Very big update! MultiCraft 1.1 | Part 1/3
Joystick. environment.cpp improve (thanks @Bremaweb) Improving the management interface. The new font. Settings to improve performance. Improvements ellementov size on larger phones. A lot of small fixes and improvements.
This commit is contained in:
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@ -27,13 +27,13 @@ VERSION_PATCH := $(shell cat $(ROOT)/../../CMakeLists.txt | \
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ANDROID_VERSION_CODE = 1
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################################################################################
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# toolchain config for arm new processors
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# toolchain config for ARMv7
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################################################################################
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TARGET_HOST = arm-linux
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TARGET_ABI = armeabi-v7a
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TARGET_LIBDIR = armeabi-v7a
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TARGET_TOOLCHAIN = arm-linux-androideabi-
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TARGET_CFLAGS_ADDON = -mfloat-abi=softfp -mfpu=vfpv3 -O3
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TARGET_CFLAGS_ADDON = -mfloat-abi=softfp -mfpu=vfpv3 -Ofast
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TARGET_CXXFLAGS_ADDON = $(TARGET_CFLAGS_ADDON)
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TARGET_ARCH = armv7
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CROSS_PREFIX = arm-linux-androideabi-
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@ -80,7 +80,7 @@ LOCAL_CFLAGS := -D_IRR_ANDROID_PLATFORM_ \
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ifndef NDEBUG
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LOCAL_CFLAGS += -g -D_DEBUG -O0 -fno-omit-frame-pointer
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else
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LOCAL_CFLAGS += -fexpensive-optimizations -O3
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LOCAL_CFLAGS += -O3
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endif
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ifdef GPROF
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@ -391,6 +391,7 @@ void RemoteClient::SentBlock(v3s16 p)
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void RemoteClient::SetBlockNotSent(v3s16 p)
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{
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m_nearest_unsent_d = 0;
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m_nothing_to_send_pause_timer = 0.1;
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if(m_blocks_sending.find(p) != m_blocks_sending.end())
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m_blocks_sending.erase(p);
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@ -401,6 +402,7 @@ void RemoteClient::SetBlockNotSent(v3s16 p)
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void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
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{
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m_nearest_unsent_d = 0;
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m_nothing_to_send_pause_timer=0.1;
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for(std::map<v3s16, MapBlock*>::iterator
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i = blocks.begin();
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@ -129,14 +129,14 @@ void set_default_settings(Settings *settings)
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settings->setDefault("view_bobbing_amount", "1.0");
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settings->setDefault("fall_bobbing_amount", "1.0");
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settings->setDefault("enable_3d_clouds", "true");
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settings->setDefault("cloud_height", "120");
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settings->setDefault("cloud_height", "180");
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settings->setDefault("cloud_radius", "12");
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settings->setDefault("menu_clouds", "false");
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settings->setDefault("opaque_water", "false");
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settings->setDefault("console_color", "(0,0,0)");
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settings->setDefault("console_alpha", "200");
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settings->setDefault("selectionbox_color", "(0,0,0)");
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settings->setDefault("enable_node_highlighting", "false");
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settings->setDefault("enable_node_highlighting", "true");
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settings->setDefault("crosshair_color", "(255,255,255)");
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settings->setDefault("crosshair_alpha", "255");
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settings->setDefault("hud_scaling", "1.0");
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@ -150,7 +150,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("selectionbox_width","2");
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settings->setDefault("hud_hotbar_max_width","1.0");
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settings->setDefault("enable_local_map_saving", "false");
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settings->setDefault("screen_dpi", "72");
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settings->setDefault("mip_map", "false");
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settings->setDefault("anisotropic_filter", "false");
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@ -201,7 +200,7 @@ void set_default_settings(Settings *settings)
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#if USE_FREETYPE
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settings->setDefault("freetype", "true");
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "basis33.ttf"));
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settings->setDefault("font_shadow", "1");
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settings->setDefault("font_shadow_alpha", "128");
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settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
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@ -234,7 +233,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("max_packets_per_iteration","1024");
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settings->setDefault("port", "30000");
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settings->setDefault("bind_address", "");
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settings->setDefault("default_game", "MultiCraft_game");
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settings->setDefault("default_game", "default");
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settings->setDefault("motd", "");
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settings->setDefault("max_users", "15");
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settings->setDefault("strict_protocol_version_checking", "false");
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@ -285,7 +284,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("emergequeue_limit_total", "256");
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settings->setDefault("emergequeue_limit_diskonly", "32");
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settings->setDefault("emergequeue_limit_generate", "32");
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settings->setDefault("num_emerge_threads", "1");
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settings->setDefault("num_emerge_threads", "2");
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settings->setDefault("secure.enable_security", "false");
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settings->setDefault("secure.trusted_mods", "");
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@ -340,26 +339,32 @@ void set_default_settings(Settings *settings)
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settings->setDefault("TMPFolder","/sdcard/tmp/");
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settings->setDefault("touchscreen_threshold","20");
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settings->setDefault("smooth_lighting", "false");
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settings->setDefault("emergequeue_limit_diskonly", "4");
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settings->setDefault("emergequeue_limit_generate", "4");
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settings->setDefault("emergequeue_limit_diskonly", "8");
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settings->setDefault("emergequeue_limit_generate", "8");
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settings->setDefault("max_block_generate_distance", "3");
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settings->setDefault("preload_item_visuals", "false");
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settings->setDefault("viewing_range_nodes_max", "50");
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settings->setDefault("viewing_range_nodes_min", "5");
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settings->setDefault("enable_node_highlighting", "true");
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settings->setDefault("inventory_image_hack", "true");
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settings->setDefault("mouse_sensitivity", "0.05");
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settings->setDefault("enable_3d_clouds", "false");
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settings->setDefault("wanted_fps", "25");
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settings->setDefault("fps_max", "35");
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settings->setDefault("pause_fps_max", "10");
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float x_inches = ((double) porting::getDisplaySize().X /
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(160 * porting::getDisplayDensity()));
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if (x_inches < 4.5) {
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settings->setDefault("hud_scaling", "0.7");
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}
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settings->setDefault("max_objects_per_block", "32");
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settings->setDefault("sqlite_synchronous", "1");
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settings->setDefault("screen_dpi", "72");
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settings->setDefault("gui_scaling", "1.1");
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settings->setDefault("curl_verify_cert","false");
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//check for device with small screen
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float x_inches = ((double) porting::getDisplaySize().X /
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(160 * porting::getDisplayDensity()));
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if (x_inches < 3.5) {
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settings->setDefault("hud_scaling", "0.6");
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}
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else if (x_inches < 5) {
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settings->setDefault("hud_scaling", "0.7");
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}
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#endif
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}
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@ -1114,12 +1114,16 @@ void ServerEnvironment::step(float dtime)
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/*
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Mess around in active blocks
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*/
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const float abm_interval = 1.0;
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if(m_active_blocks_nodemetadata_interval.step(dtime, 1.0))
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{
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ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg /1s", SPT_AVG);
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float dtime = 1.0;
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// Initialize handling of ActiveBlockModifiers
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ABMHandler abmhandler(m_abms, abm_interval, this, true);
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for(std::set<v3s16>::iterator
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i = m_active_blocks.m_list.begin();
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i != m_active_blocks.m_list.end(); ++i)
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@ -1138,6 +1142,9 @@ void ServerEnvironment::step(float dtime)
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// Set current time as timestamp
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block->setTimestampNoChangedFlag(m_game_time);
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abmhandler.apply(block);
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// If time has changed much from the one on disk,
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// set block to be saved when it is unloaded
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if(block->getTimestamp() > block->getDiskTimestamp() + 60)
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@ -1161,50 +1168,6 @@ void ServerEnvironment::step(float dtime)
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}
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}
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const float abm_interval = 1.0;
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if(m_active_block_modifier_interval.step(dtime, abm_interval))
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do{ // breakable
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if(m_active_block_interval_overload_skip > 0){
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ScopeProfiler sp(g_profiler, "SEnv: ABM overload skips");
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m_active_block_interval_overload_skip--;
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break;
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}
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ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg /1s", SPT_AVG);
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TimeTaker timer("modify in active blocks");
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// Initialize handling of ActiveBlockModifiers
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ABMHandler abmhandler(m_abms, abm_interval, this, true);
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for(std::set<v3s16>::iterator
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i = m_active_blocks.m_list.begin();
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i != m_active_blocks.m_list.end(); ++i)
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{
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v3s16 p = *i;
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/*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
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<<") being handled"<<std::endl;*/
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MapBlock *block = m_map->getBlockNoCreateNoEx(p);
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if(block == NULL)
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continue;
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// Set current time as timestamp
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block->setTimestampNoChangedFlag(m_game_time);
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/* Handle ActiveBlockModifiers */
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abmhandler.apply(block);
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}
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u32 time_ms = timer.stop(true);
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u32 max_time_ms = 200;
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if(time_ms > max_time_ms){
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warningstream<<"active block modifiers took "
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<<time_ms<<"ms (longer than "
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<<max_time_ms<<"ms)"<<std::endl;
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m_active_block_interval_overload_skip = (time_ms / max_time_ms) + 1;
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}
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}while(0);
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/*
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Step script environment (run global on_step())
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*/
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@ -1677,7 +1640,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
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<<" objects)"<<std::endl;
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bool large_amount = (block->m_static_objects.m_stored.size() > g_settings->getU16("max_objects_per_block"));
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if (large_amount) {
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errorstream<<"suspiciously large amount of objects detected: "
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verbosestream<<"suspiciously large amount of objects detected: "
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<<block->m_static_objects.m_stored.size()<<" in "
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<<PP(block->getPos())
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<<"; removing all of them."<<std::endl;
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18
src/game.cpp
18
src/game.cpp
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@ -1035,7 +1035,7 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec,
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#ifdef __ANDROID__
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# define SIZE_TAG "size[11,5.5]"
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# define PAUSE_MENU_SIZE_TAG "size[6,3.5]"
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# define PAUSE_MENU_SIZE_TAG "size[5,3.5]"
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# define PAUSE_MENU_BUTTON_LEFT 1.5
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#else
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# define SIZE_TAG "size[11,5.5,true]" // Fixed size on desktop
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std::ostringstream os;
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os << FORMSPEC_VERSION_STRING << PAUSE_MENU_SIZE_TAG
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<< "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;"
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<< "button_exit[1," << (ypos++) << ";3,0.5;btn_continue;"
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<< strgettext("Continue") << "]";
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if (!singleplayermode) {
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os << "button_exit[4," << (ypos++) << ";3,0.5;btn_change_password;"
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os << "button_exit[1," << (ypos++) << ";3,0.5;btn_change_password;"
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<< strgettext("Change Password") << "]";
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}
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#ifndef __ANDROID__
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os << "button_exit[4," << (ypos++) << ";3,0.5;btn_sound;"
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os << "button_exit[1," << (ypos++) << ";3,0.5;btn_sound;"
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<< strgettext("Sound Volume") << "]";
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os << "button_exit[4," << (ypos++) << ";3,0.5;btn_key_config;"
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os << "button_exit[1," << (ypos++) << ";3,0.5;btn_key_config;"
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<< strgettext("Change Keys") << "]";
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#endif
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os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_menu;"
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os << "button_exit[1," << (ypos++) << ";3,0.5;btn_exit_menu;"
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<< strgettext("Exit to Menu") << "]";
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os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_os;"
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os << "button_exit[1," << (ypos++) << ";3,0.5;btn_exit_os;"
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<< strgettext("Close game") << "]"
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#ifndef __ANDROID__
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<< "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]"
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@ -2809,7 +2809,7 @@ void Game::openConsole()
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void Game::toggleFreeMove(float *statustext_time)
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{
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static const wchar_t *msg[] = { L"free_move disabled", L"free_move enabled" };
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static const wchar_t *msg[] = { L"Fly mode disabled", L"Fly mode enabled" };
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bool free_move = !g_settings->getBool("free_move");
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g_settings->set("free_move", bool_to_cstr(free_move));
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@ -2830,7 +2830,7 @@ void Game::toggleFreeMoveAlt(float *statustext_time, float *jump_timer)
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void Game::toggleFast(float *statustext_time)
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{
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static const wchar_t *msg[] = { L"fast_move disabled", L"fast_move enabled" };
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static const wchar_t *msg[] = { L"Fast move disabled", L"Fast move enabled" };
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bool fast_move = !g_settings->getBool("fast_move");
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g_settings->set("fast_move", bool_to_cstr(fast_move));
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@ -40,41 +40,57 @@ using namespace irr::core;
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extern Settings *g_settings;
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const char *touchgui_button_imagenames[] = {
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"up_arrow.png",
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"down_arrow.png",
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"left_arrow.png",
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"right_arrow.png",
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"inventory_btn.png",
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"drop_btn.png",
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"jump_btn.png",
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"up_one.png",
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"up_two.png",
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"up_three.png",
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"down_one.png",
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"down_two.png",
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"down_three.png",
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"left.png",
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"right.png",
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"inventory.png",
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"drop.png",
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"jump.png",
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"down.png",
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#ifdef ENABLE_ANDROID_NOCLIP
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/*#ifdef ENABLE_ANDROID_NOCLIP
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"fly_btn.png",
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"noclip_btn.png",
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#endif
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#endif*/
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// "minimap_btn.png",
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"debug_btn.png",
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"chat_btn.png",
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// "camera_btn.png",
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"rangeview_btn.png"
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// "debug_btn.png",
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"chat.png",
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// "camera.png",
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"rangeview.png"
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};
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static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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{
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std::string key = "";
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switch (id) {
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case forward_id:
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case forward_one:
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key = "forward";
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break;
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case forward_two:
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key = "forward";
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break;
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case forward_three:
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key = "forward";
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break;
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case backward_one:
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key = "backward";
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break;
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case backward_two:
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key = "backward";
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break;
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case backward_three:
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key = "backward";
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break;
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case left_id:
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key = "left";
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break;
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case right_id:
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key = "right";
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break;
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case backward_id:
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key = "backward";
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break;
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case inventory_id:
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key = "inventory";
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break;
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@ -87,7 +103,7 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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case crunch_id:
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key = "sneak";
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break;
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#ifdef ENABLE_ANDROID_NOCLIP
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/*#ifdef ENABLE_ANDROID_NOCLIP
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case fly_id:
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key = "freemove";
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break;
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@ -98,16 +114,16 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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key = "fast";
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break;
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#endif
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/* case minimap_id:
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case minimap_id:
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key = "minimap";
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break;*/
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break;
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case debug_id:
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key = "toggle_debug";
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break;
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break;*/
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case chat_id:
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key = "chat";
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break;
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/* case camera_id:
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/*case camera_id:
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key = "camera_mode";
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break;*/
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case range_id:
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@ -177,7 +193,7 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
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}
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static int getMaxControlPadSize(float density) {
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return 235 * density * g_settings->getFloat("hud_scaling");
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return 220 * density * g_settings->getFloat("hud_scaling");
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}
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int TouchScreenGUI::getGuiButtonSize()
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@ -192,18 +208,16 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
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{
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assert(tsrc != 0);
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const u32 spacing = 7;
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u32 control_pad_size =
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MYMIN((2 * m_screensize.Y + spacing * 2) / 3,
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MYMIN((2 * m_screensize.Y) / 3,
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getMaxControlPadSize(porting::getDisplayDensity()));
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u32 button_size = getGuiButtonSize();
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||||
m_visible = true;
|
||||
m_texturesource = tsrc;
|
||||
m_control_pad_rect = rect<s32>(
|
||||
spacing, m_screensize.Y - control_pad_size - spacing,
|
||||
spacing + control_pad_size, m_screensize.Y - spacing);
|
||||
0, m_screensize.Y - control_pad_size,
|
||||
0 + control_pad_size, m_screensize.Y);
|
||||
|
||||
/*
|
||||
draw control pad
|
||||
|
@ -211,46 +225,55 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||
1 4 7
|
||||
2 5 8
|
||||
*/
|
||||
|
||||
int number = 0;
|
||||
|
||||
for (int y = 0; y < 3; ++y)
|
||||
for (int x = 0; x < 3; ++x, ++number) {
|
||||
v2s32 tl;
|
||||
tl.X = y * (button_size + spacing) + spacing;
|
||||
tl.Y = m_screensize.Y - (button_size + spacing) * (3 - x);
|
||||
tl.X = y * button_size;
|
||||
tl.Y = m_screensize.Y - button_size * (3 - x);
|
||||
|
||||
rect<s32> button_rect(tl.X, tl.Y, tl.X + button_size, tl.Y + button_size);
|
||||
touch_gui_button_id id = after_last_element_id;
|
||||
std::wstring caption;
|
||||
switch (number) {
|
||||
case 0:
|
||||
id = forward_one;
|
||||
caption = L"^";
|
||||
break;
|
||||
case 3:
|
||||
id = forward_two;
|
||||
caption = L"^";
|
||||
break;
|
||||
case 6:
|
||||
id = forward_three;
|
||||
caption = L"^";
|
||||
break;
|
||||
case 1:
|
||||
id = left_id;
|
||||
caption = L"<";
|
||||
break;
|
||||
case 2:
|
||||
break;
|
||||
case 3:
|
||||
id = forward_id;
|
||||
caption = L"^";
|
||||
break;
|
||||
case 4:
|
||||
id = jump_id;
|
||||
caption = L"x";
|
||||
break;
|
||||
case 5:
|
||||
id = backward_id;
|
||||
case 2:
|
||||
id = backward_one;
|
||||
caption = L"v";
|
||||
break;
|
||||
case 6:
|
||||
case 5:
|
||||
id = backward_two;
|
||||
caption = L"v";
|
||||
break;
|
||||
case 8:
|
||||
id = backward_three;
|
||||
caption = L"v";
|
||||
break;
|
||||
case 7:
|
||||
id = right_id;
|
||||
caption = L">";
|
||||
break;
|
||||
case 8:
|
||||
break;
|
||||
|
||||
}
|
||||
if (id != after_last_element_id) {
|
||||
|
@ -262,28 +285,28 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||
initButton(inventory_id,
|
||||
rect<s32>(m_screensize.X-(button_size),
|
||||
m_screensize.Y - (button_size),
|
||||
m_screensize.X-(0.0 * button_size),
|
||||
m_screensize.X,
|
||||
m_screensize.Y),
|
||||
L"inv", true);
|
||||
|
||||
/* init drop button */
|
||||
initButton(drop_id,
|
||||
rect<s32>(0,
|
||||
m_screensize.Y - (0.5*button_size),
|
||||
(0.5*button_size),
|
||||
m_screensize.Y),
|
||||
rect<s32>(m_screensize.X-(0.75*button_size),
|
||||
m_screensize.Y-(3.5*button_size),
|
||||
m_screensize.X,
|
||||
m_screensize.Y-(2.75*button_size)),
|
||||
L"drop", true);
|
||||
|
||||
/* init crunch button */
|
||||
initButton(crunch_id,
|
||||
rect<s32>(m_screensize.X-(2.2*button_size),
|
||||
m_screensize.Y - (0.5*button_size),
|
||||
m_screensize.Y-(0.5*button_size),
|
||||
m_screensize.X-(1.2*button_size),
|
||||
m_screensize.Y),
|
||||
L"H",false);
|
||||
|
||||
#ifdef ENABLE_ANDROID_NOCLIP
|
||||
/* init fly button */
|
||||
/*#ifdef ENABLE_ANDROID_NOCLIP
|
||||
// init fly button
|
||||
initButton(fly_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size),
|
||||
m_screensize.Y - (3.25*button_size),
|
||||
|
@ -291,21 +314,21 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||
m_screensize.Y - (button_size*2.5)),
|
||||
L"fly", false, SLOW_BUTTON_REPEAT);
|
||||
|
||||
/* init noclip button */
|
||||
// init noclip button
|
||||
initButton(noclip_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size),
|
||||
m_screensize.Y - (4.75*button_size),
|
||||
m_screensize.X,
|
||||
m_screensize.Y - (button_size*4)),
|
||||
L"clip", false, SLOW_BUTTON_REPEAT);
|
||||
/* init fast button */
|
||||
// init fast button
|
||||
initButton(fast_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size),
|
||||
m_screensize.Y - (4*button_size),
|
||||
m_screensize.X,
|
||||
m_screensize.Y - (button_size*3.25)),
|
||||
L"fast", false, SLOW_BUTTON_REPEAT);
|
||||
#endif
|
||||
#endif*/
|
||||
/* init minimap button
|
||||
initButton(minimap_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size),
|
||||
|
@ -313,13 +336,13 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||
m_screensize.X,
|
||||
m_screensize.Y - (button_size*3.25)),
|
||||
L"minimap", false, SLOW_BUTTON_REPEAT);*/
|
||||
#ifndef NDEBUG
|
||||
/*#ifndef NDEBUG
|
||||
/* init debug button */
|
||||
initButton(debug_id,
|
||||
/*initButton(debug_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size), 0.75*button_size,
|
||||
m_screensize.X, 1.5*button_size),
|
||||
L"dbg", false, SLOW_BUTTON_REPEAT);
|
||||
#endif
|
||||
#endif*/
|
||||
|
||||
/* init chat button */
|
||||
initButton(chat_id,
|
||||
|
|
|
@ -36,8 +36,12 @@ using namespace irr::core;
|
|||
using namespace irr::gui;
|
||||
|
||||
typedef enum {
|
||||
forward_id = 0,
|
||||
backward_id,
|
||||
forward_one = 0,
|
||||
forward_two,
|
||||
forward_three,
|
||||
backward_one,
|
||||
backward_two,
|
||||
backward_three,
|
||||
left_id,
|
||||
right_id,
|
||||
inventory_id,
|
||||
|
@ -50,7 +54,7 @@ typedef enum {
|
|||
fast_id,
|
||||
#endif
|
||||
// minimap_id,
|
||||
debug_id,
|
||||
// debug_id,
|
||||
chat_id,
|
||||
// camera_id,
|
||||
range_id,
|
||||
|
|
Loading…
Reference in New Issue