Fix getTextureRaw to always return an image that is not in the texture atlas and fix plain "^[forcesingle" handling

This commit is contained in:
Perttu Ahola 2011-12-01 13:00:27 +02:00
parent 3509714951
commit 1da3a8e24b
1 changed files with 10 additions and 1 deletions

View File

@ -332,7 +332,7 @@ public:
// Gets a separate texture
video::ITexture* getTextureRaw(const std::string &name)
{
AtlasPointer ap = getTexture(name);
AtlasPointer ap = getTexture(name + "^[forcesingle");
return ap.atlas;
}
@ -1170,6 +1170,15 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
*/
if(part_of_name == "[forcesingle")
{
// If base image is NULL, create a random color
if(baseimg == NULL)
{
core::dimension2d<u32> dim(1,1);
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
assert(baseimg);
baseimg->setPixel(0,0, video::SColor(255,myrand()%256,
myrand()%256,myrand()%256));
}
}
/*
[crackN