45 lines
1.2 KiB
Lua
45 lines
1.2 KiB
Lua
--
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-- Fence
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--
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local source_list = {
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{"black", "Darkened", color1, 40, 36, 33},
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{"blue", "Blue", color2, 0, 0, 255},
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{"green", "Green", color3, 0, 255, 0},
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{"white", "White", color4, 245, 245, 245},
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{"orange", "Orange", color5, 255, 97, 3},
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{"red", "Red", color6, 255, 0, 0},
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{"yellow", "Yellow", color7, 255, 255, 0},
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{"pink", "pink", color8, 255, 105, 180}
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}
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for i in ipairs(source_list) do
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local name = source_list[i][1]
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local desc = source_list[i][2]
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local colour = source_list[i][3]
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local red = source_list[i][4]
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local green = source_list[i][5]
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local blue = source_list[i][6]
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minetest.register_node("fence:" .. name, {
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description = desc .. " Fence ",
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wield_image = "color_hand" .. name .. ".png",
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inventory_image = "fence.png^[colorize:#"..colour..":70",
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wield_scale = {x=1,y=1,z=0.5},
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tiles = {"color_white.png^[colorize:#"..colour..":70"},
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drawtype = "fencelike",
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paramtype = "light",
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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groups = {choppy=3,flammable=2},
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sounds = {
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footstep = {name="wood_woodstep"},
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dig = {name="wood_woodtool"},
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place = {name="default_stoneplace"},
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},
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})
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end
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