Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop
This commit is contained in:
parent
00bc9a8678
commit
0a426f3592
|
@ -271,7 +271,7 @@ minetest.register_node("experimental:tnt", {
|
|||
"default_tnt_side.png", "default_tnt_side.png"},
|
||||
inventory_image = minetest.inventorycube("default_tnt_top.png",
|
||||
"default_tnt_side.png", "default_tnt_side.png"),
|
||||
dug_item = '', -- Get nothing
|
||||
drop = '', -- Get nothing
|
||||
material = {
|
||||
diggability = "not",
|
||||
},
|
||||
|
|
|
@ -2,11 +2,11 @@ minetest.register_on_newplayer(function(player)
|
|||
print("on_newplayer")
|
||||
if minetest.setting_getbool("give_initial_stuff") then
|
||||
print("giving give_initial_stuff to player")
|
||||
player:add_to_inventory('tool "SteelPick" 0')
|
||||
player:add_to_inventory('node "torch" 99')
|
||||
player:add_to_inventory('tool "SteelAxe" 0')
|
||||
player:add_to_inventory('tool "SteelShovel" 0')
|
||||
player:add_to_inventory('node "cobble" 99')
|
||||
player:get_inventory():add_item('main', 'default:pick_steel')
|
||||
player:get_inventory():add_item('main', 'default:torch 99')
|
||||
player:get_inventory():add_item('main', 'default:axe_steel')
|
||||
player:get_inventory():add_item('main', 'default:shovel_steel')
|
||||
player:get_inventory():add_item('main', 'default:cobble 99')
|
||||
end
|
||||
end)
|
||||
|
||||
|
|
|
@ -888,11 +888,11 @@ static ContentFeatures read_content_features(lua_State *L, int index)
|
|||
warn_if_field_exists(L, index, "light_propagates",
|
||||
"deprecated: determined from paramtype");
|
||||
warn_if_field_exists(L, index, "dug_item",
|
||||
"deprecated: use 'drops' field");
|
||||
"deprecated: use 'drop' field");
|
||||
warn_if_field_exists(L, index, "extra_dug_item",
|
||||
"deprecated: use 'drops' field");
|
||||
"deprecated: use 'drop' field");
|
||||
warn_if_field_exists(L, index, "extra_dug_item_rarity",
|
||||
"deprecated: use 'drops' field");
|
||||
"deprecated: use 'drop' field");
|
||||
|
||||
// True for all ground-like things like stone and mud, false for eg. trees
|
||||
getboolfield(L, index, "is_ground_content", f.is_ground_content);
|
||||
|
|
Loading…
Reference in New Issue