iOS minor fix
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@ -17,9 +17,9 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0.12</string>
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<string>1.0.13</string>
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<key>CFBundleVersion</key>
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<string>18</string>
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<string>19</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>NSAppTransportSecurity</key>
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@ -30,11 +30,9 @@ local function get_formspec(tabview, name, tabdata)
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tonumber(core.settings:get("mainmenu_last_selected_world"))
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)
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if PLATFORM ~= "iOS" then
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retval = retval ..
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"button[3.5,4.5;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
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"button[6,4.5;2.8,0.5;world_create;".. fgettext("New") .. "]"
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end
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retval = retval ..
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"button[8.7,4.5;3.30,0.5;play;".. fgettext("Play") .. "]" ..
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"checkbox[0.0,4.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
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@ -404,7 +404,7 @@ msgstr "Настроить"
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#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
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msgid "Creative Mode"
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msgstr "Режим творчества"
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msgstr "Креатив"
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#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
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msgid "Enable Damage"
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@ -419,8 +419,8 @@ msgid "Host Server"
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msgstr "Запустить сервер"
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#: builtin/mainmenu/tab_local.lua
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msgid "Local Game"
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msgstr "Локальная игра"
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msgid "Single Player"
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msgstr "Одиночная"
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#: builtin/mainmenu/tab_local.lua
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msgid "Name/Password"
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@ -2313,7 +2313,6 @@ bool Game::getServerContent(bool *aborted)
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delete[] text;
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} else {
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std::stringstream message;
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#ifndef __IOS__
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std::fixed(message);
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message.precision(0);
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message << gettext("Media...") << " " << (client->mediaReceiveProgress()*100) << "%";
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@ -2331,7 +2330,6 @@ bool Game::getServerContent(bool *aborted)
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message << " (" << cur << ' ' << cur_unit << ")";
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}
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#endif
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progress = 30 + client->mediaReceiveProgress() * 35 + 0.5;
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draw_load_screen(utf8_to_wide(message.str()), device,
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guienv, texture_src, dtime, progress);
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