Optimize minetest.get_(all)_craft_recipe(s)
Signed off by: ShadowNinja, kwolekr
This commit is contained in:
parent
1e4fb80d46
commit
03e0dd33a8
103
src/craftdef.cpp
103
src/craftdef.cpp
|
@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "inventory.h"
|
#include "inventory.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
|
#include "util/numeric.h"
|
||||||
#include "strfnd.h"
|
#include "strfnd.h"
|
||||||
#include "exceptions.h"
|
#include "exceptions.h"
|
||||||
|
|
||||||
|
@ -931,85 +932,30 @@ public:
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
|
|
||||||
IGameDef *gamedef) const
|
|
||||||
{
|
|
||||||
CraftOutput tmpout;
|
|
||||||
tmpout.item = "";
|
|
||||||
tmpout.time = 0;
|
|
||||||
|
|
||||||
// If output item is empty, abort.
|
|
||||||
if(output.item.empty())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Walk crafting definitions from back to front, so that later
|
|
||||||
// definitions can override earlier ones.
|
|
||||||
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
|
||||||
i = m_craft_definitions.rbegin();
|
|
||||||
i != m_craft_definitions.rend(); i++)
|
|
||||||
{
|
|
||||||
CraftDefinition *def = *i;
|
|
||||||
|
|
||||||
/*infostream<<"Checking "<<input.dump()<<std::endl
|
|
||||||
<<" against "<<def->dump()<<std::endl;*/
|
|
||||||
|
|
||||||
try {
|
|
||||||
tmpout = def->getOutput(input, gamedef);
|
|
||||||
if((tmpout.item.substr(0,output.item.length()) == output.item) &&
|
|
||||||
((tmpout.item[output.item.length()] == 0) ||
|
|
||||||
(tmpout.item[output.item.length()] == ' ')))
|
|
||||||
{
|
|
||||||
// Get output, then decrement input (if requested)
|
|
||||||
input = def->getInput(output, gamedef);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch(SerializationError &e)
|
|
||||||
{
|
|
||||||
errorstream<<"getCraftResult: ERROR: "
|
|
||||||
<<"Serialization error in recipe "
|
|
||||||
<<def->dump()<<std::endl;
|
|
||||||
// then go on with the next craft definition
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||||
IGameDef *gamedef) const
|
IGameDef *gamedef, unsigned limit=0) const
|
||||||
{
|
{
|
||||||
std::vector<CraftDefinition*> recipes_list;
|
std::vector<CraftDefinition*> recipes;
|
||||||
CraftInput input;
|
|
||||||
CraftOutput tmpout;
|
|
||||||
tmpout.item = "";
|
|
||||||
tmpout.time = 0;
|
|
||||||
|
|
||||||
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
std::map<std::string, std::vector<CraftDefinition*> >::const_iterator
|
||||||
i = m_craft_definitions.rbegin();
|
vec_iter = m_output_craft_definitions.find(output.item);
|
||||||
i != m_craft_definitions.rend(); i++)
|
|
||||||
{
|
|
||||||
CraftDefinition *def = *i;
|
|
||||||
|
|
||||||
/*infostream<<"Checking "<<input.dump()<<std::endl
|
if (vec_iter == m_output_craft_definitions.end())
|
||||||
<<" against "<<def->dump()<<std::endl;*/
|
return recipes;
|
||||||
|
|
||||||
try {
|
const std::vector<CraftDefinition*> &vec = vec_iter->second;
|
||||||
tmpout = def->getOutput(input, gamedef);
|
|
||||||
if(tmpout.item.substr(0,output.item.length()) == output.item)
|
recipes.reserve(limit ? MYMIN(limit, vec.size()) : vec.size());
|
||||||
{
|
|
||||||
// Get output, then decrement input (if requested)
|
for (std::vector<CraftDefinition*>::const_reverse_iterator
|
||||||
input = def->getInput(output, gamedef);
|
it = vec.rbegin(); it != vec.rend(); ++it) {
|
||||||
recipes_list.push_back(*i);
|
if (limit && recipes.size() >= limit)
|
||||||
}
|
break;
|
||||||
}
|
recipes.push_back(*it);
|
||||||
catch(SerializationError &e)
|
|
||||||
{
|
|
||||||
errorstream<<"getCraftResult: ERROR: "
|
|
||||||
<<"Serialization error in recipe "
|
|
||||||
<<def->dump()<<std::endl;
|
|
||||||
// then go on with the next craft definition
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return recipes_list;
|
|
||||||
|
return recipes;
|
||||||
}
|
}
|
||||||
virtual std::string dump() const
|
virtual std::string dump() const
|
||||||
{
|
{
|
||||||
|
@ -1023,11 +969,16 @@ public:
|
||||||
}
|
}
|
||||||
return os.str();
|
return os.str();
|
||||||
}
|
}
|
||||||
virtual void registerCraft(CraftDefinition *def)
|
virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
|
||||||
{
|
{
|
||||||
verbosestream<<"registerCraft: registering craft definition: "
|
verbosestream<<"registerCraft: registering craft definition: "
|
||||||
<<def->dump()<<std::endl;
|
<<def->dump()<<std::endl;
|
||||||
m_craft_definitions.push_back(def);
|
m_craft_definitions.push_back(def);
|
||||||
|
|
||||||
|
CraftInput input;
|
||||||
|
std::string output_name = craftGetItemName(
|
||||||
|
def->getOutput(input, gamedef).item, gamedef);
|
||||||
|
m_output_craft_definitions[output_name].push_back(def);
|
||||||
}
|
}
|
||||||
virtual void clear()
|
virtual void clear()
|
||||||
{
|
{
|
||||||
|
@ -1037,6 +988,7 @@ public:
|
||||||
delete *i;
|
delete *i;
|
||||||
}
|
}
|
||||||
m_craft_definitions.clear();
|
m_craft_definitions.clear();
|
||||||
|
m_output_craft_definitions.clear();
|
||||||
}
|
}
|
||||||
virtual void serialize(std::ostream &os) const
|
virtual void serialize(std::ostream &os) const
|
||||||
{
|
{
|
||||||
|
@ -1053,7 +1005,7 @@ public:
|
||||||
os<<serializeString(tmp_os.str());
|
os<<serializeString(tmp_os.str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
virtual void deSerialize(std::istream &is)
|
virtual void deSerialize(std::istream &is, IGameDef *gamedef)
|
||||||
{
|
{
|
||||||
// Clear everything
|
// Clear everything
|
||||||
clear();
|
clear();
|
||||||
|
@ -1067,11 +1019,12 @@ public:
|
||||||
std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
|
std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
|
||||||
CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
|
CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
|
||||||
// Register
|
// Register
|
||||||
registerCraft(def);
|
registerCraft(def, gamedef);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private:
|
private:
|
||||||
std::vector<CraftDefinition*> m_craft_definitions;
|
std::vector<CraftDefinition*> m_craft_definitions;
|
||||||
|
std::map<std::string, std::vector<CraftDefinition*> > m_output_craft_definitions;
|
||||||
};
|
};
|
||||||
|
|
||||||
IWritableCraftDefManager* createCraftDefManager()
|
IWritableCraftDefManager* createCraftDefManager()
|
||||||
|
|
|
@ -356,10 +356,8 @@ public:
|
||||||
// The main crafting function
|
// The main crafting function
|
||||||
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
||||||
bool decrementInput, IGameDef *gamedef) const=0;
|
bool decrementInput, IGameDef *gamedef) const=0;
|
||||||
virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
|
|
||||||
IGameDef *gamedef) const=0;
|
|
||||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||||
IGameDef *gamedef) const=0;
|
IGameDef *gamedef, unsigned limit=0) const=0;
|
||||||
|
|
||||||
// Print crafting recipes for debugging
|
// Print crafting recipes for debugging
|
||||||
virtual std::string dump() const=0;
|
virtual std::string dump() const=0;
|
||||||
|
@ -376,22 +374,20 @@ public:
|
||||||
// The main crafting function
|
// The main crafting function
|
||||||
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
||||||
bool decrementInput, IGameDef *gamedef) const=0;
|
bool decrementInput, IGameDef *gamedef) const=0;
|
||||||
virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
|
|
||||||
IGameDef *gamedef) const=0;
|
|
||||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||||
IGameDef *gamedef) const=0;
|
IGameDef *gamedef, unsigned limit=0) const=0;
|
||||||
|
|
||||||
// Print crafting recipes for debugging
|
// Print crafting recipes for debugging
|
||||||
virtual std::string dump() const=0;
|
virtual std::string dump() const=0;
|
||||||
|
|
||||||
// Add a crafting definition.
|
// Add a crafting definition.
|
||||||
// After calling this, the pointer belongs to the manager.
|
// After calling this, the pointer belongs to the manager.
|
||||||
virtual void registerCraft(CraftDefinition *def)=0;
|
virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef) = 0;
|
||||||
// Delete all crafting definitions
|
// Delete all crafting definitions
|
||||||
virtual void clear()=0;
|
virtual void clear()=0;
|
||||||
|
|
||||||
virtual void serialize(std::ostream &os) const=0;
|
virtual void serialize(std::ostream &os) const=0;
|
||||||
virtual void deSerialize(std::istream &is)=0;
|
virtual void deSerialize(std::istream &is, IGameDef *gamedef) = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
IWritableCraftDefManager* createCraftDefManager();
|
IWritableCraftDefManager* createCraftDefManager();
|
||||||
|
|
|
@ -173,7 +173,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
|
|
||||||
CraftDefinition *def = new CraftDefinitionShaped(
|
CraftDefinition *def = new CraftDefinitionShaped(
|
||||||
output, width, recipe, replacements);
|
output, width, recipe, replacements);
|
||||||
craftdef->registerCraft(def);
|
craftdef->registerCraft(def, getServer(L));
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
CraftDefinitionShapeless
|
CraftDefinitionShapeless
|
||||||
|
@ -205,7 +205,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
|
|
||||||
CraftDefinition *def = new CraftDefinitionShapeless(
|
CraftDefinition *def = new CraftDefinitionShapeless(
|
||||||
output, recipe, replacements);
|
output, recipe, replacements);
|
||||||
craftdef->registerCraft(def);
|
craftdef->registerCraft(def, getServer(L));
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
CraftDefinitionToolRepair
|
CraftDefinitionToolRepair
|
||||||
|
@ -216,7 +216,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
|
|
||||||
CraftDefinition *def = new CraftDefinitionToolRepair(
|
CraftDefinition *def = new CraftDefinitionToolRepair(
|
||||||
additional_wear);
|
additional_wear);
|
||||||
craftdef->registerCraft(def);
|
craftdef->registerCraft(def, getServer(L));
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
CraftDefinitionCooking
|
CraftDefinitionCooking
|
||||||
|
@ -246,7 +246,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
|
|
||||||
CraftDefinition *def = new CraftDefinitionCooking(
|
CraftDefinition *def = new CraftDefinitionCooking(
|
||||||
output, recipe, cooktime, replacements);
|
output, recipe, cooktime, replacements);
|
||||||
craftdef->registerCraft(def);
|
craftdef->registerCraft(def, getServer(L));
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
CraftDefinitionFuel
|
CraftDefinitionFuel
|
||||||
|
@ -270,7 +270,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
|
|
||||||
CraftDefinition *def = new CraftDefinitionFuel(
|
CraftDefinition *def = new CraftDefinitionFuel(
|
||||||
recipe, burntime, replacements);
|
recipe, burntime, replacements);
|
||||||
craftdef->registerCraft(def);
|
craftdef->registerCraft(def, getServer(L));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -326,56 +326,80 @@ int ModApiCraft::l_get_craft_result(lua_State *L)
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void push_craft_recipe(lua_State *L, IGameDef *gdef,
|
||||||
|
const CraftDefinition *recipe,
|
||||||
|
const CraftOutput &tmpout)
|
||||||
|
{
|
||||||
|
CraftInput input = recipe->getInput(tmpout, gdef);
|
||||||
|
CraftOutput output = recipe->getOutput(input, gdef);
|
||||||
|
|
||||||
|
lua_newtable(L); // items
|
||||||
|
std::vector<ItemStack>::const_iterator iter = input.items.begin();
|
||||||
|
for (u16 j = 1; iter != input.items.end(); iter++, j++) {
|
||||||
|
if (iter->empty())
|
||||||
|
continue;
|
||||||
|
lua_pushstring(L, iter->name.c_str());
|
||||||
|
lua_rawseti(L, -2, j);
|
||||||
|
}
|
||||||
|
lua_setfield(L, -2, "items");
|
||||||
|
setintfield(L, -1, "width", input.width);
|
||||||
|
switch (input.method) {
|
||||||
|
case CRAFT_METHOD_NORMAL:
|
||||||
|
lua_pushstring(L, "normal");
|
||||||
|
break;
|
||||||
|
case CRAFT_METHOD_COOKING:
|
||||||
|
lua_pushstring(L, "cooking");
|
||||||
|
break;
|
||||||
|
case CRAFT_METHOD_FUEL:
|
||||||
|
lua_pushstring(L, "fuel");
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
lua_pushstring(L, "unknown");
|
||||||
|
}
|
||||||
|
lua_setfield(L, -2, "type");
|
||||||
|
lua_pushstring(L, tmpout.item.c_str());
|
||||||
|
lua_setfield(L, -2, "output");
|
||||||
|
}
|
||||||
|
|
||||||
|
void push_craft_recipes(lua_State *L, IGameDef *gdef,
|
||||||
|
const std::vector<CraftDefinition*> &recipes,
|
||||||
|
const CraftOutput &output)
|
||||||
|
{
|
||||||
|
lua_createtable(L, recipes.size(), 0);
|
||||||
|
|
||||||
|
if (recipes.empty()) {
|
||||||
|
lua_pushnil(L);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<CraftDefinition*>::const_iterator it = recipes.begin();
|
||||||
|
for (unsigned i = 0; it != recipes.end(); ++it) {
|
||||||
|
lua_newtable(L);
|
||||||
|
push_craft_recipe(L, gdef, *it, output);
|
||||||
|
lua_rawseti(L, -2, ++i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// get_craft_recipe(result item)
|
// get_craft_recipe(result item)
|
||||||
int ModApiCraft::l_get_craft_recipe(lua_State *L)
|
int ModApiCraft::l_get_craft_recipe(lua_State *L)
|
||||||
{
|
{
|
||||||
NO_MAP_LOCK_REQUIRED;
|
NO_MAP_LOCK_REQUIRED;
|
||||||
|
|
||||||
int k = 1;
|
std::string item = luaL_checkstring(L, 1);
|
||||||
int input_i = 1;
|
Server *server = getServer(L);
|
||||||
std::string o_item = luaL_checkstring(L,input_i);
|
CraftOutput output(item, 0);
|
||||||
|
std::vector<CraftDefinition*> recipes = server->cdef()
|
||||||
|
->getCraftRecipes(output, server, 1);
|
||||||
|
|
||||||
IGameDef *gdef = getServer(L);
|
if (recipes.empty()) {
|
||||||
ICraftDefManager *cdef = gdef->cdef();
|
|
||||||
CraftInput input;
|
|
||||||
CraftOutput output(o_item,0);
|
|
||||||
bool got = cdef->getCraftRecipe(input, output, gdef);
|
|
||||||
lua_newtable(L); // output table
|
|
||||||
if(got){
|
|
||||||
lua_newtable(L);
|
|
||||||
for(std::vector<ItemStack>::const_iterator
|
|
||||||
i = input.items.begin();
|
|
||||||
i != input.items.end(); i++, k++)
|
|
||||||
{
|
|
||||||
if (i->empty())
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
lua_pushinteger(L,k);
|
|
||||||
lua_pushstring(L,i->name.c_str());
|
|
||||||
lua_settable(L, -3);
|
|
||||||
}
|
|
||||||
lua_setfield(L, -2, "items");
|
|
||||||
setintfield(L, -1, "width", input.width);
|
|
||||||
switch (input.method) {
|
|
||||||
case CRAFT_METHOD_NORMAL:
|
|
||||||
lua_pushstring(L,"normal");
|
|
||||||
break;
|
|
||||||
case CRAFT_METHOD_COOKING:
|
|
||||||
lua_pushstring(L,"cooking");
|
|
||||||
break;
|
|
||||||
case CRAFT_METHOD_FUEL:
|
|
||||||
lua_pushstring(L,"fuel");
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
lua_pushstring(L,"unknown");
|
|
||||||
}
|
|
||||||
lua_setfield(L, -2, "type");
|
|
||||||
} else {
|
|
||||||
lua_pushnil(L);
|
lua_pushnil(L);
|
||||||
lua_setfield(L, -2, "items");
|
lua_setfield(L, -2, "items");
|
||||||
setintfield(L, -1, "width", 0);
|
setintfield(L, -1, "width", 0);
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
push_craft_recipe(L, server, recipes[0], output);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -384,59 +408,13 @@ int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
|
||||||
{
|
{
|
||||||
NO_MAP_LOCK_REQUIRED;
|
NO_MAP_LOCK_REQUIRED;
|
||||||
|
|
||||||
std::string o_item = luaL_checkstring(L,1);
|
std::string item = luaL_checkstring(L, 1);
|
||||||
IGameDef *gdef = getServer(L);
|
Server *server = getServer(L);
|
||||||
ICraftDefManager *cdef = gdef->cdef();
|
CraftOutput output(item, 0);
|
||||||
CraftInput input;
|
std::vector<CraftDefinition*> recipes = server->cdef()
|
||||||
CraftOutput output(o_item,0);
|
->getCraftRecipes(output, server);
|
||||||
std::vector<CraftDefinition*> recipes_list;
|
|
||||||
recipes_list = cdef->getCraftRecipes(output, gdef);
|
|
||||||
if (recipes_list.empty()) {
|
|
||||||
lua_pushnil(L);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
lua_createtable(L, recipes_list.size(), 0);
|
push_craft_recipes(L, server, recipes, output);
|
||||||
std::vector<CraftDefinition*>::const_iterator iter = recipes_list.begin();
|
|
||||||
for (u16 i = 0; iter != recipes_list.end(); iter++) {
|
|
||||||
CraftOutput tmpout;
|
|
||||||
tmpout.item = "";
|
|
||||||
tmpout.time = 0;
|
|
||||||
tmpout = (*iter)->getOutput(input, gdef);
|
|
||||||
std::string query = tmpout.item;
|
|
||||||
char *fmtpos, *fmt = &query[0];
|
|
||||||
if (strtok_r(fmt, " ", &fmtpos) == output.item) {
|
|
||||||
input = (*iter)->getInput(output, gdef);
|
|
||||||
lua_newtable(L);
|
|
||||||
lua_newtable(L); // items
|
|
||||||
std::vector<ItemStack>::const_iterator iter = input.items.begin();
|
|
||||||
for (u16 j = 1; iter != input.items.end(); iter++, j++) {
|
|
||||||
if (iter->empty())
|
|
||||||
continue;
|
|
||||||
lua_pushstring(L, iter->name.c_str());
|
|
||||||
lua_rawseti(L, -2, j);
|
|
||||||
}
|
|
||||||
lua_setfield(L, -2, "items");
|
|
||||||
setintfield(L, -1, "width", input.width);
|
|
||||||
switch (input.method) {
|
|
||||||
case CRAFT_METHOD_NORMAL:
|
|
||||||
lua_pushstring(L, "normal");
|
|
||||||
break;
|
|
||||||
case CRAFT_METHOD_COOKING:
|
|
||||||
lua_pushstring(L, "cooking");
|
|
||||||
break;
|
|
||||||
case CRAFT_METHOD_FUEL:
|
|
||||||
lua_pushstring(L, "fuel");
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
lua_pushstring(L, "unknown");
|
|
||||||
}
|
|
||||||
lua_setfield(L, -2, "type");
|
|
||||||
lua_pushstring(L, &tmpout.item[0]);
|
|
||||||
lua_setfield(L, -2, "output");
|
|
||||||
lua_rawseti(L, -2, ++i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue