Minor: Fix indentation in serverenvironment.cpp
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@ -770,65 +770,65 @@ public:
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v3s16 p0;
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for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
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for(p0.Y=0; p0.Y<MAP_BLOCKSIZE; p0.Y++)
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for(p0.Z=0; p0.Z<MAP_BLOCKSIZE; p0.Z++)
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for(p0.Y=0; p0.Y<MAP_BLOCKSIZE; p0.Y++)
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for(p0.Z=0; p0.Z<MAP_BLOCKSIZE; p0.Z++)
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{
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const MapNode &n = block->getNodeUnsafe(p0);
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content_t c = n.getContent();
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if (c >= m_aabms.size() || !m_aabms[c])
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continue;
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v3s16 p = p0 + block->getPosRelative();
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for(std::vector<ActiveABM>::iterator
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i = m_aabms[c]->begin(); i != m_aabms[c]->end(); ++i) {
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if(myrand() % i->chance != 0)
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continue;
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// Check neighbors
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if(!i->required_neighbors.empty())
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{
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const MapNode &n = block->getNodeUnsafe(p0);
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content_t c = n.getContent();
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if (c >= m_aabms.size() || !m_aabms[c])
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continue;
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v3s16 p = p0 + block->getPosRelative();
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for(std::vector<ActiveABM>::iterator
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i = m_aabms[c]->begin(); i != m_aabms[c]->end(); ++i) {
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if(myrand() % i->chance != 0)
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continue;
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// Check neighbors
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if(!i->required_neighbors.empty())
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{
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v3s16 p1;
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for(p1.X = p0.X-1; p1.X <= p0.X+1; p1.X++)
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for(p1.Y = p0.Y-1; p1.Y <= p0.Y+1; p1.Y++)
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for(p1.Z = p0.Z-1; p1.Z <= p0.Z+1; p1.Z++)
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{
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if(p1 == p0)
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continue;
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content_t c;
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if (block->isValidPosition(p1)) {
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// if the neighbor is found on the same map block
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// get it straight from there
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const MapNode &n = block->getNodeUnsafe(p1);
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c = n.getContent();
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} else {
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// otherwise consult the map
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MapNode n = map->getNodeNoEx(p1 + block->getPosRelative());
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c = n.getContent();
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}
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std::set<content_t>::const_iterator k;
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k = i->required_neighbors.find(c);
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if(k != i->required_neighbors.end()){
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goto neighbor_found;
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}
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}
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// No required neighbor found
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v3s16 p1;
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for(p1.X = p0.X-1; p1.X <= p0.X+1; p1.X++)
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for(p1.Y = p0.Y-1; p1.Y <= p0.Y+1; p1.Y++)
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for(p1.Z = p0.Z-1; p1.Z <= p0.Z+1; p1.Z++)
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{
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if(p1 == p0)
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continue;
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content_t c;
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if (block->isValidPosition(p1)) {
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// if the neighbor is found on the same map block
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// get it straight from there
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const MapNode &n = block->getNodeUnsafe(p1);
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c = n.getContent();
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} else {
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// otherwise consult the map
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MapNode n = map->getNodeNoEx(p1 + block->getPosRelative());
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c = n.getContent();
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}
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neighbor_found:
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// Call all the trigger variations
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i->abm->trigger(m_env, p, n);
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i->abm->trigger(m_env, p, n,
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active_object_count, active_object_count_wider);
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// Count surrounding objects again if the abms added any
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if(m_env->m_added_objects > 0) {
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active_object_count = countObjects(block, map, active_object_count_wider);
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m_env->m_added_objects = 0;
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std::set<content_t>::const_iterator k;
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k = i->required_neighbors.find(c);
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if(k != i->required_neighbors.end()){
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goto neighbor_found;
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}
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}
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// No required neighbor found
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continue;
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}
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neighbor_found:
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// Call all the trigger variations
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i->abm->trigger(m_env, p, n);
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i->abm->trigger(m_env, p, n,
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active_object_count, active_object_count_wider);
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// Count surrounding objects again if the abms added any
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if(m_env->m_added_objects > 0) {
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active_object_count = countObjects(block, map, active_object_count_wider);
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m_env->m_added_objects = 0;
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}
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}
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}
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}
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};
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