replace ftsk and mainmenu

This commit is contained in:
Mrchiantos 2019-07-19 16:11:54 +02:00
parent c2ebe296a9
commit 089ff16344
29 changed files with 2392 additions and 400 deletions

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--this program is distributed in the hope that it will be useful,

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -30,7 +30,7 @@
local function add_tab(self,tab)
assert(tab.size == nil or (type(tab.size) == table and
tab.size.x ~= nil and tab.size.y ~= nil))
assert(tab.cbf_formspec ~= nil and type(tab.cbf_formspec) == "function")
assert(tab.show or tab.cbf_formspec ~= nil and type(tab.cbf_formspec) == "function")
assert(tab.cbf_button_handler == nil or
type(tab.cbf_button_handler) == "function")
assert(tab.cbf_events == nil or type(tab.cbf_events) == "function")
@ -38,6 +38,7 @@ local function add_tab(self,tab)
local newtab = {
name = tab.name,
caption = tab.caption,
show = tab.show,
button_handler = tab.cbf_button_handler,
event_handler = tab.cbf_events,
get_formspec = tab.cbf_formspec,
@ -56,37 +57,29 @@ local function add_tab(self,tab)
end
end
local function get_bg(tsize, tabname)
tabname = tabname or "common"
return "background[0,0;" .. tsize.width .. "," .. tsize.height .. ";" ..
core.formspec_escape(defaulttexturedir ..
"bg_" .. tabname .. ".png") .. ";true]"
end
--------------------------------------------------------------------------------
local function get_formspec(self)
local formspec = ""
local name = self.tablist[self.last_tab_index].name
local tabname = name == "local" and name or name == "online" and name or nil
if not self.hidden and (self.parent == nil or not self.parent.hidden) then
if self.parent == nil then
local tsize = self.tablist[self.last_tab_index].tabsize or
{width=self.width, height=self.height}
formspec = formspec ..
string.format("size[%f,%f,%s]",tsize.width,tsize.height,
dump(self.fixed_size))
formspec = formspec .. get_bg(tsize, tabname)
string.format("size[%f,%f,%s]real_coordinates[true]",tsize.width+3,tsize.height,
dump(self.fixed_size))
end
formspec = formspec .. self:tab_header()
formspec = formspec .. "container[3,0]"
formspec = formspec ..
self.tablist[self.last_tab_index].get_formspec(
self, name,
self,
self.tablist[self.last_tab_index].name,
self.tablist[self.last_tab_index].tabdata,
self.tablist[self.last_tab_index].tabsize
)
formspec = formspec .. "container_end[]"
end
return formspec
end
@ -149,51 +142,66 @@ end
--------------------------------------------------------------------------------
local function tab_header(self)
local toadd = ""
local tsize = self.tablist[self.last_tab_index].tabsize or
{width=self.width, height=self.height}
for i=1,#self.tablist,1 do
local fs = {
("box[%f,%f;%f,%f;%s]"):format(0, 0, 2.5, tsize.height, self.bgcolor)
}
if toadd ~= "" then
toadd = toadd .. ","
end
for i = 1, #self.tablist do
local tab = self.tablist[i]
local name = "tab_" .. tab.name
local y = (i - 1) * 0.8 + 0.50
fs[#fs + 1] = "button[0.10,"
fs[#fs + 1] = tonumber(y - 0.4 )
fs[#fs + 1] = ";2.5,1;"
fs[#fs + 1] = name
fs[#fs + 1] = ";"..tab.caption.."]"
toadd = toadd .. self.tablist[i].caption
end
return string.format("tabheader[%f,%f;%s;%s;%i;true;false]",
self.header_x, self.header_y, self.name, toadd, self.last_tab_index);
return table.concat(fs, "")
end
--------------------------------------------------------------------------------
local function switch_to_tab(self, index)
--first call on_change for tab to leave
if self.tablist[self.last_tab_index].on_change ~= nil then
self.tablist[self.last_tab_index].on_change("LEAVE",
self.current_tab, self.tablist[index].name)
local old_tab = self.tablist[self.last_tab_index]
local new_tab = self.tablist[index]
if old_tab and old_tab.on_change ~= nil then
old_tab.on_change("LEAVE", self.current_tab, new_tab.name)
end
if new_tab.show then
new_tab.show(old_tab.name, new_tab.name, self)
return
end
--update tabview data
self.last_tab_index = index
local old_tab = self.current_tab
self.current_tab = self.tablist[index].name
self.current_tab = new_tab.name
if (self.autosave_tab) then
core.settings:set(self.name .. "_LAST",self.current_tab)
if self.autosave_tab then
core.settings:set(self.name .. "_LAST", self.current_tab)
end
-- call for tab to enter
if self.tablist[index].on_change ~= nil then
self.tablist[index].on_change("ENTER",
old_tab,self.current_tab)
if new_tab.on_change ~= nil then
new_tab.on_change("ENTER", old_tab, self.current_tab)
end
end
--------------------------------------------------------------------------------
local function handle_tab_buttons(self,fields)
--save tab selection to config file
if fields[self.name] then
local index = tonumber(fields[self.name])
switch_to_tab(self, index)
return true
local function handle_tab_buttons(self, fields)
for i = 1, #self.tablist do
local tab = self.tablist[i]
if fields["tab_" .. tab.name] then
switch_to_tab(self, i)
return true
end
end
return false
@ -267,6 +275,8 @@ function tabview_create(name, size, tabheaderpos)
self.height = size.y
self.header_x = tabheaderpos.x
self.header_y = tabheaderpos.y
self.bgcolor = "#8b98a9"
self.selcolor = "#53AC56CC"
setmetatable(self, tabview_metatable)
@ -280,4 +290,4 @@ function tabview_create(name, size, tabheaderpos)
ui.add(self)
return self
end
end

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -79,25 +79,6 @@ end
--------------------------------------------------------------------------------
function ui.update()
local formspec = ""
local restart_btn
-- attempt auto restart
if gamedata ~= nil and gamedata.errormessage ~= nil and
core.settings:get_bool("auto_connect") == true and
tonumber(core.settings:get("connect_time")) < os.time() - 30 --[[and
not string.find(gamedata.errormessage, "Access denied")]] then
if core.settings:get("maintab_LAST") == "local" then
gamedata.singleplayer = true
gamedata.selected_world =
tonumber(core.settings:get("mainmenu_last_selected_world"))
end
core.settings:set("connect_time", os.time())
gamedata.reconnect_requested = false
gamedata.errormessage = nil
gamedata.do_reconnect = true
core.start()
return
end
-- handle errors
if gamedata ~= nil and gamedata.reconnect_requested then
@ -105,7 +86,7 @@ function ui.update()
formspec = "size[12,5]" ..
"label[0.5,0;" .. fgettext("The server has requested a reconnect:") ..
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
"]button[6,4.6;3,0.5;btn_reconnect_no;" .. fgettext("Close") .. "]" ..
"]button[6,4.6;3,0.5;btn_reconnect_no;" .. fgettext("Main menu") .. "]" ..
"button[3,4.6;3,0.5;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]"
elseif gamedata ~= nil and gamedata.errormessage ~= nil then
formspec = wordwrap_quickhack(gamedata.errormessage)
@ -115,17 +96,10 @@ function ui.update()
else
error_title = fgettext("An error occured:")
end
if core.settings:get("maintab_LAST") == "local" and
tonumber(core.settings:get("connect_time")) < os.time() - 30 then
restart_btn = "]button[6,4.6;3,0.5;btn_reconnect_no;" .. fgettext("Close") .. "]" ..
"button[3,4.6;3,0.5;btn_reconnect_yes;" .. fgettext("Restart") .. "]"
else
restart_btn = "]button[4.5,4.6;3,0.5;btn_error_confirm;" .. fgettext("Close") .. "]"
end
formspec = "size[12,5]" ..
"label[0.5,0;" .. error_title ..
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
restart_btn
"]button[4.5,4.6;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
else
local active_toplevel_ui_elements = 0
for key,value in pairs(ui.childlist) do
@ -203,12 +177,6 @@ end
--------------------------------------------------------------------------------
core.button_handler = function(fields)
if fields["btn_reconnect_yes"] then
if core.settings:get("maintab_LAST") == "local" then
gamedata.singleplayer = true
gamedata.selected_world =
tonumber(core.settings:get("mainmenu_last_selected_world"))
end
core.settings:set("connect_time", os.time())
gamedata.reconnect_requested = false
gamedata.errormessage = nil
gamedata.do_reconnect = true

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -35,7 +35,7 @@ common_update_cached_supp_proto()
--------------------------------------------------------------------------------
local function render_client_count(n)
if n > 999 then return '999'
if n > 99 then return '99+'
elseif n >= 0 then return tostring(n)
else return '?' end
end
@ -54,16 +54,12 @@ end
function image_column(tooltip, flagname)
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_favorite.png") .. "," ..
"2=" .. core.formspec_escape(defaulttexturedir .. "server_flags_mc.png") .. "," ..
"3=" .. core.formspec_escape(defaulttexturedir .. "server_flags_mt.png") .. "," ..
"4=" .. core.formspec_escape(defaulttexturedir .. "server_flags_damage.png") .. "," ..
"5=" .. core.formspec_escape(defaulttexturedir .. "server_flags_creative.png") .. "," ..
"6=" .. core.formspec_escape(defaulttexturedir .. "server_flags_pvp.png") .. "," ..
"14=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
"13=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
"12=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
"11=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
"1=" .. core.formspec_escape(defaulttexturedir ..
(flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
end
--------------------------------------------------------------------------------
@ -86,7 +82,7 @@ function order_favorite_list(list)
end
--------------------------------------------------------------------------------
function render_serverlist_row(spec, is_favorite, is_approved)
function render_serverlist_row(spec, is_favorite)
local text = ""
if spec.name then
text = text .. core.formspec_escape(spec.name:trim())
@ -103,23 +99,19 @@ function render_serverlist_row(spec, is_favorite, is_approved)
if is_favorite then
details = "1,"
else
if is_approved then
details = "2,"
else
details = "3,"
end
details = "0,"
end
if spec.ping then
local ping = spec.ping * 1000
if ping <= 50 then
details = details .. "14,"
details = details .. "2,"
elseif ping <= 100 then
details = details .. "13,"
details = details .. "3,"
elseif ping <= 250 then
details = details .. "12,"
details = details .. "4,"
else
details = details .. "11,"
details = details .. "5,"
end
else
details = details .. "0,"
@ -136,7 +128,7 @@ function render_serverlist_row(spec, is_favorite, is_approved)
elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
else clients_color = '#ffba97' -- 90-100%: orange
else clients_color = '#ffba97' -- 90-100%: orange
end
details = details .. clients_color .. ',' ..
@ -149,14 +141,20 @@ function render_serverlist_row(spec, is_favorite, is_approved)
details = details .. ',?,/,?,'
end
if spec.damage then
details = details .. "4,"
if spec.creative then
details = details .. "1,"
else
details = details .. "5,"
details = details .. "0,"
end
if spec.damage then
details = details .. "1,"
else
details = details .. "0,"
end
if spec.pvp then
details = details .. "6,"
details = details .. "1,"
else
details = details .. "0,"
end
@ -191,7 +189,8 @@ function menu_render_worldlist()
for i, v in ipairs(current_worldlist) do
if retval ~= "" then retval = retval .. "," end
retval = retval .. core.formspec_escape(v.name) .. ""
retval = retval .. core.formspec_escape(v.name) ..
" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
end
return retval

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@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

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@ -0,0 +1,604 @@
--Minetest
--Copyright (C) 2018 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local store = { packages = {}, packages_full = {} }
local package_dialog = {}
-- Screenshot
local screenshot_dir = core.get_cache_path() .. DIR_DELIM .. "cdb"
assert(core.create_dir(screenshot_dir))
local screenshot_downloading = {}
local screenshot_downloaded = {}
-- Filter
local search_string = ""
local cur_page = 1
local num_per_page = 5
local filter_type = 1
local filter_types_titles = {
fgettext("All packages"),
fgettext("Games"),
fgettext("Mods"),
fgettext("Texture packs"),
}
local filter_types_type = {
nil,
"game",
"mod",
"txp",
}
local function download_package(param)
if core.download_file(param.package.url, param.filename) then
return {
package = param.package,
filename = param.filename,
successful = true,
}
else
core.log("error", "downloading " .. dump(param.package.url) .. " failed")
return {
package = param.package,
successful = false,
}
end
end
local function start_install(calling_dialog, package)
local params = {
package = package,
filename = os.tempfolder() .. "_MODNAME_" .. package.name .. ".zip",
}
local function callback(result)
if result.successful then
local path, msg = pkgmgr.install(result.package.type,
result.filename, result.package.name,
result.package.path)
if not path then
gamedata.errormessage = msg
else
core.log("action", "Installed package to " .. path)
local conf_path
local name_is_title = false
if result.package.type == "mod" then
local actual_type = pkgmgr.get_folder_type(path)
if actual_type.type == "modpack" then
conf_path = path .. DIR_DELIM .. "modpack.conf"
else
conf_path = path .. DIR_DELIM .. "mod.conf"
end
elseif result.package.type == "game" then
conf_path = path .. DIR_DELIM .. "game.conf"
name_is_title = true
elseif result.package.type == "txp" then
conf_path = path .. DIR_DELIM .. "texture_pack.conf"
end
if conf_path then
local conf = Settings(conf_path)
if name_is_title then
conf:set("name", result.package.title)
else
conf:set("title", result.package.title)
conf:set("name", result.package.name)
end
if not conf:get("description") then
conf:set("description", result.package.short_description)
end
conf:set("author", result.package.author)
conf:set("release", result.package.release)
conf:write()
end
end
os.remove(result.filename)
else
gamedata.errormessage = fgettext("Failed to download $1", package.name)
end
if gamedata.errormessage == nil then
core.button_handler({btn_hidden_close_download=result})
else
core.button_handler({btn_hidden_close_download={successful=false}})
end
end
if not core.handle_async(download_package, params, callback) then
core.log("error", "ERROR: async event failed")
gamedata.errormessage = fgettext("Failed to download $1", package.name)
end
local new_dlg = dialog_create("store_downloading",
function(data)
return "size[7,2]label[0.25,0.75;" ..
fgettext("Downloading and installing $1, please wait...", data.title) .. "]"
end,
function(this,fields)
if fields["btn_hidden_close_download"] ~= nil then
this:delete()
return true
end
return false
end,
nil)
new_dlg:set_parent(calling_dialog)
new_dlg.data.title = package.title
calling_dialog:hide()
new_dlg:show()
end
local function get_screenshot(package)
if not package.thumbnail then
return defaulttexturedir .. "no_screenshot.png"
elseif screenshot_downloading[package.thumbnail] then
return defaulttexturedir .. "loading_screenshot.png"
end
-- Get tmp screenshot path
local filepath = screenshot_dir .. DIR_DELIM ..
package.type .. "-" .. package.author .. "-" .. package.name .. ".png"
-- Return if already downloaded
local file = io.open(filepath, "r")
if file then
file:close()
return filepath
end
-- Show error if we've failed to download before
if screenshot_downloaded[package.thumbnail] then
return defaulttexturedir .. "error_screenshot.png"
end
-- Download
local function download_screenshot(params)
return core.download_file(params.url, params.dest)
end
local function callback(success)
screenshot_downloading[package.thumbnail] = nil
screenshot_downloaded[package.thumbnail] = true
if not success then
core.log("warning", "Screenshot download failed for some reason")
end
ui.update()
end
if core.handle_async(download_screenshot,
{ dest = filepath, url = package.thumbnail }, callback) then
screenshot_downloading[package.thumbnail] = true
else
core.log("error", "ERROR: async event failed")
return defaulttexturedir .. "error_screenshot.png"
end
return defaulttexturedir .. "loading_screenshot.png"
end
function package_dialog.get_formspec()
local package = package_dialog.package
store.update_paths()
local formspec = {
"size[9,4;true]",
"image[0,1;4.5,3;", core.formspec_escape(get_screenshot(package)), ']',
"label[3.8,1;",
minetest.colorize(mt_color_green, core.formspec_escape(package.title)), "\n",
minetest.colorize('#BFBFBF', "by " .. core.formspec_escape(package.author)), "]",
"textarea[4,2;5.3,2;;;", core.formspec_escape(package.short_description), "]",
"button[0,0;2,1;back;", fgettext("Back"), "]",
}
if not package.path then
formspec[#formspec + 1] = "button[7,0;2,1;install;"
formspec[#formspec + 1] = fgettext("Install")
formspec[#formspec + 1] = "]"
elseif package.installed_release < package.release then
-- The install_ action also handles updating
formspec[#formspec + 1] = "button[7,0;2,1;install;"
formspec[#formspec + 1] = fgettext("Update")
formspec[#formspec + 1] = "]"
formspec[#formspec + 1] = "button[5,0;2,1;uninstall;"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "button[7,0;2,1;uninstall;"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
end
return table.concat(formspec, "")
end
function package_dialog.handle_submit(this, fields)
if fields.back then
this:delete()
return true
end
if fields.install then
start_install(this, package_dialog.package)
return true
end
if fields.uninstall then
local dlg_delmod = create_delete_content_dlg(package_dialog.package)
dlg_delmod:set_parent(this)
this:hide()
dlg_delmod:show()
return true
end
return false
end
function package_dialog.create(package)
package_dialog.package = package
return dialog_create("package_view",
package_dialog.get_formspec,
package_dialog.handle_submit,
nil)
end
function store.load()
local tmpdir = os.tempfolder()
local target = tmpdir .. DIR_DELIM .. "packages.json"
assert(core.create_dir(tmpdir))
local base_url = core.settings:get("contentdb_url")
local show_nonfree = core.settings:get_bool("show_nonfree_packages")
local url = base_url ..
"/api/packages/?type=mod&type=game&type=txp&protocol_version=" ..
core.get_max_supp_proto()
for _, item in pairs(core.settings:get("contentdb_flag_blacklist"):split(",")) do
item = item:trim()
if item ~= "" then
url = url .. "&hide=" .. item
end
end
core.download_file(url, target)
local file = io.open(target, "r")
if file then
store.packages_full = core.parse_json(file:read("*all")) or {}
file:close()
for _, package in pairs(store.packages_full) do
package.url = base_url .. "/packages/" ..
package.author .. "/" .. package.name ..
"/releases/" .. package.release .. "/download/"
local name_len = #package.name
if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
else
package.id = package.author:lower() .. "/" .. package.name
end
end
store.packages = store.packages_full
store.loaded = true
end
core.delete_dir(tmpdir)
end
function store.update_paths()
local mod_hash = {}
pkgmgr.refresh_globals()
for _, mod in pairs(pkgmgr.global_mods:get_list()) do
if mod.author then
mod_hash[mod.author:lower() .. "/" .. mod.name] = mod
end
end
local game_hash = {}
pkgmgr.update_gamelist()
for _, game in pairs(pkgmgr.games) do
if game.author ~= "" then
game_hash[game.author:lower() .. "/" .. game.id] = game
end
end
local txp_hash = {}
for _, txp in pairs(pkgmgr.get_texture_packs()) do
if txp.author then
txp_hash[txp.author:lower() .. "/" .. txp.name] = txp
end
end
for _, package in pairs(store.packages_full) do
local content
if package.type == "mod" then
content = mod_hash[package.id]
elseif package.type == "game" then
content = game_hash[package.id]
elseif package.type == "txp" then
content = txp_hash[package.id]
end
if content then
package.path = content.path
package.installed_release = content.release or 0
else
package.path = nil
end
end
end
function store.filter_packages(query)
if query == "" and filter_type == 1 then
store.packages = store.packages_full
return
end
local keywords = {}
for word in query:lower():gmatch("%S+") do
table.insert(keywords, word)
end
local function matches_keywords(package, keywords)
for k = 1, #keywords do
local keyword = keywords[k]
if string.find(package.name:lower(), keyword, 1, true) or
string.find(package.title:lower(), keyword, 1, true) or
string.find(package.author:lower(), keyword, 1, true) or
string.find(package.short_description:lower(), keyword, 1, true) then
return true
end
end
return false
end
store.packages = {}
for _, package in pairs(store.packages_full) do
if (query == "" or matches_keywords(package, keywords)) and
(filter_type == 1 or package.type == filter_types_type[filter_type]) then
store.packages[#store.packages + 1] = package
end
end
end
function store.get_formspec(dlgdata)
store.update_paths()
dlgdata.pagemax = math.max(math.ceil(#store.packages / num_per_page), 1)
if cur_page > dlgdata.pagemax then
cur_page = 1
end
local formspec
if #store.packages_full > 0 then
formspec = {
"size[12,7;true]",
"position[0.5,0.55]",
"field[0.2,0.1;7.8,1;search_string;;",
core.formspec_escape(search_string), "]",
"field_close_on_enter[search_string;false]",
"button[7.7,-0.2;2,1;search;",
fgettext("Search"), "]",
"dropdown[9.7,-0.1;2.4;type;",
table.concat(filter_types_titles, ","),
";", filter_type, "]",
-- "textlist[0,1;2.4,5.6;a;",
-- table.concat(taglist, ","), "]",
-- Page nav buttons
"container[0,",
num_per_page + 1.5, "]",
"button[-0.1,0;3,1;back;",
fgettext("Back to Main Menu"), "]",
"button[7.1,0;1,1;pstart;<<]",
"button[8.1,0;1,1;pback;<]",
"label[9.2,0.2;",
tonumber(cur_page), " / ",
tonumber(dlgdata.pagemax), "]",
"button[10.1,0;1,1;pnext;>]",
"button[11.1,0;1,1;pend;>>]",
"container_end[]",
}
if #store.packages == 0 then
formspec[#formspec + 1] = "label[4,3;"
formspec[#formspec + 1] = fgettext("No results")
formspec[#formspec + 1] = "]"
end
else
formspec = {
"size[12,7;true]",
"position[0.5,0.55]",
"label[4,3;", fgettext("No packages could be retrieved"), "]",
"button[-0.1,",
num_per_page + 1.5,
";3,1;back;",
fgettext("Back to Main Menu"), "]",
}
end
local start_idx = (cur_page - 1) * num_per_page + 1
for i=start_idx, math.min(#store.packages, start_idx+num_per_page-1) do
local package = store.packages[i]
formspec[#formspec + 1] = "container[0.5,"
formspec[#formspec + 1] = (i - start_idx) * 1.1 + 1
formspec[#formspec + 1] = "]"
-- image
formspec[#formspec + 1] = "image[-0.4,0;1.5,1;"
formspec[#formspec + 1] = core.formspec_escape(get_screenshot(package))
formspec[#formspec + 1] = "]"
-- title
formspec[#formspec + 1] = "label[1,-0.1;"
formspec[#formspec + 1] = core.formspec_escape(
minetest.colorize(mt_color_green, package.title) ..
minetest.colorize("#BFBFBF", " by " .. package.author))
formspec[#formspec + 1] = "]"
-- description
if package.path and package.installed_release < package.release then
formspec[#formspec + 1] = "textarea[1.25,0.3;7.5,1;;;"
else
formspec[#formspec + 1] = "textarea[1.25,0.3;9,1;;;"
end
formspec[#formspec + 1] = core.formspec_escape(package.short_description)
formspec[#formspec + 1] = "]"
-- buttons
if not package.path then
formspec[#formspec + 1] = "button[9.9,0;1.5,1;install_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Install")
formspec[#formspec + 1] = "]"
else
if package.installed_release < package.release then
-- The install_ action also handles updating
formspec[#formspec + 1] = "button[8.4,0;1.5,1;install_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Update")
formspec[#formspec + 1] = "]"
end
formspec[#formspec + 1] = "button[9.9,0;1.5,1;uninstall_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = fgettext("Uninstall")
formspec[#formspec + 1] = "]"
end
--formspec[#formspec + 1] = "button[9.9,0;1.5,1;view_"
--formspec[#formspec + 1] = tostring(i)
--formspec[#formspec + 1] = ";"
--formspec[#formspec + 1] = fgettext("View")
--formspec[#formspec + 1] = "]"
formspec[#formspec + 1] = "container_end[]"
end
return table.concat(formspec, "")
end
function store.handle_submit(this, fields)
if fields.search or fields.key_enter_field == "search_string" then
search_string = fields.search_string:trim()
cur_page = 1
store.filter_packages(search_string)
return true
end
if fields.back then
this:delete()
return true
end
if fields.pstart then
cur_page = 1
return true
end
if fields.pend then
cur_page = this.data.pagemax
return true
end
if fields.pnext then
cur_page = cur_page + 1
if cur_page > this.data.pagemax then
cur_page = 1
end
return true
end
if fields.pback then
if cur_page == 1 then
cur_page = this.data.pagemax
else
cur_page = cur_page - 1
end
return true
end
if fields.type then
local new_type = table.indexof(filter_types_titles, fields.type)
if new_type ~= filter_type then
filter_type = new_type
store.filter_packages(search_string)
return true
end
end
local start_idx = (cur_page - 1) * num_per_page + 1
assert(start_idx ~= nil)
for i=start_idx, math.min(#store.packages, start_idx+num_per_page-1) do
local package = store.packages[i]
assert(package)
if fields["install_" .. i] then
start_install(this, package)
return true
end
if fields["uninstall_" .. i] then
local dlg_delmod = create_delete_content_dlg(package)
dlg_delmod:set_parent(this)
this:hide()
dlg_delmod:show()
return true
end
if fields["view_" .. i] then
local dlg = package_dialog.create(package)
dlg:set_parent(this)
this:hide()
dlg:show()
return true
end
end
return false
end
function create_store_dlg(type)
if not store.loaded or #store.packages_full == 0 then
store.load()
end
search_string = ""
cur_page = 1
store.filter_packages(search_string)
return dialog_create("store",
store.get_formspec,
store.handle_submit,
nil)
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -16,15 +16,8 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function create_world_formspec(dialogdata)
local mapgens = {}
local mapgens_available = core.settings:get("mapgens_available")
if mapgens_available then
for mg in string.gmatch(mapgens_available, '[^,%s]+') do
table.insert(mapgens, mg)
end
else
mapgens = core.get_mapgen_names()
end
local mapgens = core.get_mapgen_names()
local current_seed = core.settings:get("fixed_map_seed") or ""
local current_mg = core.settings:get("mg_name")
@ -39,13 +32,13 @@ local function create_world_formspec(dialogdata)
mglist = mglist .. v .. ","
end
mglist = mglist:sub(1, -2)
local gameid = core.settings:get("menu_last_game")
local game, gameidx = nil , 0
if gameid ~= nil then
game, gameidx = gamemgr.find_by_gameid(gameid)
if gameidx == nil then
gameidx = 0
end
@ -53,22 +46,32 @@ local function create_world_formspec(dialogdata)
current_seed = core.formspec_escape(current_seed)
local retval =
"size[11.5,3.75,false]" ..
"background[0,0;11.5,3;" .. core.formspec_escape(defaulttexturedir ..
"bg_dialog.png") .. ";true]" ..
"label[1.5,0;" .. fgettext("World name:") .. "]"..
"size[11.5,6.5,true]" ..
"label[2,0;" .. fgettext("World name") .. "]"..
"field[4.5,0.4;6,0.5;te_world_name;;]" ..
"label[1.5,1;" .. fgettext("Seed:") .. "]"..
"label[2,1;" .. fgettext("Seed") .. "]"..
"field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
"label[1.5,2;" .. fgettext("Mapgen:") .. "]"..
"label[2,2;" .. fgettext("Mapgen") .. "]"..
"dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
"dropdown[600.2,6;6.3;games;" .. gamemgr.gamelist() .. ";1]" ..
"label[2,3;" .. fgettext("Planets") .. "]"..
"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
";" .. gameidx .. ";true]" ..
"button[3.25,3.4;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[5.75,3.4;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
"button[3.25,6;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
"button[5.75,6;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
if #gamemgr.games == 0 then
retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
fgettext("You have no subgames installed.") .. "]label[2.25,4.4;" ..
fgettext("Download one from minetest.net") .. "]"
elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
end
return retval
@ -76,21 +79,11 @@ end
local function create_world_buttonhandler(this, fields)
if fields["world_create_cancel"] then
this:delete()
return true
end
if fields["world_create_confirm"] or
fields["key_enter"] then
local worldname = fields["te_world_name"]
local gameindex
for i,item in ipairs(gamemgr.games) do
if item.name == fields["games"] then
gameindex = i
end
end
local gameindex = core.get_textlist_index("games")
if gameindex ~= nil and
worldname ~= "" then
@ -112,6 +105,7 @@ local function create_world_buttonhandler(this, fields)
core.settings:set("menu_last_game",gamemgr.games[gameindex].id)
if this.data.update_worldlist_filter then
menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
end
menudata.worldlist:refresh()
core.settings:set("mainmenu_last_selected_world",
@ -128,7 +122,11 @@ local function create_world_buttonhandler(this, fields)
if fields["games"] then
return true
end
if fields["world_create_cancel"] then
this:delete()
return true
end
return false
end
@ -140,6 +138,6 @@ function create_create_world_dlg(update_worldlistfilter)
create_world_buttonhandler,
nil)
retval.update_worldlist_filter = update_worldlistfilter
return retval
end

View File

@ -0,0 +1,75 @@
--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function delete_content_formspec(dialogdata)
local retval =
"size[11.5,4.5,true]" ..
"label[2,2;" ..
fgettext("Are you sure you want to delete \"$1\"?", dialogdata.content.name) .. "]"..
"style[dlg_delete_content_confirm;bgcolor=red]" ..
"button[3.25,3.5;2.5,0.5;dlg_delete_content_confirm;" .. fgettext("Delete") .. "]" ..
"button[5.75,3.5;2.5,0.5;dlg_delete_content_cancel;" .. fgettext("Cancel") .. "]"
return retval
end
--------------------------------------------------------------------------------
local function delete_content_buttonhandler(this, fields)
if fields["dlg_delete_content_confirm"] ~= nil then
if this.data.content.path ~= nil and
this.data.content.path ~= "" and
this.data.content.path ~= core.get_modpath() and
this.data.content.path ~= core.get_gamepath() and
this.data.content.path ~= core.get_texturepath() then
if not core.delete_dir(this.data.content.path) then
gamedata.errormessage = fgettext("pkgmgr: failed to delete \"$1\"", this.data.content.path)
end
if this.data.content.type == "game" then
pkgmgr.update_gamelist()
else
pkgmgr.refresh_globals()
end
else
gamedata.errormessage = fgettext("pkgmgr: invalid path \"$1\"", this.data.content.path)
end
this:delete()
return true
end
if fields["dlg_delete_content_cancel"] then
this:delete()
return true
end
return false
end
--------------------------------------------------------------------------------
function create_delete_content_dlg(content)
assert(content.name)
local retval = dialog_create("dlg_delete_content",
delete_content_formspec,
delete_content_buttonhandler,
nil)
retval.data.content = content
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -18,13 +18,11 @@
local function delete_world_formspec(dialogdata)
local retval =
"size[11.5,3.75,false]" ..
"background[0,0;11.5,3;" .. core.formspec_escape(defaulttexturedir ..
"bg_dialog.png") .. ";true]" ..
"label[5,1.4;" .. fgettext("Delete World") .. "]" ..
"label[5,1.8;" .. fgettext("\"$1\"?", dialogdata.delete_name) .. "]" ..
"button[3.25,3.4;2.5,0.5;world_delete_confirm;" .. fgettext("Delete") .. "]" ..
"button[5.75,3.4;2.5,0.5;world_delete_cancel;" .. fgettext("Cancel") .. "]"
"size[10,2.5,true]" ..
"label[0.5,0.5;" ..
fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]" ..
"button[0.5,1.5;2.5,0.5;world_delete_confirm;" .. fgettext("Delete") .. "]" ..
"button[7.0,1.5;2.5,0.5;world_delete_cancel;" .. fgettext("Cancel") .. "]"
return retval
end

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -24,8 +24,8 @@ mt_color_dark_green = "#25C191"
local menupath = core.get_mainmenu_path()
local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" .. DIR_DELIM
local use_simple_menu = (PLATFORM == "Android" or PLATFORM == "iOS")
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
@ -35,29 +35,29 @@ dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
dofile(menupath .. DIR_DELIM .. "store.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
--dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
--dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
if not use_simple_menu then
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
-- dofile(menupath .. DIR_DELIM .. "store.lua")
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
if PLATFORM ~= "Android" then
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
end
local tabs = {}
--tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
--tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua")
if not use_simple_menu then
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
if PLATFORM == "Android" then
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
else
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
end
@ -74,60 +74,95 @@ local function init_globals()
-- Init gamedata
gamedata.worldindex = 0
menudata.worldlist = filterlist.create(
core.get_worlds,
compare_worlds,
-- Unique id comparison function
function(element, uid)
return element.name == uid
end,
-- Filter function
function(element, gameid)
return element.gameid == gameid
if PLATFORM == "Android" then
local world_list = core.get_worlds()
local world_index
local found_singleplayerworld = false
for i, world in ipairs(world_list) do
if world.name == "singleplayerworld" then
found_singleplayerworld = true
world_index = i
break
end
end
)
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic")
if not found_singleplayerworld then
core.create_world("singleplayerworld", 1)
mm_texture.init()
world_list = core.get_worlds()
-- Create main tabview
local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
for i, world in ipairs(world_list) do
if world.name == "singleplayerworld" then
world_index = i
break
end
end
end
tv_main:add(tabs.local_game)
tv_main:add(tabs.play_online)
gamedata.worldindex = world_index
else
menudata.worldlist = filterlist.create(
core.get_worlds,
compare_worlds,
-- Unique id comparison function
function(element, uid)
return element.name == uid
end,
-- Filter function
function(element, gameid)
return element.gameid == gameid
end
)
if not use_simple_menu then
tv_main:add(tabs.settings)
tv_main:add(tabs.texturepacks)
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic")
if not core.settings:get("menu_last_game") then
local default_game = core.settings:get("default_game") or "minetest"
core.settings:set("menu_last_game", default_game)
end
mm_texture.init()
end
-- Create main tabview
local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = -3})
if PLATFORM == "Android" then
tv_main:add(tabs.simple_main)
tv_main:add(tabs.settings)
else
tv_main:set_autosave_tab(true)
tv_main:add(tabs.local_game)
tv_main:add(tabs.play_online)
tv_main:add(tabs.settings)
-- tv_main:add(tabs.mods)
-- tv_main:add(tabs.texturepacks)
end
--tv_main:add(tabs.mods)
tv_main:add(tabs.credits)
tv_main:set_autosave_tab(true)
tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
local last_tab = core.settings:get("maintab_LAST")
if last_tab and tv_main.current_tab ~= last_tab then
tv_main:set_tab(last_tab)
if PLATFORM ~= "Android" then
tv_main:set_tab(core.settings:get("maintab_LAST"))
end
ui.set_default("maintab")
tv_main:show()
-- Create modstore ui
--if use_simple_menu then
-- modstore.init({x = 12, y = 6}, 3, 2)
--else
-- modstore.init({x = 12, y = 8}, 4, 3)
--end
if PLATFORM == "Android" then
modstore.init({x = 12, y = 6}, 3, 2)
else
modstore.init({x = 12, y = 8}, 4, 3)
end
ui.update()
minetest.set_clouds(false)
mm_texture.set_dirt_bg()
core.sound_play("main_menu", true)
end
init_globals()

View File

@ -0,0 +1,4 @@
-- helper file to be able to debug the simple menu on PC
-- without messing around with actual menu code!
PLATFORM = "Android"
dofile("builtin/mainmenu/init.lua")

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

789
builtin/mainmenu/pkgmgr.lua Normal file
View File

@ -0,0 +1,789 @@
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
function get_mods(path,retval,modpack)
local mods = core.get_dir_list(path, true)
for _, name in ipairs(mods) do
if name:sub(1, 1) ~= "." then
local prefix = path .. DIR_DELIM .. name
local toadd = {
dir_name = name,
parent_dir = path,
}
retval[#retval + 1] = toadd
-- Get config file
local mod_conf
local modpack_conf = io.open(prefix .. DIR_DELIM .. "modpack.conf")
if modpack_conf then
toadd.is_modpack = true
modpack_conf:close()
mod_conf = Settings(prefix .. DIR_DELIM .. "modpack.conf"):to_table()
if mod_conf.name then
name = mod_conf.name
toadd.is_name_explicit = true
end
else
mod_conf = Settings(prefix .. DIR_DELIM .. "mod.conf"):to_table()
if mod_conf.name then
name = mod_conf.name
toadd.is_name_explicit = true
end
end
-- Read from config
toadd.name = name
toadd.author = mod_conf.author
toadd.release = tonumber(mod_conf.release or "0")
toadd.path = prefix
toadd.type = "mod"
-- Check modpack.txt
-- Note: modpack.conf is already checked above
local modpackfile = io.open(prefix .. DIR_DELIM .. "modpack.txt")
if modpackfile then
modpackfile:close()
toadd.is_modpack = true
end
-- Deal with modpack contents
if modpack and modpack ~= "" then
toadd.modpack = modpack
elseif toadd.is_modpack then
toadd.type = "modpack"
toadd.is_modpack = true
get_mods(prefix, retval, name)
end
end
end
end
--modmanager implementation
pkgmgr = {}
function pkgmgr.get_texture_packs()
local txtpath = core.get_texturepath()
local list = core.get_dir_list(txtpath, true)
local retval = {}
local current_texture_path = core.settings:get("texture_path")
for _, item in ipairs(list) do
if item ~= "base" then
local name = item
local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
if path == current_texture_path then
name = fgettext("$1 (Enabled)", name)
end
local conf = Settings(path .. "texture_pack.conf")
retval[#retval + 1] = {
name = item,
author = conf:get("author"),
release = tonumber(conf:get("release") or "0"),
list_name = name,
type = "txp",
path = path,
enabled = path == current_texture_path,
}
end
end
table.sort(retval, function(a, b)
return a.name > b.name
end)
return retval
end
--------------------------------------------------------------------------------
function pkgmgr.extract(modfile)
if modfile.type == "zip" then
local tempfolder = os.tempfolder()
if tempfolder ~= nil and
tempfolder ~= "" then
core.create_dir(tempfolder)
if core.extract_zip(modfile.name,tempfolder) then
return tempfolder
end
end
end
return nil
end
function pkgmgr.get_folder_type(path)
local testfile = io.open(path .. DIR_DELIM .. "init.lua","r")
if testfile ~= nil then
testfile:close()
return { type = "mod", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "modpack.conf","r")
if testfile ~= nil then
testfile:close()
return { type = "modpack", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r")
if testfile ~= nil then
testfile:close()
return { type = "modpack", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "game.conf","r")
if testfile ~= nil then
testfile:close()
return { type = "game", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r")
if testfile ~= nil then
testfile:close()
return { type = "txp", path = path }
end
return nil
end
-------------------------------------------------------------------------------
function pkgmgr.get_base_folder(temppath)
if temppath == nil then
return { type = "invalid", path = "" }
end
local ret = pkgmgr.get_folder_type(temppath)
if ret then
return ret
end
local subdirs = core.get_dir_list(temppath, true)
if #subdirs == 1 then
ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1])
if ret then
return ret
else
return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] }
end
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.isValidModname(modpath)
if modpath:find("-") ~= nil then
return false
end
return true
end
--------------------------------------------------------------------------------
function pkgmgr.parse_register_line(line)
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
if pos1 ~= nil and pos2 ~= nil then
local item = line:sub(pos1+1,pos2-1)
if item ~= nil and
item ~= "" then
local pos3 = item:find(":")
if pos3 ~= nil then
local retval = item:sub(1,pos3-1)
if retval ~= nil and
retval ~= "" then
return retval
end
end
end
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.parse_dofile_line(modpath,line)
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
if pos1 ~= nil and pos2 ~= nil then
local filename = line:sub(pos1+1,pos2-1)
if filename ~= nil and
filename ~= "" and
filename:find(".lua") then
return pkgmgr.identify_modname(modpath,filename)
end
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.identify_modname(modpath,filename)
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
if testfile ~= nil then
local line = testfile:read()
while line~= nil do
local modname = nil
if line:find("minetest.register_tool") then
modname = pkgmgr.parse_register_line(line)
end
if line:find("minetest.register_craftitem") then
modname = pkgmgr.parse_register_line(line)
end
if line:find("minetest.register_node") then
modname = pkgmgr.parse_register_line(line)
end
if line:find("dofile") then
modname = pkgmgr.parse_dofile_line(modpath,line)
end
if modname ~= nil then
testfile:close()
return modname
end
line = testfile:read()
end
testfile:close()
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.render_packagelist(render_list)
local retval = ""
if render_list == nil then
if pkgmgr.global_mods == nil then
pkgmgr.refresh_globals()
end
render_list = pkgmgr.global_mods
end
local list = render_list:get_list()
local last_modpack = nil
local retval = {}
for i, v in ipairs(list) do
local color = ""
if v.is_modpack then
local rawlist = render_list:get_raw_list()
color = mt_color_dark_green
for j = 1, #rawlist, 1 do
if rawlist[j].modpack == list[i].name and
not rawlist[j].enabled then
-- Modpack not entirely enabled so showing as grey
color = mt_color_grey
break
end
end
elseif v.is_game_content or v.type == "game" then
color = mt_color_blue
elseif v.enabled or v.type == "txp" then
color = mt_color_green
end
retval[#retval + 1] = color
if v.modpack ~= nil or v.loc == "game" then
retval[#retval + 1] = "1"
else
retval[#retval + 1] = "0"
end
retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
end
return table.concat(retval, ",")
end
--------------------------------------------------------------------------------
function pkgmgr.get_dependencies(path)
if path == nil then
return {}, {}
end
local info = core.get_content_info(path)
return info.depends or {}, info.optional_depends or {}
end
----------- tests whether all of the mods in the modpack are enabled -----------
function pkgmgr.is_modpack_entirely_enabled(data, name)
local rawlist = data.list:get_raw_list()
for j = 1, #rawlist do
if rawlist[j].modpack == name and not rawlist[j].enabled then
return false
end
end
return true
end
---------- toggles or en/disables a mod or modpack -----------------------------
function pkgmgr.enable_mod(this, toset)
local mod = this.data.list:get_list()[this.data.selected_mod]
-- game mods can't be enabled or disabled
if mod.is_game_content then
return
end
-- toggle or en/disable the mod
if not mod.is_modpack then
if toset == nil then
mod.enabled = not mod.enabled
else
mod.enabled = toset
end
return
end
-- toggle or en/disable every mod in the modpack, interleaved unsupported
local list = this.data.list:get_raw_list()
for i = 1, #list do
if list[i].modpack == mod.name then
if toset == nil then
toset = not list[i].enabled
end
list[i].enabled = toset
end
end
end
--------------------------------------------------------------------------------
function pkgmgr.get_worldconfig(worldpath)
local filename = worldpath ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
local worldconfig = {}
worldconfig.global_mods = {}
worldconfig.game_mods = {}
for key,value in pairs(worldfile:to_table()) do
if key == "gameid" then
worldconfig.id = value
elseif key:sub(0, 9) == "load_mod_" then
-- Compatibility: Check against "nil" which was erroneously used
-- as value for fresh configured worlds
worldconfig.global_mods[key] = value ~= "false" and value ~= "nil"
and value
else
worldconfig[key] = value
end
end
--read gamemods
local gamespec = pkgmgr.find_by_gameid(worldconfig.id)
pkgmgr.get_game_mods(gamespec, worldconfig.game_mods)
return worldconfig
end
--------------------------------------------------------------------------------
function pkgmgr.install_dir(type, path, basename, targetpath)
local basefolder = pkgmgr.get_base_folder(path)
-- There's no good way to detect a texture pack, so let's just assume
-- it's correct for now.
if type == "txp" then
if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
end
local from = basefolder and basefolder.path or path
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
targetpath = core.get_texturepath() .. DIR_DELIM .. basename
end
if not core.copy_dir(from, targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
return targetpath, nil
elseif not basefolder then
return nil, fgettext("Unable to find a valid mod or modpack")
end
--
-- Get destination
--
if basefolder.type == "modpack" then
if type ~= "mod" then
return nil, fgettext("Unable to install a modpack as a $1", type)
end
-- Get destination name for modpack
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
local clean_path = nil
if basename ~= nil then
clean_path = basename
end
if not clean_path then
clean_path = get_last_folder(cleanup_path(basefolder.path))
end
if clean_path then
targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
else
return nil,
fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
modfilename)
end
end
elseif basefolder.type == "mod" then
if type ~= "mod" then
return nil, fgettext("Unable to install a mod as a $1", type)
end
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
local targetfolder = basename
if targetfolder == nil then
targetfolder = pkgmgr.identify_modname(basefolder.path, "init.lua")
end
-- If heuristic failed try to use current foldername
if targetfolder == nil then
targetfolder = get_last_folder(basefolder.path)
end
if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
else
return nil, fgettext("Install Mod: Unable to find real mod name for: $1", modfilename)
end
end
elseif basefolder.type == "game" then
if type ~= "game" then
return nil, fgettext("Unable to install a game as a $1", type)
end
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
targetpath = core.get_gamepath() .. DIR_DELIM .. basename
end
end
-- Copy it
if not core.copy_dir(basefolder.path, targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
if basefolder.type == "game" then
pkgmgr.update_gamelist()
else
pkgmgr.refresh_globals()
end
return targetpath, nil
end
--------------------------------------------------------------------------------
function pkgmgr.install(type, modfilename, basename, dest)
local archive_info = pkgmgr.identify_filetype(modfilename)
local path = pkgmgr.extract(archive_info)
if path == nil then
return nil,
fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
fgettext("Install: Unsupported file type \"$1\" or broken archive",
archive_info.type)
end
local targetpath, msg = pkgmgr.install_dir(type, path, basename, dest)
core.delete_dir(path)
return targetpath, msg
end
--------------------------------------------------------------------------------
function pkgmgr.preparemodlist(data)
local retval = {}
local global_mods = {}
local game_mods = {}
--read global mods
local modpath = core.get_modpath()
if modpath ~= nil and
modpath ~= "" then
get_mods(modpath,global_mods)
end
for i=1,#global_mods,1 do
global_mods[i].type = "mod"
global_mods[i].loc = "global"
retval[#retval + 1] = global_mods[i]
end
--read game mods
local gamespec = pkgmgr.find_by_gameid(data.gameid)
pkgmgr.get_game_mods(gamespec, game_mods)
if #game_mods > 0 then
-- Add title
retval[#retval + 1] = {
type = "game",
is_game_content = true,
name = fgettext("$1 mods", gamespec.name),
path = gamespec.path
}
end
for i=1,#game_mods,1 do
game_mods[i].type = "mod"
game_mods[i].loc = "game"
game_mods[i].is_game_content = true
retval[#retval + 1] = game_mods[i]
end
if data.worldpath == nil then
return retval
end
--read world mod configuration
local filename = data.worldpath ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
for key,value in pairs(worldfile:to_table()) do
if key:sub(1, 9) == "load_mod_" then
key = key:sub(10)
local element = nil
for i=1,#retval,1 do
if retval[i].name == key and
not retval[i].is_modpack then
element = retval[i]
break
end
end
if element ~= nil then
element.enabled = value ~= "false" and value ~= "nil" and value
else
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
end
end
end
return retval
end
function pkgmgr.compare_package(a, b)
return a and b and a.name == b.name and a.path == b.path
end
--------------------------------------------------------------------------------
function pkgmgr.comparemod(elem1,elem2)
if elem1 == nil or elem2 == nil then
return false
end
if elem1.name ~= elem2.name then
return false
end
if elem1.is_modpack ~= elem2.is_modpack then
return false
end
if elem1.type ~= elem2.type then
return false
end
if elem1.modpack ~= elem2.modpack then
return false
end
if elem1.path ~= elem2.path then
return false
end
return true
end
--------------------------------------------------------------------------------
function pkgmgr.mod_exists(basename)
if pkgmgr.global_mods == nil then
pkgmgr.refresh_globals()
end
if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
return true
end
return false
end
--------------------------------------------------------------------------------
function pkgmgr.get_global_mod(idx)
if pkgmgr.global_mods == nil then
return nil
end
if idx == nil or idx < 1 or
idx > pkgmgr.global_mods:size() then
return nil
end
return pkgmgr.global_mods:get_list()[idx]
end
--------------------------------------------------------------------------------
function pkgmgr.refresh_globals()
local function is_equal(element,uid) --uid match
if element.name == uid then
return true
end
end
pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist,
pkgmgr.comparemod, is_equal, nil, {})
pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
pkgmgr.global_mods:set_sortmode("alphabetic")
end
--------------------------------------------------------------------------------
function pkgmgr.identify_filetype(name)
if name:sub(-3):lower() == "zip" then
return {
name = name,
type = "zip"
}
end
if name:sub(-6):lower() == "tar.gz" or
name:sub(-3):lower() == "tgz"then
return {
name = name,
type = "tgz"
}
end
if name:sub(-6):lower() == "tar.bz2" then
return {
name = name,
type = "tbz"
}
end
if name:sub(-2):lower() == "7z" then
return {
name = name,
type = "7z"
}
end
return {
name = name,
type = "ukn"
}
end
--------------------------------------------------------------------------------
function pkgmgr.find_by_gameid(gameid)
for i=1,#pkgmgr.games,1 do
if pkgmgr.games[i].id == gameid then
return pkgmgr.games[i], i
end
end
return nil, nil
end
--------------------------------------------------------------------------------
function pkgmgr.get_game_mods(gamespec, retval)
if gamespec ~= nil and
gamespec.gamemods_path ~= nil and
gamespec.gamemods_path ~= "" then
get_mods(gamespec.gamemods_path, retval)
end
end
--------------------------------------------------------------------------------
function pkgmgr.get_game_modlist(gamespec)
local retval = ""
local game_mods = {}
pkgmgr.get_game_mods(gamespec, game_mods)
for i=1,#game_mods,1 do
if retval ~= "" then
retval = retval..","
end
retval = retval .. game_mods[i].name
end
return retval
end
--------------------------------------------------------------------------------
function pkgmgr.get_game(index)
if index > 0 and index <= #pkgmgr.games then
return pkgmgr.games[index]
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.update_gamelist()
pkgmgr.games = core.get_games()
end
--------------------------------------------------------------------------------
function pkgmgr.gamelist()
local retval = ""
if #pkgmgr.games > 0 then
retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
for i=2,#pkgmgr.games,1 do
retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
end
end
return retval
end
--------------------------------------------------------------------------------
-- read initial data
--------------------------------------------------------------------------------
pkgmgr.update_gamelist()

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -29,7 +29,7 @@ function modstore.init(size, unsortedmods, searchmods)
modstore.modsperpage = modstore.mods_on_unsorted_page
modstore.basetexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM
DIR_DELIM .. "pack" .. DIR_DELIM
modstore.lastmodtitle = ""
modstore.last_search = ""

View File

@ -0,0 +1,209 @@
--Minetest
--Copyright (C) 2014 sapier
--Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local packages_raw
local packages
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
if pkgmgr.global_mods == nil then
pkgmgr.refresh_globals()
end
if pkgmgr.games == nil then
pkgmgr.update_gamelist()
end
if packages == nil then
packages_raw = {}
table.insert_all(packages_raw, pkgmgr.games)
table.insert_all(packages_raw, pkgmgr.get_texture_packs())
table.insert_all(packages_raw, pkgmgr.global_mods:get_list())
local function get_data()
return packages_raw
end
local function is_equal(element, uid) --uid match
return (element.type == "game" and element.id == uid) or
element.name == uid
end
packages = filterlist.create(get_data, pkgmgr.compare_package,
is_equal, nil, {})
end
if tabdata.selected_pkg == nil then
tabdata.selected_pkg = 1
end
local retval =
"label[0.05,-0.25;".. fgettext("Installed Packages:") .. "]" ..
"tablecolumns[color;tree;text]" ..
"table[0,0.25;5.1,4.3;pkglist;" ..
pkgmgr.render_packagelist(packages) ..
";" .. tabdata.selected_pkg .. "]" ..
"button[0,4.85;5.25,0.5;btn_contentdb;".. fgettext("Browse online content") .. "]"
local selected_pkg
if filterlist.size(packages) >= tabdata.selected_pkg then
selected_pkg = packages:get_list()[tabdata.selected_pkg]
end
if selected_pkg ~= nil then
--check for screenshot beeing available
local screenshotfilename = selected_pkg.path .. DIR_DELIM .. "screenshot.png"
local screenshotfile, error = io.open(screenshotfilename, "r")
local modscreenshot
if error == nil then
screenshotfile:close()
modscreenshot = screenshotfilename
end
if modscreenshot == nil then
modscreenshot = defaulttexturedir .. "no_screenshot.png"
end
local info = core.get_content_info(selected_pkg.path)
local desc = fgettext("No package description available")
if info.description and info.description:trim() ~= "" then
desc = info.description
end
retval = retval ..
"image[5.5,0;3,2;" .. core.formspec_escape(modscreenshot) .. "]" ..
"label[8.25,0.6;" .. core.formspec_escape(selected_pkg.name) .. "]" ..
"box[5.5,2.2;6.15,2.35;#000]"
if selected_pkg.type == "mod" then
if selected_pkg.is_modpack then
retval = retval ..
"button[8.65,4.65;3.25,1;btn_mod_mgr_rename_modpack;" ..
fgettext("Rename") .. "]"
else
--show dependencies
desc = desc .. "\n\n"
local toadd_hard = table.concat(info.depends or {}, "\n")
local toadd_soft = table.concat(info.optional_depends or {}, "\n")
if toadd_hard == "" and toadd_soft == "" then
desc = desc .. fgettext("No dependencies.")
else
if toadd_hard ~= "" then
desc = desc ..fgettext("Dependencies:") ..
"\n" .. toadd_hard
end
if toadd_soft ~= "" then
if toadd_hard ~= "" then
desc = desc .. "\n\n"
end
desc = desc .. fgettext("Optional dependencies:") ..
"\n" .. toadd_soft
end
end
end
else
if selected_pkg.type == "txp" then
if selected_pkg.enabled then
retval = retval ..
"button[8.65,4.65;3.25,1;btn_mod_mgr_disable_txp;" ..
fgettext("Disable Texture Pack") .. "]"
else
retval = retval ..
"button[8.65,4.65;3.25,1;btn_mod_mgr_use_txp;" ..
fgettext("Use Texture Pack") .. "]"
end
end
end
retval = retval .. "textarea[5.85,2.2;6.35,2.9;;" ..
fgettext("Information:") .. ";" .. desc .. "]"
if core.may_modify_path(selected_pkg.path) then
retval = retval ..
"button[5.5,4.65;3.25,1;btn_mod_mgr_delete_mod;" ..
fgettext("Uninstall Package") .. "]"
end
end
return retval
end
--------------------------------------------------------------------------------
local function handle_buttons(tabview, fields, tabname, tabdata)
if fields["pkglist"] ~= nil then
local event = core.explode_table_event(fields["pkglist"])
tabdata.selected_pkg = event.row
return true
end
if fields["btn_contentdb"] ~= nil then
local dlg = create_store_dlg()
dlg:set_parent(tabview)
tabview:hide()
dlg:show()
packages = nil
return true
end
if fields["btn_mod_mgr_rename_modpack"] ~= nil then
local mod = packages:get_list()[tabdata.selected_pkg]
local dlg_renamemp = create_rename_modpack_dlg(mod)
dlg_renamemp:set_parent(tabview)
tabview:hide()
dlg_renamemp:show()
packages = nil
return true
end
if fields["btn_mod_mgr_delete_mod"] ~= nil then
local mod = packages:get_list()[tabdata.selected_pkg]
local dlg_delmod = create_delete_content_dlg(mod)
dlg_delmod:set_parent(tabview)
tabview:hide()
dlg_delmod:show()
packages = nil
return true
end
if fields.btn_mod_mgr_use_txp then
local txp = packages:get_list()[tabdata.selected_pkg]
core.settings:set("texture_path", txp.path)
packages = nil
return true
end
if fields.btn_mod_mgr_disable_txp then
core.settings:set("texture_path", "")
packages = nil
return true
end
return false
end
--------------------------------------------------------------------------------
return {
name = "content",
caption = fgettext("Content"),
cbf_formspec = get_formspec,
cbf_button_handler = handle_buttons,
on_change = pkgmgr.update_gamelist
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -17,75 +17,42 @@
--------------------------------------------------------------------------------
local blockcolor_developers = {
"MrChiantos",
local engine = {
"Minetest 5.0.1 : celeron55, Core Devs and Community Minetest",
}
local multicraft_developers = {
"Maksim Gamarnik (MoNTE48) <MoNTE48@mail.ua>",
"Bektur Mambetov (ubulem) <berkut87@gmail.com>",
"Alexander Zavrin (Ransom.00)",
"sfan5 <sfan5@live.de>",
"Stuart Jones (stujones11) <stujones111@gmail.com>",
"Jean-Patrick Guerrero (kilbith) <jeanpatrick.guerrero@gmail.com>",
"And other people who helped make the world better!",
local developers = {
"Mrchiantos",
}
local core_developers = {
"Perttu Ahola (celeron55) <celeron55@gmail.com>",
"sfan5 <sfan5@live.de>",
"ShadowNinja <shadowninja@minetest.net>",
"Nathanaël Courant (Nore/Ekdohibs) <nore@mesecons.net>",
"Loic Blot (nerzhul/nrz) <loic.blot@unix-experience.fr>",
"paramat",
"Craig Robbins (Zeno) <craig.d.robbins@gmail.com>",
"Auke Kok (sofar) <sofar@foo-projects.org>",
"rubenwardy <rw@rubenwardy.com>",
"Krock/SmallJoker <mk939@ymail.com>",
local contributors = {
"Animal Model : AspireMint",
"Ships Spawn Mod : SokoMine",
"Furnitures Mod : Gerold55",
"Slope Simple : Nigel",
"Awards : RubenWardy",
"Mainmenu : RubenWardy (I have use Pr 5.0 Modify for 0.4)",
"SurfBoard : Archfan7411",
"Airboat : Paramat",
"DriftCar : Paramat",
"Spaceship : Paramat (Code) & SpaceShip'Model (Viktor Hahn )",
"Textures 16px : Peak (Since 1.46.4b)",
"Trampoline : hkzorman",
"Mobs mod : TenPlus1",
"Player Model : Quaternius (Human Low Poly / Since 1.53)",
"Player Model b3d : Kroukuk",
"Trees : Kenney.nl (Since 1.53)",
"Hdb Model (Homedecor) : Vanessa",
"Hovercraft : Stuart Jones ",
"HotAirBallons : Me Me and Me // mbb (Flying Carpet - Wuzzy)",
"ComboBlock : Pithydon",
"ComboBlock & ComboStair Model : Nathan (MinetestVideo)",
"Header and Logo : LMD, azekill_DIABLO & MrChiantos",
"Inventory Icons : Xenon (xenonca)",
}
local active_contributors = {
"red-001 <red-001@outlook.ie> [CSM & Menu fixes]",
"Dániel Juhász (juhdanad) <juhdanad@gmail.com> [Audiovisuals: lighting]",
"numberZero [Audiovisuals: meshgen]",
"Lars Hofhansl <larsh@apache.org> [Occulusion culling, fixes]",
"Jean-Patrick G (kilbith) <jeanpatrick.guerrero@gmail.com> [Audiovisuals]",
"Vincent Glize (Dumbeldor) <vincent.glize@live.fr> [CSM]",
"bigfoot547 [CSM]",
"Rogier <rogier777@gmail.com> [Fixes]",
"Wuzzy [Audiovisuals]",
"Shara/Ezhh [Settings]",
}
local previous_core_developers = {
"BlockMen",
"Maciej Kasatkin (RealBadAngel) [RIP]",
"Lisa Milne (darkrose) <lisa@ltmnet.com>",
"proller",
"Ilya Zhuravlev (xyz) <xyz@minetest.net>",
"PilzAdam <pilzadam@minetest.net>",
"est31 <MTest31@outlook.com>",
"kahrl <kahrl@gmx.net>",
"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>",
"sapier",
}
local previous_contributors = {
"Gregory Currie (gregorycu) [optimisation]",
"Diego Martínez (kaeza) <kaeza@users.sf.net>",
"T4im [Profiler]",
"TeTpaAka [Hand overriding, nametag colors]",
"HybridDog [Fixes]",
"Duane Robertson <duane@duanerobertson.com> [MGValleys]",
"neoascetic [OS X Fixes]",
"TriBlade9 <triblade9@mail.com> [Audiovisuals]",
"Jurgen Doser (doserj) <jurgen.doser@gmail.com> [Fixes]",
"MirceaKitsune <mirceakitsune@gmail.com> [Audiovisuals]",
"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com> [Fixes]",
"matttpt <matttpt@gmail.com> [Fixes]",
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net> [Minetest Logo]",
"Jeija <jeija@mesecons.net> [HTTP, particles]",
}
local function buildCreditList(source)
local ret = {}
@ -99,26 +66,20 @@ return {
name = "credits",
caption = fgettext("Credits"),
cbf_formspec = function(tabview, name, tabdata)
local version = core.get_version()
return "label[0.1,-0.1;Blockcolor Open Source Project, ver. " .. version.string .. "]" ..
"label[0.1,0.3;Copyright (c) 2018-2019 BlockColor Development Team]" ..
"label[0.1,0.7;Home page: https://github.com/MrChiantos/]" ..
"label[0.1,1.1;Licence: LGPLv3.0+ and CC-BY-SA 3.0]" ..
local logofile = defaulttexturedir .. "logo.png"
local version = core.get_version()
return "image[0.25,1;" .. core.formspec_escape(logofile) .. "]" ..
"tablecolumns[color;text]" ..
"tableoptions[background=#999999;highlight=#00000000;border=true]" ..
"table[0,1.6;11.8,3.8;list_credits;" ..
"#FFFF00," .. fgettext("BlockColor Developers") .. ",," ..
buildCreditList(blockcolor_developers) .. ",,," ..
"#FFFF00," .. fgettext("MultiCraft Developers") .. ",," ..
buildCreditList(multicraft_developers) .. ",,," ..
"#FFFF00," .. fgettext("Minetest Developers") .. ",," ..
buildCreditList(core_developers) .. ",,," ..
"#FFFF00," .. fgettext("Active Contributors") .. ",," ..
buildCreditList(active_contributors) .. ",,," ..
"#FFFF00," .. fgettext("Previous Core Developers") ..",," ..
buildCreditList(previous_core_developers) .. ",,," ..
"#FFFF00," .. fgettext("Previous Contributors") .. ",," ..
buildCreditList(previous_contributors) .. "," ..
";1]"
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
"table[5,0;6.75,6.05;list_credits;" ..
"#FFFF00," .. fgettext("Engine") .. ",," ..
buildCreditList(engine) .. "," ..
",," ..
"#FFFF00," .. fgettext("Developers") .. ",," ..
buildCreditList(developers) .. "," ..
",," ..
"#FFFF00," .. fgettext("Contributors") .. ",," ..
buildCreditList(contributors) .. ","
..";1]"
end
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -22,6 +22,68 @@ local function current_game()
return game
end
local function singleplayer_refresh_gamebar()
local old_bar = ui.find_by_name("game_button_bar")
if old_bar ~= nil then
old_bar:delete()
end
local function game_buttonbar_button_handler(fields)
for key,value in pairs(fields) do
for j=1,#gamemgr.games,1 do
if ("game_btnbar_" .. gamemgr.games[j].id == key) then
mm_texture.update("singleplayer", gamemgr.games[j])
core.set_topleft_text(gamemgr.games[j].name)
core.settings:set("menu_last_game",gamemgr.games[j].id)
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.settings:get("mainmenu_last_selected_world")))
if not index or index < 1 then
local selected = core.get_textlist_index("sp_worlds")
if selected ~= nil and selected < #menudata.worldlist:get_list() then
index = selected
else
index = #menudata.worldlist:get_list()
end
end
menu_worldmt_legacy(index)
return true
end
end
end
end
local btnbar = buttonbar_create("game_button_bar",
game_buttonbar_button_handler,
{x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})
for i=1,#gamemgr.games,1 do
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
local image = nil
local text = nil
local tooltip = core.formspec_escape(gamemgr.games[i].name)
if gamemgr.games[i].menuicon_path ~= nil and
gamemgr.games[i].menuicon_path ~= "" then
image = core.formspec_escape(gamemgr.games[i].menuicon_path)
else
local part1 = gamemgr.games[i].id:sub(1,5)
local part2 = gamemgr.games[i].id:sub(6,10)
local part3 = gamemgr.games[i].id:sub(11)
text = part1 .. "\n" .. part2
if part3 ~= nil and
part3 ~= "" then
text = text .. "\n" .. part3
end
end
btnbar:add_button(btn_name, text, image, tooltip)
end
end
local function get_formspec(tabview, name, tabdata)
local retval = ""
@ -30,32 +92,49 @@ local function get_formspec(tabview, name, tabdata)
tonumber(core.settings:get("mainmenu_last_selected_world"))
)
retval = retval ..
"image_button[0,4.84;3.31,0.92;" ..
core.formspec_escape(defaulttexturedir ..
"blank.png") .. ";world_delete;;true;false]" ..
"image_button[3.14,4.84;3.3,0.92;" ..
core.formspec_escape(defaulttexturedir ..
"blank.png") .. ";world_create;;true;false]"
local creative_mode = core.settings:get_bool("creative_mode")
retval = retval ..
"image_button[6.72,1.43;4.96,1.41;" ..
core.formspec_escape(defaulttexturedir ..
"blank.png") .. ";play;;true;false]" ..
"image_button[7.33,3.09;3.73,0.86;" ..
core.formspec_escape(defaulttexturedir ..
"local_creative_" ..
tostring(creative_mode) .. "_btn.png") ..
";cb_creative_mode;;true;false]" ..
"textlist[-0.01,0;6.28,4.64;sp_worlds;" ..
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
"label[4,-0.25;".. fgettext("Select World:") .. "]"..
"checkbox[0.25,0.15;cb_server;".. fgettext("Host Server") ..";" ..
dump(core.settings:get_bool("enable_server")) .. "]" ..
"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
menu_render_worldlist() ..
";" .. index .. ";true]"
";" .. index .. "]"
if core.settings:get_bool("enable_server") then
retval = retval ..
"button[8.5,5;3.25,0.5;play;".. fgettext("Host Game") .. "]" ..
"checkbox[0.25,0.8;cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
dump(core.settings:get_bool("server_announce")) .. "]" ..
"label[0.25,1.9.2;" .. fgettext("Name/Password") .. "]" ..
"field[0.55,3;3.5,0.5;te_playername;;" ..
core.formspec_escape(core.settings:get("name")) .. "]" ..
"pwdfield[0.55,3.8;3.5,0.5;te_passwd;]"
local bind_addr = core.settings:get("bind_address")
if bind_addr ~= nil and bind_addr ~= "" then
retval = retval ..
"field[0.55,4.0;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
"field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
core.formspec_escape(core.settings:get("port")) .. "]"
else
retval = retval ..
"field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
core.formspec_escape(core.settings:get("port")) .. "]"
end
else
retval = retval ..
"button[8.5,5;3.25,0.5;play;".. fgettext("Play Game") .. "]"
end
return retval
end
local function main_button_handler(this, fields, name, tabdata)
assert(name == "local")
local world_doubleclick = false
@ -81,14 +160,6 @@ local function main_button_handler(this, fields, name, tabdata)
return true
end
if fields.cb_creative_mode then
local creative_mode = core.settings:get_bool("creative_mode")
core.settings:set("creative_mode", tostring((not creative_mode)))
core.settings:set("enable_damage", tostring(creative_mode))
return true
end
if fields["cb_server"] then
core.settings:set("enable_server", fields["cb_server"])
@ -106,7 +177,6 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
local selected = core.get_textlist_index("sp_worlds")
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
core.settings:set("maintab_LAST", "local")
if core.settings:get_bool("enable_server") then
if selected ~= nil and gamedata.selected_world ~= 0 then
@ -115,7 +185,6 @@ local function main_button_handler(this, fields, name, tabdata)
gamedata.port = fields["te_serverport"]
gamedata.address = ""
core.settings:set_bool("auto_connect", false)
core.settings:set("port",gamedata.port)
if fields["te_serveraddr"] ~= nil then
core.settings:set("bind_address",fields["te_serveraddr"])
@ -136,8 +205,6 @@ local function main_button_handler(this, fields, name, tabdata)
else
if selected ~= nil and gamedata.selected_world ~= 0 then
gamedata.singleplayer = true
core.settings:set_bool("auto_connect", true)
core.settings:set("connect_time", os.time())
core.start()
else
gamedata.errormessage =
@ -152,6 +219,7 @@ local function main_button_handler(this, fields, name, tabdata)
create_world_dlg:set_parent(this)
this:hide()
create_world_dlg:show()
mm_texture.update("singleplayer",current_game())
return true
end
@ -168,6 +236,7 @@ local function main_button_handler(this, fields, name, tabdata)
delete_world_dlg:set_parent(this)
this:hide()
delete_world_dlg:show()
mm_texture.update("singleplayer",current_game())
end
end
@ -185,6 +254,7 @@ local function main_button_handler(this, fields, name, tabdata)
configdialog:set_parent(this)
this:hide()
configdialog:show()
mm_texture.update("singleplayer",current_game())
end
end
@ -193,12 +263,34 @@ local function main_button_handler(this, fields, name, tabdata)
end
local function on_change(type, old_tab, new_tab)
local buttonbar = ui.find_by_name("game_button_bar")
if ( buttonbar == nil ) then
singleplayer_refresh_gamebar()
buttonbar = ui.find_by_name("game_button_bar")
end
if (type == "ENTER") then
local game = current_game()
if game then
menudata.worldlist:set_filtercriteria(game.id)
core.set_topleft_text(game.name)
mm_texture.update("singleplayer",game)
end
buttonbar:hide()
else
menudata.worldlist:set_filtercriteria(nil)
buttonbar:hide()
core.set_topleft_text("")
mm_texture.update(new_tab,nil)
end
end
--------------------------------------------------------------------------------
return {
name = "local",
caption = fgettext("Singleplayer"),
caption = fgettext("Local Game"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -33,59 +33,40 @@ local function get_formspec(tabview, name, tabdata)
local retval =
-- Search
"field[0.2,0.1;5.71,1;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
"image_button[5.52,-0.13;0.83,0.83;" .. core.formspec_escape(defaulttexturedir .. "search.png")
.. ";btn_mp_search;" .. "]" ..
"image_button[6.26,-0.13;0.83,0.83;" .. core.formspec_escape(defaulttexturedir .. "refresh.png")
.. ";btn_mp_refresh;;;true]" ..
--"field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
--"button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" ..
-- Address / Port
"label[7.1,-0.3;" .. fgettext("Address:") .. "]" ..
"label[10.22,-0.3;" .. fgettext("Port:") .. "]" ..
"field[7.4,0.6;3.2,0.5;te_address;;" ..
"label[0.75,0.25;" .. fgettext("Address / Port") .. "]" ..
"field[1,1.15;3.25,0.5;te_address;;" ..
core.formspec_escape(core.settings:get("address")) .. "]" ..
"field[10.5,0.6;1.85,0.5;te_port;;" ..
"field[4.1,1.15;1.4,0.5;te_port;;" ..
core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
-- Name / Password
"label[7.1,0.85;" .. fgettext("Name:") .. "]" ..
"label[10.22,0.85;" .. fgettext("Password:") .. "]" ..
"field[7.4,1.75;3.2,0.5;te_name;;" ..
"label[0.75,1.65;" .. fgettext("Name / Password") .. " : ]" ..
"field[1,2.55;2.9,0.5;te_name;;" ..
core.formspec_escape(core.settings:get("name")) .. "]" ..
"pwdfield[10.5,1.8;1.86,0.39;te_pwd;]" ..
"pwdfield[3.73,2.55;1.77,0.5;te_pwd;]" ..
-- Description Background
"box[7.1,2.1;4.8,2.65;#999999]"..
"box[0,0;11.5,5.5;#999999]"..
-- Connect
"button[9.4,5.045;2.7,0.505;btn_mp_connect;" .. fgettext("Connect") .. "]"
"button[9,4;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]"
if tabdata.fav_selected and fav_selected then
if gamedata.fav then
retval = retval .. "image_button[7.1,4.91;0.83,0.83;" .. core.formspec_escape(defaulttexturedir .. "trash.png")
.. ";btn_delete_favorite;;;true]"
retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" ..
fgettext("Del. Favorite") .. "]"
end
if fav_selected.description then
retval = retval .. "textarea[7.5,2.3;4.8,2.9;;" ..
retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" ..
core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
end
end
--favourites
retval = retval ..
"tableoptions[background=#00000000;border=false]" ..
"tablecolumns[" ..
image_column(fgettext("Favorite"), "favorite") .. ",align=center;" ..
image_column(fgettext("Ping")) .. ",padding=0.25;" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
"text,align=right,padding=0.25;" .. -- clients_max
image_column(fgettext("Server mode"), "damage") .. ",padding=0.25;" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=0.25]" ..
"table[-0.09,0.7;7,4.9;favourites;"
if menudata.search_result then
for i = 1, #menudata.search_result do
@ -103,29 +84,26 @@ local function get_formspec(tabview, name, tabdata)
retval = retval .. ","
end
retval = retval .. render_serverlist_row(server, server.is_favorite,
server.server_id ~= nil)
retval = retval .. render_serverlist_row(server, server.is_favorite)
end
elseif #menudata.favorites > 0 then
local favs = core.get_favorites("local")
if #favs > 0 then
for i = 1, #favs do
for j = 1, #menudata.favorites do
if menudata.favorites[j].address == favs[i].address and
menudata.favorites[j].port == favs[i].port then
table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
end
for j = 1, #menudata.favorites do
if menudata.favorites[j].address == favs[i].address and
menudata.favorites[j].port == favs[i].port then
table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
end
end
if favs[i].address ~= menudata.favorites[i].address then
table.insert(menudata.favorites, i, favs[i])
end
end
end
retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0),
menudata.favorites[1].server_id ~= nil)
retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
for i = 2, #menudata.favorites do
retval = retval .. "," .. render_serverlist_row(menudata.favorites[i],
(i <= #favs), menudata.favorites[i].server_id ~= nil)
retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
end
end
@ -244,7 +222,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
asyncOnlineFavourites()
tabdata.fav_selected = nil
core.settings:set("address", "")
core.settings:set("address", "Blockcolor.net")
core.settings:set("remote_port", "30000")
return true
end
@ -308,11 +286,6 @@ local function main_button_handler(tabview, fields, name, tabdata)
return true
end
if fields.btn_mp_refresh then
asyncOnlineFavourites()
return true
end
if (fields.btn_mp_connect or fields.key_enter)
and fields.te_address ~= "" and fields.te_port then
gamedata.playername = fields.te_name
@ -340,17 +313,6 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.serverdescription = ""
end
local auto_connect = false
for _, server in pairs(serverlist) do
if server.server_id and server.address == gamedata.address then
auto_connect = true
break
end
end
core.settings:set_bool("auto_connect", auto_connect)
core.settings:set("connect_time", os.time())
core.settings:set("maintab_LAST", "online")
core.settings:set("address", fields.te_address)
core.settings:set("remote_port", fields.te_port)
@ -368,7 +330,7 @@ end
--------------------------------------------------------------------------------
return {
name = "online",
caption = fgettext("Multiplayer"),
caption = fgettext("Play Online"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -122,6 +122,58 @@ local function antialiasing_fname_to_name(fname)
return 0
end
local function dlg_confirm_reset_formspec(data)
return "size[8,3]" ..
"label[1,1;" .. fgettext("Are you sure to reset your singleplayer world?") .. "]" ..
"button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;" .. fgettext("Yes") .. "]" ..
"button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;" .. fgettext("No") .. "]"
end
local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
if fields["dlg_reset_singleplayer_confirm"] ~= nil then
local worldlist = core.get_worlds()
local found_singleplayerworld = false
for i = 1, #worldlist do
if worldlist[i].name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
end
end
if found_singleplayerworld then
core.delete_world(gamedata.worldindex)
end
core.create_world("singleplayerworld", 1)
worldlist = core.get_worlds()
found_singleplayerworld = false
for i = 1, #worldlist do
if worldlist[i].name == "singleplayerworld" then
found_singleplayerworld = true
gamedata.worldindex = i
end
end
end
this.parent:show()
this:hide()
this:delete()
return true
end
local function showconfirm_reset(tabview)
local new_dlg = dialog_create("reset_spworld",
dlg_confirm_reset_formspec,
dlg_confirm_reset_btnhandler,
nil)
new_dlg:set_parent(tabview)
tabview:hide()
new_dlg:show()
end
local function formspec(tabview, name, tabdata)
local tab_string =
"box[0,0;3.75,4.5;#999999]" ..
@ -155,7 +207,11 @@ local function formspec(tabview, name, tabdata)
"checkbox[8.25,0;cb_shaders;" .. fgettext("Shaders") .. ";"
.. dump(core.settings:get_bool("enable_shaders")) .. "]"
if PLATFORM ~= "Android" or PLATFORM ~= "iOS" then
if PLATFORM == "Android" then
tab_string = tab_string ..
"button[8,4.75;4.1,1;btn_reset_singleplayer;"
.. fgettext("Reset singleplayer world") .. "]"
else
tab_string = tab_string ..
"button[8,4.75;4,1;btn_change_keys;"
.. fgettext("Change keys") .. "]"
@ -287,6 +343,10 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.settings:set("touchtarget", fields["cb_touchscreen_target"])
return true
end
if fields["btn_reset_singleplayer"] then
showconfirm_reset(this)
return true
end
--Note dropdowns have to be handled LAST!
local ddhandled = false

View File

@ -0,0 +1,220 @@
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
-- Update the cached supported proto info,
-- it may have changed after a change by the settings menu.
common_update_cached_supp_proto()
local fav_selected = menudata.favorites[tabdata.fav_selected]
local retval =
"label[9.5,0;".. fgettext("Name / Password") .. "]" ..
"field[0.25,3.35;5.5,0.5;te_address;;" ..
core.formspec_escape(core.settings:get("address")) .."]" ..
"field[5.75,3.35;2.25,0.5;te_port;;" ..
core.formspec_escape(core.settings:get("remote_port")) .."]" ..
"button[10,2.6;2,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
"field[9.8,1;2.6,0.5;te_name;;" ..
core.formspec_escape(core.settings:get("name")) .."]" ..
"pwdfield[9.8,2;2.6,0.5;te_pwd;]"
if tabdata.fav_selected and fav_selected then
if gamedata.fav then
retval = retval .. "button[7.7,2.6;2.3,1.5;btn_delete_favorite;" ..
fgettext("Del. Favorite") .. "]"
end
end
retval = retval .. "tablecolumns[" ..
image_column(fgettext("Favorite"), "favorite") .. ";" ..
image_column(fgettext("Ping"), "") .. ",padding=0.25;" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
"text,align=right,padding=0.25;" .. -- clients_max
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" .. -- name
"table[-0.05,0;9.2,2.75;favourites;"
if #menudata.favorites > 0 then
local favs = core.get_favorites("local")
if #favs > 0 then
for i = 1, #favs do
for j = 1, #menudata.favorites do
if menudata.favorites[j].address == favs[i].address and
menudata.favorites[j].port == favs[i].port then
table.insert(menudata.favorites, i,
table.remove(menudata.favorites, j))
end
end
if favs[i].address ~= menudata.favorites[i].address then
table.insert(menudata.favorites, i, favs[i])
end
end
end
retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
for i = 2, #menudata.favorites do
retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
end
end
if tabdata.fav_selected then
retval = retval .. ";" .. tabdata.fav_selected .. "]"
else
retval = retval .. ";0]"
end
-- separator
retval = retval .. "box[-0.28,3.75;12.4,0.1;#FFFFFF]"
-- checkboxes
retval = retval ..
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
dump(core.settings:get_bool("creative_mode")) .. "]"..
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
dump(core.settings:get_bool("enable_damage")) .. "]"
-- buttons
retval = retval ..
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
"button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
if fields.btn_start_singleplayer then
gamedata.selected_world = gamedata.worldindex
gamedata.singleplayer = true
core.start()
return true
end
if fields.favourites then
local event = core.explode_table_event(fields.favourites)
if event.type == "CHG" then
if event.row <= #menudata.favorites then
gamedata.fav = false
local favs = core.get_favorites("local")
local fav = menudata.favorites[event.row]
local address = fav.address
local port = fav.port
gamedata.serverdescription = fav.description
for i = 1, #favs do
if fav.address == favs[i].address and
fav.port == favs[i].port then
gamedata.fav = true
end
end
if address and port then
core.settings:set("address", address)
core.settings:set("remote_port", port)
end
tabdata.fav_selected = event.row
end
return true
end
end
if fields.btn_delete_favorite then
local current_favourite = core.get_table_index("favourites")
if not current_favourite then return end
core.delete_favorite(current_favourite)
asyncOnlineFavourites()
tabdata.fav_selected = nil
core.settings:set("address", "")
core.settings:set("remote_port", "30000")
return true
end
if fields.cb_creative then
core.settings:set("creative_mode", fields.cb_creative)
return true
end
if fields.cb_damage then
core.settings:set("enable_damage", fields.cb_damage)
return true
end
if fields.btn_mp_connect or fields.key_enter then
gamedata.playername = fields.te_name
gamedata.password = fields.te_pwd
gamedata.address = fields.te_address
gamedata.port = fields.te_port
local fav_idx = core.get_textlist_index("favourites")
if fav_idx and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields.te_address and
menudata.favorites[fav_idx].port == fields.te_port then
local fav = menudata.favorites[fav_idx]
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
if menudata.favorites_is_public and
not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
else
gamedata.servername = ""
gamedata.serverdescription = ""
end
gamedata.selected_world = 0
core.settings:set("address", fields.te_address)
core.settings:set("remote_port", fields.te_port)
core.start()
return true
end
if fields.btn_config_sp_world then
local configdialog = create_configure_world_dlg(1)
if configdialog then
configdialog:set_parent(tabview)
tabview:hide()
configdialog:show()
end
return true
end
end
--------------------------------------------------------------------------------
local function on_activate(type,old_tab,new_tab)
if type == "LEAVE" then return end
asyncOnlineFavourites()
end
--------------------------------------------------------------------------------
return {
name = "main",
caption = fgettext("Main"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_activate
}

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,

View File

@ -3,7 +3,7 @@
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
@ -20,7 +20,8 @@ mm_texture = {}
--------------------------------------------------------------------------------
function mm_texture.init()
mm_texture.defaulttexturedir = core.get_texturepath() .. DIR_DELIM .. "base" .. DIR_DELIM
mm_texture.defaulttexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
mm_texture.basetexturedir = mm_texture.defaulttexturedir
mm_texture.texturepack = core.settings:get("texture_path")
@ -171,7 +172,14 @@ function mm_texture.set_game(identifier, gamedetails)
end
function mm_texture.set_dirt_bg()
if mm_texture.texturepack ~= nil then
local path = mm_texture.texturepack .. DIR_DELIM .."default_dirt.png"
if core.set_background("background", path, true, 128) then
return true
end
end
-- Use universal fallback texture in textures/base/pack
local minimalpath = defaulttexturedir .. "bg.png"
core.set_background("background", minimalpath, true, 256)
local minimalpath = defaulttexturedir .. "menu_bg.png"
core.set_background("background", minimalpath, true, 128)
end