BlockColor-Engine/builtin/modstore.lua

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--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
--modstore implementation
modstore = {}
--------------------------------------------------------------------------------
function modstore.init()
modstore.tabnames = {}
table.insert(modstore.tabnames,"dialog_modstore_unsorted")
table.insert(modstore.tabnames,"dialog_modstore_search")
modstore.modsperpage = 5
modstore.basetexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
modstore.lastmodtitle = ""
modstore.current_list = nil
end
--------------------------------------------------------------------------------
function modstore.nametoindex(name)
for i=1,#modstore.tabnames,1 do
if modstore.tabnames[i] == name then
return i
end
end
return 1
end
--------------------------------------------------------------------------------
function modstore.gettab(tabname)
local retval = ""
local is_modstore_tab = false
if tabname == "dialog_modstore_unsorted" then
retval = modstore.getmodlist(modstore.modlist_unsorted)
is_modstore_tab = true
end
if tabname == "dialog_modstore_search" then
retval = modstore.getsearchpage()
is_modstore_tab = true
end
if is_modstore_tab then
return modstore.tabheader(tabname) .. retval
end
if tabname == "modstore_mod_installed" then
return "size[6,2]label[0.25,0.25;Mod(s): " .. modstore.lastmodtitle ..
" installed successfully]" ..
"button[2.5,1.5;1,0.5;btn_confirm_mod_successfull;ok]"
end
if tabname == "modstore_downloading" then
return "size[6,2]label[0.25,0.25;Dowloading " .. modstore.lastmodtitle ..
" please wait]"
end
return ""
end
--------------------------------------------------------------------------------
function modstore.tabheader(tabname)
local retval = "size[12,9.25]"
retval = retval .. "tabheader[-0.3,-0.99;modstore_tab;" ..
"Unsorted,Search;" ..
modstore.nametoindex(tabname) .. ";true;false]"
return retval
end
--------------------------------------------------------------------------------
function modstore.handle_buttons(current_tab,fields)
if fields["modstore_tab"] then
local index = tonumber(fields["modstore_tab"])
if index > 0 and
index <= #modstore.tabnames then
return {
current_tab = modstore.tabnames[index],
is_dialog = true,
show_buttons = false
}
end
modstore.modlist_page = 0
end
if fields["btn_modstore_page_up"] then
if modstore.current_list ~= nil and modstore.current_list.page > 0 then
modstore.current_list.page = modstore.current_list.page - 1
end
end
if fields["btn_modstore_page_down"] then
if modstore.current_list ~= nil and
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modstore.current_list.page <modstore.current_list.pagecount-1 then
modstore.current_list.page = modstore.current_list.page +1
end
end
if fields["btn_hidden_close_download"] then
return {
current_tab = "modstore_mod_installed",
is_dialog = true,
show_buttons = false
}
end
if fields["btn_confirm_mod_successfull"] then
modstore.lastmodtitle = ""
return {
current_tab = modstore.tabnames[1],
is_dialog = true,
show_buttons = false
}
end
for i=1, modstore.modsperpage, 1 do
local installbtn = "btn_install_mod_" .. i
if fields[installbtn] then
local modlistentry =
modstore.current_list.page * modstore.modsperpage + i
if modstore.modlist_unsorted.data[modlistentry] ~= nil and
modstore.modlist_unsorted.data[modlistentry].details ~= nil then
local moddetails = modstore.modlist_unsorted.data[modlistentry].details
if modstore.lastmodtitle ~= "" then
modstore.lastmodtitle = modstore.lastmodtitle .. ", "
end
modstore.lastmodtitle = modstore.lastmodtitle .. moddetails.title
engine.handle_async(
function(param)
local fullurl = engine.setting_get("modstore_download_url") ..
param.moddetails.download_url
if engine.download_file(fullurl,param.filename) then
return {
moddetails = param.moddetails,
filename = param.filename,
successfull = true
}
else
return {
modtitle = param.title,
successfull = false
}
end
end,
{
moddetails = moddetails,
filename = os.tempfolder() .. ".zip"
},
function(result)
if result.successfull then
modmgr.installmod(result.filename,result.moddetails.basename)
os.remove(result.filename)
else
gamedata.errormessage = "Failed to download " .. result.moddetails.title
end
engine.button_handler({btn_hidden_close_download=true})
end
)
return {
current_tab = "modstore_downloading",
is_dialog = true,
show_buttons = false,
ignore_menu_quit = true
}
else
gamedata.errormessage =
"Internal modstore error please leave modstore and reopen! (Sorry)"
end
end
end
end
--------------------------------------------------------------------------------
function modstore.update_modlist()
modstore.modlist_unsorted = {}
modstore.modlist_unsorted.data = {}
modstore.modlist_unsorted.pagecount = 1
modstore.modlist_unsorted.page = 0
engine.handle_async(
function(param)
return engine.get_modstore_list()
end,
nil,
function(result)
if result ~= nil then
modstore.modlist_unsorted = {}
modstore.modlist_unsorted.data = result
if modstore.modlist_unsorted.data ~= nil then
modstore.modlist_unsorted.pagecount =
math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
else
modstore.modlist_unsorted.data = {}
modstore.modlist_unsorted.pagecount = 1
end
modstore.modlist_unsorted.page = 0
modstore.fetchdetails()
engine.event_handler("Refresh")
end
end
)
end
--------------------------------------------------------------------------------
function modstore.fetchdetails()
for i=1,#modstore.modlist_unsorted.data,1 do
engine.handle_async(
function(param)
param.details = engine.get_modstore_details(tostring(param.modid))
return param
end,
{
modid=modstore.modlist_unsorted.data[i].id,
listindex=i
},
function(result)
if result ~= nil and
modstore.modlist_unsorted ~= nil
and modstore.modlist_unsorted.data ~= nil and
modstore.modlist_unsorted.data[result.listindex] ~= nil and
modstore.modlist_unsorted.data[result.listindex].id ~= nil then
modstore.modlist_unsorted.data[result.listindex].details = result.details
engine.event_handler("Refresh")
end
end
)
end
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function modstore.getmodlist(list)
local retval = ""
retval = retval .. "label[10,-0.4;" .. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]"
retval = retval .. "button[11.6,-0.1;0.5,0.5;btn_modstore_page_up;^]"
retval = retval .. "box[11.6,0.35;0.28,8.6;#000000]"
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local scrollbarpos = 0.35 + (8.1/(list.pagecount-1)) * list.page
retval = retval .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;#32CD32]"
retval = retval .. "button[11.6,9.0;0.5,0.5;btn_modstore_page_down;v]"
if #list.data < (list.page * modstore.modsperpage) then
return retval
end
local endmod = (list.page * modstore.modsperpage) + modstore.modsperpage
if (endmod > #list.data) then
endmod = #list.data
end
for i=(list.page * modstore.modsperpage) +1, endmod, 1 do
--getmoddetails
local details = list.data[i].details
-- if details == nil then
-- details = modstore.get_details(list.data[i].id)
-- end
if details == nil then
details = {}
details.title = list.data[i].title
details.author = ""
details.rating = -1
details.description = ""
end
if details ~= nil then
local screenshot_ypos = (i-1 - (list.page * modstore.modsperpage))*1.9 +0.2
retval = retval .. "box[0," .. screenshot_ypos .. ";11.4,1.75;#FFFFFF]"
if details.basename then
--screenshot
if details.screenshot_url ~= nil and
details.screenshot_url ~= "" then
if list.data[i].texturename == nil then
local fullurl = engine.setting_get("modstore_download_url") ..
details.screenshot_url
local filename = os.tempfolder() .. "_MID_" .. list.data[i].id
list.data[i].texturename = "in progress"
engine.handle_async(
function(param)
param.successfull = engine.download_file(param.fullurl,param.filename)
return param
end,
{
fullurl = fullurl,
filename = filename,
listindex = i,
modid = list.data[i].id
},
function(result)
if modstore.modlist_unsorted and
modstore.modlist_unsorted.data and
#modstore.modlist_unsorted.data >= result.listindex and
modstore.modlist_unsorted.data[result.listindex].id == result.modid then
if result.successfull then
modstore.modlist_unsorted.data[result.listindex].texturename = result.filename
else
modstore.modlist_unsorted.data[result.listindex].texturename = modstore.basetexturedir .. "no_screenshot.png"
end
engine.event_handler("Refresh")
end
end
)
end
else
if list.data[i].texturename == nil then
list.data[i].texturename = modstore.basetexturedir .. "no_screenshot.png"
end
end
if list.data[i].texturename ~= nil and
list.data[i].texturename ~= "in progress" then
retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
engine.formspec_escape(list.data[i].texturename) .. "]"
end
end
--title + author
retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..
engine.formspec_escape(details.title) .. " (" .. details.author .. ")]"
--description
local descriptiony = screenshot_ypos + 0.5
retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
engine.formspec_escape(details.description) .. ";]"
--rating
local ratingy = screenshot_ypos + 0.6
retval = retval .."label[9.1," .. ratingy .. ";" ..
fgettext("Rating") .. ":]"
retval = retval .. "label[11.1," .. ratingy .. ";" .. details.rating .."]"
if details.basename then
--install button
local buttony = screenshot_ypos + 1.2
local buttonnumber = (i - (list.page * modstore.modsperpage))
retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. buttonnumber .. ";"
if modmgr.mod_exists(details.basename) then
retval = retval .. fgettext("re-Install") .."]"
else
retval = retval .. fgettext("Install") .."]"
end
end
end
end
modstore.current_list = list
return retval
end
--------------------------------------------------------------------------------
function modstore.getsearchpage()
local retval = ""
--TODO implement search!
return retval;
end
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