80 lines
1.6 KiB
Lua
80 lines
1.6 KiB
Lua
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local S = mobs.intllib
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-- Model by AspireMint (CC BY-SA 3.0)
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mobs:register_mob("mobs_animal:babypig", {
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stepheight = 0.6,
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type = "animal",
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passive = true,
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group_attack = false,
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owner_loyal = true,
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attack_npcs = false,
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reach = 2,
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damage = 0,
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hp_min = 0,
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hp_max = 0,
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armor = 0,
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collisionbox = {-0.4, -0.45, -0.4, 0.4, 0.45, 0.4},
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visual = "mesh",
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mesh = "mobs_baby.b3d",
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textures = {
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{"mobs_pig.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_panda",
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attack = "mobs_panda",
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},
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walk_chance = 5,
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walk_velocity = 0.5,
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run_velocity = 1.5,
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jump = false,
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jump_height = 6,
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follow = {"color:orange"},
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view_range = 8,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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fear_height = 6,
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animation = {
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speed_normal = 15,
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stand_start = 130,
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stand_end = 270,
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stand1_start = 0,
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stand1_end = 0,
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stand2_start = 1,
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stand2_end = 1,
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stand3_start = 2,
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stand3_end = 2,
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walk_start = 10,
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walk_end = 70,
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run_start = 10,
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run_end = 70,
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punch_start = 80,
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punch_end = 120,
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-- 0 = rest, 1 = hiding (covers eyes), 2 = surprised
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},
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 20, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
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end,
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})
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mobs:spawn({
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name = "mobs_animal:babypig",
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nodes = {"comboblock:slab_green_onc_slab_orange"},
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neighbors = {"group:grass"},
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min_light = 14,
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interval = 60,
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chance = 15000,
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min_height = 0,
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max_height = 31000,
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day_toggle = true,
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})
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mobs:register_egg("mobs_animal:babypig", S("BabyPig"), "mobs_pig.png", 1)
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