Somebody doesn't like ascii art

This commit is contained in:
OttoLidenbrock 2015-05-02 22:33:09 +10:00
parent 06b2f6d917
commit 05c22e426c
1 changed files with 10 additions and 6 deletions

View File

@ -442,14 +442,18 @@ void Server::start(Address bind_addr)
// Start thread
m_thread->Start();
#if 0
// ASCII art for the win!
actionstream
<<" .__ __ __ "<<std::endl
<<" _____ |__| ____ _____/ |_ ____ _______/ |_ "<<std::endl
<<" / \\| |/ \\_/ __ \\ __\\/ __ \\ / ___/\\ __\\"<<std::endl
<<"| Y Y \\ | | \\ ___/| | \\ ___/ \\___ \\ | | "<<std::endl
<<"|__|_| /__|___| /\\___ >__| \\___ >____ > |__| "<<std::endl
<<" \\/ \\/ \\/ \\/ \\/ "<<std::endl;
<< " __ __ _ _ _ ___ __ _ " << std::endl
<< "| \\/ |_ _| | |_(_)/ __|_ _ __ _ / _| |_ " << std::endl
<< "| |\\/| | || | | _| | (__| '_/ _` | _| _|" << std::endl
<< "|_| |_|\\_,_|_|\\__|_|\\___|_| \\__,_|_| \\__|" << std::endl
;
#else
actionstream << "MultiCraft" << std::endl;
#endif
actionstream<<"World at ["<<m_path_world<<"]"<<std::endl;
actionstream<<"Server for gameid=\""<<m_gamespec.id
<<"\" listening on "<<bind_addr.serializeString()<<":"