 'throwing:arrow')
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self.object:remove()
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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if self.lastpos.x~=nil then
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if node.name ~= "air" then
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minetest.add_item(self.lastpos, 'throwing:arrow')
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self.object:remove()
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY)
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minetest.register_craft({
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output = 'throwing:arrow 4',
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recipe = {
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{'fire:flint_and_steel'},
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{'default:stick'},
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{'default:paper'}
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}
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output = 'throwing:arrow 4',
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recipe = {
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{'fire:flint_and_steel'},
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{'default:stick'},
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{'default:paper'}
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}
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})
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@ -1,126 +1,81 @@
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arrows = {
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{"throwing:arrow", "throwing:arrow_entity"},
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{"throwing:arrow", "throwing:arrow_entity"},
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}
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local creative = minetest.settings:get_bool("creative_mode")
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local wear
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local throwing_shoot_arrow = function(itemstack, player)
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for _,arrow in ipairs(arrows) do
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if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
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for _,arrow in ipairs(arrows) do
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if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
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if not creative or not minetest.is_singleplayer()then
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player:get_inventory():remove_item("main", arrow[1])
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player:get_inventory():remove_item("main", arrow[1])
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end
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local playerpos = player:get_pos()
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local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
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local dir = player:get_look_dir()
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obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
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obj:set_acceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
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obj:setyaw(player:get_look_yaw()+math.pi)
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minetest.sound_play("throwing_sound", {pos=playerpos})
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if obj:get_luaentity().player == "" then
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obj:get_luaentity().player = player
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end
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obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
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return true
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end
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end
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return false
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local playerpos = player:get_pos()
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local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
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local dir = player:get_look_dir()
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obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
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obj:set_acceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
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obj:setyaw(player:get_look_yaw()+math.pi)
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minetest.sound_play("throwing_sound", {pos=playerpos})
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if obj:get_luaentity().player == "" then
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obj:get_luaentity().player = player
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end
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obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
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return true
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end
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end
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return false
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end
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local wear
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minetest.register_tool("throwing:bow", {
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description = "Bow",
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inventory_image = "throwing_bow.png",
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stack_max = 1,
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on_place = function(itemstack, placer, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:replace("throwing:bow_0")
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itemstack:add_wear(wear)
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return itemstack
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end,
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on_use = function(itemstack, user, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:add_wear(wear)
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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if not creative then
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itemstack:add_wear(65535/385)
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end
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end
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return itemstack
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end,
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description = "Bow",
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inventory_image = "throwing_bow.png",
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on_use = function(itemstack, user, pointed_thing)
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itemstack:replace("throwing:bow_arrow")
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_0", {
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description = "Bow",
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inventory_image = "throwing_bow_0.png",
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stack_max = 1,
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groups = {not_in_creative_inventory=1},
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on_place = function(itemstack, placer, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:replace("throwing:bow_1")
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itemstack:add_wear(wear)
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return itemstack
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end,
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on_use = function(itemstack, user, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:add_wear(wear)
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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if not creative then
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itemstack:add_wear(65535/385)
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end
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end
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_1", {
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description = "Bow",
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inventory_image = "throwing_bow_1.png",
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stack_max = 1,
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groups = {not_in_creative_inventory=1},
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on_place = function(itemstack, placer, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:replace("throwing:bow_2")
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itemstack:add_wear(wear)
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return itemstack
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end,
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on_use = function(itemstack, user, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:add_wear(wear)
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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if not creative then
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itemstack:add_wear(65535/385)
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end
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end
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return itemstack
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end,
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})
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minetest.register_tool("throwing:bow_2", {
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description = "Bow",
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inventory_image = "throwing_bow_2.png",
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stack_max = 1,
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groups = {not_in_creative_inventory=1},
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on_use = function(itemstack, user, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:replace("throwing:bow")
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itemstack:add_wear(wear)
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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if not creative then
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itemstack:add_wear(65535/385)
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end
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end
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return itemstack
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end,
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minetest.register_tool("throwing:bow_arrow", {
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description = "Bow with arrow",
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inventory_image = "throwing_bow_arrow.png",
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groups = {not_in_creative_inventory=1},
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on_place = function(itemstack, user, pointed_thing)
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wear = itemstack:get_wear()
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itemstack:replace("throwing:bow")
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itemstack:add_wear(wear)
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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if not creative then
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itemstack:add_wear(65535/385)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
wear = itemstack:get_wear()
|
||||
itemstack:replace("throwing:bow")
|
||||
itemstack:add_wear(wear)
|
||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||
if not creative then
|
||||
itemstack:add_wear(65535/385)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:bow',
|
||||
recipe = {
|
||||
{'', 'default:wood', 'farming:string'},
|
||||
{'default:wood', '', 'farming:string'},
|
||||
{'', 'default:wood', 'farming:string'},
|
||||
}
|
||||
output = 'throwing:bow',
|
||||
recipe = {
|
||||
{'', 'default:wood', 'farming:string'},
|
||||
{'default:wood', '', 'farming:string'},
|
||||
{'', 'default:wood', 'farming:string'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("throwing:bow_0", "throwing:bow_arrow")
|
||||
minetest.register_alias("throwing:bow_1", "throwing:bow_arrow")
|
||||
minetest.register_alias("throwing:bow_2", "throwing:bow_arrow")
|
||||
|
||||
dofile(minetest.get_modpath("throwing").."/arrow.lua")
|
||||
|
|
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Reference in New Issue