Fix mapgen block_is_underground heuristic

This commit is contained in:
Perttu Ahola 2012-02-03 15:14:07 +02:00
parent 0a59605e05
commit 17d51a1609
1 changed files with 1 additions and 3 deletions

View File

@ -1328,9 +1328,7 @@ void make_block(BlockMakeData *data)
//double gen_area_nodes = MAP_BLOCKSIZE*MAP_BLOCKSIZE * rel_volume;
// Horribly wrong heuristic, but better than nothing
bool block_is_underground = (WATER_LEVEL /* local minimum ground level */ >
MAP_BLOCKSIZE * (data->blockpos_max.X
- data->blockpos_min.X + 1) / 2);
bool block_is_underground = (WATER_LEVEL > node_max.Y);
/*
Create a block-specific seed